func RegisterController(conn interface{}, msg *protocol.WMessage) { collection := common.DBMongo.C("user") var user models.User //判断敏感词 if !SensitiveWords(msg.UserInfo.GetUsername()) { common.CommonResultReturn(conn, "registerResult", msg.GetMsgTypeId(), 2) return } //判断注册名是否存在,不存在就在数据库里创建 user.UserName = msg.UserInfo.GetUsername() n, err := collection.Find(bson.M{"user_name": user.UserName}).Count() if err != nil { common.CommonResultReturn(conn, "registerResult", msg.GetMsgTypeId(), 3) return } //证明此用户已存在 if n != 0 { common.CommonResultReturn(conn, "registerResult", msg.GetMsgTypeId(), 1) return } user.Id = bson.NewObjectId() user.Password = msg.UserInfo.GetPassword() user.CreateTime = time.Now() if collection.Insert(&user) == nil { common.CommonResultReturn(conn, "registerResult", msg.GetMsgTypeId(), 0) } else { common.CommonResultReturn(conn, "registerResult", msg.GetMsgTypeId(), 3) } }
func DelFriendController(conn interface{}, msg *protocol.WMessage) { collection := common.DBMongo.C("user") exist, err := collection.Find(bson.M{"user_name": msg.UserInfo.GetUsername(), "friends.name": msg.Friends[0].GetUsername(), "friends.mode": 3}).Count() if err != nil { common.CommonResultReturn(conn, "delFriendResult", msg.GetMsgTypeId(), 3) Logger.Error("get friend relation:", err) return } if exist == 0 { common.CommonResultReturn(conn, "delFriendResult", msg.GetMsgTypeId(), 2) return } //把好友从自己好友列表中删除 err = collection.Update(bson.M{"user_name": msg.UserInfo.GetUsername()}, bson.M{"$pull": bson.M{"friends.name": msg.Friends[0].GetUsername()}}) //把自己从对方好友列表中删除 err = collection.Update(bson.M{"user_name": msg.Friends[0].GetUsername()}, bson.M{"$pull": bson.M{"friends.name": msg.UserInfo.GetUsername()}}) if err != nil { common.CommonResultReturn(conn, "delFriendResult", msg.GetMsgTypeId(), 3) Logger.Error("get friend relation:", err) return } common.CommonResultReturn(conn, "delFriendResult", msg.GetMsgTypeId(), 0) }
//群主踢人函数 func GroupKickController(conn interface{}, msg *protocol.WMessage) { var group models.Group collection := common.DBMongo.C("group") //管理员踢人,先判断此用户是不是此群的管理员 err := collection.Find(bson.M{"_id": msg.Group.GetId()}).One(&group) if err != nil { common.CommonResultReturn(conn, "groupKickResult", msg.GetMsgTypeId(), 2) return } //如果为真,证明其是管理员 if group.Owner == msg.UserInfo.GetUsername() { //将其从群成员中删除 err = collection.Update(bson.M{"_id": msg.Group.GetId()}, bson.M{"$pull": bson.M{"friends": bson.M{"name": msg.Group.GroupMember[0].GetUsername()}}}) if err != nil { common.CommonResultReturn(conn, "groupKickResult", msg.GetMsgTypeId(), 2) return } //系统通知所有人函数 GroupSystemMsg(msg, &group, 2) } else { common.CommonResultReturn(conn, "groupKickResult", msg.GetMsgTypeId(), 1) } }
func GetGroupInfoController(conn interface{}, msg *protocol.WMessage) { collection := common.DBMongo.C("group") collectionUser := common.DBMongo.C("user") var group models.Group var members = make([]*protocol.Friend, 0) err := collection.Find(bson.M{"_id": msg.Group.GetId()}).All(&group) if err != nil { Logger.Error("group info:", err) common.CommonResultReturn(conn, "groupInfoResult", msg.GetMsgTypeId(), 1) return } for _, v := range group.Members { member := &protocol.Friend{} var user models.User member.Username = &v.Name member.Remark = &v.Remark err := collectionUser.Find(bson.M{"user_name": v.Name}).Select(bson.M{"profile_photoid": true}).One(&user) if err != nil { Logger.Error("group info: ", err) common.CommonResultReturn(conn, "groupInfoResult", msg.GetMsgTypeId(), 1) return } //好友头像 member.ProfilePhotoid = &user.ProfilePhotoid members = append(members, member) } returnMsg := &protocol.WMessage{ MsgType: proto.String("groupInfoResult"), MsgTypeId: msg.MsgTypeId, StataCode: proto.Int32(0), Group: &protocol.Groups{ Id: proto.String(group.Id.String()), GroupName: proto.String(group.GroupName), Owner: proto.String(group.Owner), Description: proto.String(group.Description), GroupMember: members, }, } buffer, err := proto.Marshal(returnMsg) if err != nil { Logger.Error("get friendinfo:", err) common.CommonResultReturn(conn, "groupInfoResult", msg.GetMsgTypeId(), 1) return } newbuffer := append(common.IntToBytes(len(buffer)), buffer...) switch conn.(type) { case net.Conn: _, err = conn.(net.Conn).Write(newbuffer) common.CheckErr(err) case websocket.Conn: _, err = conn.(*websocket.Conn).Write(newbuffer) common.CheckErr(err) } return }
func SendMsgController(conn interface{}, msg *protocol.WMessage) { collectionUser := common.DBMongo.C("user") collection := common.DBMongo.C("message") //好友之间消息的转发 //判断两者是不是好友 n, err := collectionUser.Find(bson.M{"user_name": msg.UserInfo.GetUsername(), "friends.name": msg.SendMsg.GetReceiver()}).Count() if err != nil { common.CommonResultReturn(conn, "sendMsgResult", msg.GetMsgTypeId(), 2) Logger.Error("send msg:", err) return } if n != 0 { nowTime := time.Now() log.Println("time:", nowTime) time := nowTime.Unix() msg.SendMsg.MsgTime = &time buffer, err := proto.Marshal(msg) if err != nil { common.CommonResultReturn(conn, "sendMsgResult", msg.GetMsgTypeId(), 2) Logger.Warn("protobuf marshal failed: ", err) return } newbuffer := append(common.IntToBytes(len(buffer)), buffer...) if OnlineCheck(msg.SendMsg.GetReceiver()) { switch (UserMap[msg.SendMsg.GetReceiver()]).(type) { case net.Conn: _, err = (UserMap[msg.SendMsg.GetReceiver()]).(net.Conn).Write(newbuffer) common.CheckErr(err) case websocket.Conn: _, err = (UserMap[msg.SendMsg.GetReceiver()]).(*websocket.Conn).Write(newbuffer) common.CheckErr(err) } } common.CommonResultReturn(conn, "sendMsgResult", msg.GetMsgTypeId(), 0) var message models.Message message.Id = bson.NewObjectId() message.Sender = msg.UserInfo.GetUsername() message.MsgType = int32(msg.SendMsg.GetType()) message.Receiver = msg.SendMsg.GetReceiver() message.Msg = msg.SendMsg.GetMsg() message.MsgTime = nowTime err = collection.Insert(&message) if err != nil { Logger.Error("insert message: ", err) log.Println("message: ", err) } } else { common.CommonResultReturn(conn, "sendMsgResult", msg.GetMsgTypeId(), 1) } }
func RecvFile(conn interface{}, msg *protocol.WMessage) { //判断接收方是否在线 if !OnlineCheck(msg.SendMsg.GetReceiver()) { common.CommonResultReturn(conn, "recvResult", msg.GetMsgTypeId(), 1) return } if int32(msg.SendMsg.GetType()) == 3 { FileSytle = 2 common.CommonResultReturn(UserMap[msg.SendMsg.GetReceiver()], "recvResult", FileMark, 3) } else if int32(msg.SendMsg.GetType()) == 4 { common.CommonResultReturn(UserMap[msg.SendMsg.GetReceiver()], "recvResult", FileMark, 0) } }
func GetFriendInfoController(conn interface{}, msg *protocol.WMessage) { collection := common.DBMongo.C("user") var user models.User n, err := collection.Find(bson.M{"user_name": ConnMap[conn], "friends.name": msg.UserInfo.GetUsername()}).Count() if err != nil { Logger.Error("get friendinfo:", err) common.CommonResultReturn(conn, "friendInfoResult", msg.GetMsgTypeId(), 2) return } if n == 0 { common.CommonResultReturn(conn, "friendInfoResult", msg.GetMsgTypeId(), 1) return } err = collection.Find(bson.M{"user_name": msg.UserInfo.GetUsername()}).One(&user) if err != nil { Logger.Error("get friendinfo:", err) common.CommonResultReturn(conn, "friendInfoResult", msg.GetMsgTypeId(), 2) return } userInfo := &protocol.User{} userInfo = common.DataToProto(&user) returnMsg := &protocol.WMessage{ MsgType: proto.String("friendInfoResult"), MsgTypeId: proto.Int32(msg.GetMsgTypeId()), StataCode: proto.Int32(0), UserInfo: userInfo, } buffer, err := proto.Marshal(returnMsg) if err != nil { Logger.Error("get friendinfo:", err) common.CommonResultReturn(conn, "friendInfoResult", msg.GetMsgTypeId(), 2) return } newbuffer := append(common.IntToBytes(len(buffer)), buffer...) switch conn.(type) { case net.Conn: _, err = conn.(net.Conn).Write(newbuffer) common.CheckErr(err) case websocket.Conn: _, err = conn.(*websocket.Conn).Write(newbuffer) common.CheckErr(err) } return }
func GroupMsgRecordController(conn interface{}, msg *protocol.WMessage) { collection := common.DBMongo.C("message") var messages []models.Message var oldTime time.Time now := time.Now().Unix() //只返回3天以内的聊天记录 if msg.GetMsgTime() < now-(TimeLimit*24*3600) { oldTime = time.Unix(now-(TimeLimit*24*3600), 0) } else { oldTime = time.Unix(msg.GetMsgTime(), 0) } // 每次获取一定条数的群消息 err := collection.Find(bson.M{"group_id": msg.Group.GetId(), "send_time": bson.M{"gte": oldTime}}). Sort("-send_time").Limit(OnceRequent).Skip(int(MsgCount[msg.Group.GetId()])).All(&messages) if err != nil { Logger.Error("group msgRecord failed:", err) common.CommonResultReturn(conn, "groupMsgRecordResult", msg.GetMsgTypeId(), 1) return } //统计需要的偏移量 MsgCount[msg.Group.GetId()] = MsgCount[msg.Group.GetId()] + OnceRequent for _, v := range messages { msgUser := &protocol.User{} send := &protocol.SendMessage{} msgUser.Username = &v.Sender send.Receiver = &v.Receiver msgType := protocol.Mode(v.MsgType) send.Type = &msgType send.Msg = &v.Msg sendTime := v.MsgTime.Unix() send.MsgTime = &sendTime returnMsg := &protocol.WMessage{ MsgType: proto.String("groupMsgRecordResult"), MsgTypeId: msg.MsgTypeId, StataCode: proto.Int32(0), SendMsg: send, UserInfo: msgUser, } buffer, err := proto.Marshal(returnMsg) if err != nil { Logger.Warn("protobuf marshal failed: ", err) continue } newbuffer := append(common.IntToBytes(len(buffer)), buffer...) switch conn.(type) { case net.Conn: _, err = conn.(net.Conn).Write(newbuffer) common.CheckErr(err) case websocket.Conn: _, err = conn.(*websocket.Conn).Write(newbuffer) common.CheckErr(err) } } }
func SearchUserController(conn interface{}, msg *protocol.WMessage) { collection := common.DBMongo.C("user") var user []models.User var searchUser = make([]*protocol.Friend, 0) friend := msg.Friends[0].GetUsername() //模糊查询用户,并返回全部查找到的好友信息 err := collection.Find(bson.M{"user_name": bson.M{"$regex": friend, "$options": 'i'}}). Select(bson.M{"user_name": true, "gender": true, "profile_photoid": true}).Limit(10).All(&user) if err != nil { Logger.Error("select user info: ", err) common.CommonResultReturn(conn, "searchUserResult", msg.GetMsgTypeId(), 1) return } for _, v := range user { friend := &protocol.Friend{} friend.Username = &v.UserName sex := protocol.Gender(v.Gender) friend.Sex = &sex friend.ProfilePhotoid = &v.ProfilePhotoid searchUser = append(searchUser, friend) } ReturnMsg := &protocol.WMessage{ MsgType: proto.String("searchUserResult"), MsgTypeId: msg.MsgTypeId, StataCode: proto.Int32(0), Friends: searchUser, } buffer, err := proto.Marshal(ReturnMsg) if err != nil { common.CommonResultReturn(conn, "searchUserResult", msg.GetMsgTypeId(), 1) Logger.Warn("protobuf marshal failed: ", err) return } length := len(buffer) newbuffer := append(common.IntToBytes(length), buffer...) switch conn.(type) { case net.Conn: _, err = conn.(net.Conn).Write(newbuffer) common.CheckErr(err) case websocket.Conn: _, err = conn.(*websocket.Conn).Write(newbuffer) common.CheckErr(err) } }
func ModifyInfoController(conn interface{}, msg *protocol.WMessage) { collection := common.DBMongo.C("user") arr := common.ProtoToData(msg) //判断敏感词 if !SensitiveWords(msg.UserInfo.GetRealName()) { common.CommonResultReturn(conn, "modifyInfoResult", msg.GetMsgTypeId(), 2) return } //判断新密码是否为空,如果是空,证明更新的是其他内容。不为空,证明是要修改密码 _, exist := arr["new_password"] if !exist { //如果新密码为空,证明不是修改密码 err := collection.Update(bson.M{"user_name": msg.UserInfo.GetUsername()}, bson.M{"$set": arr}) if err != nil { Logger.Error("update user info: ", err) common.CommonResultReturn(conn, "modifyInfoResult", msg.GetMsgTypeId(), 3) } else { common.CommonResultReturn(conn, "modifyInfoResult", msg.GetMsgTypeId(), 0) } } else { //验证此用户的旧密码是否正确 n, err := collection.Find(bson.M{"user_name": msg.UserInfo.GetUsername(), "password": msg.UserInfo.GetPassword()}).Count() if err != nil { Logger.Error("old password: "******"modifyInfoResult", msg.GetMsgTypeId(), 3) return } //如果n=0证明旧密码不正确 if n == 0 { //Logger.Error("update user password: "******"modifyInfoResult", msg.GetMsgTypeId(), 1) } else { //旧密码正确,修改密码 pwd := arr["new_password"] err = collection.Update(bson.M{"user_name": msg.UserInfo.GetUsername()}, bson.M{"$set": bson.M{"password": pwd}}) if err != nil { Logger.Error("old password: "******"modifyInfoResult", msg.GetMsgTypeId(), 3) return } common.CommonResultReturn(conn, "modifyInfoResult", msg.GetMsgTypeId(), 0) delete(UserMap, msg.UserInfo.GetUsername()) delete(ConnMap, conn) switch conn.(type) { case net.Conn: conn.(net.Conn).Close() case websocket.Conn: conn.(*websocket.Conn).Close() } } } }
//退出群 func GroupExitController(conn interface{}, msg *protocol.WMessage) { var group models.Group collection := common.DBMongo.C("group") //得到群信息和群成员 err := collection.Find(bson.M{"_id": msg.Group.GetId()}).One(&group) if err != nil { Logger.Error("select group id failed: ", err) common.CommonResultReturn(conn, "groupExitResult", msg.GetMsgTypeId(), 1) return } if group.Owner == msg.UserInfo.GetUsername() { //证明是群主退群,删除群 err = collection.Remove(bson.M{"_id": msg.Group.GetId()}) if err != nil { Logger.Error("delete group member: ", err) common.CommonResultReturn(conn, "groupExitResult", msg.GetMsgTypeId(), 1) return } //系统通知所有人函数 GroupSystemMsg(msg, &group, 0) } else { //证明是普通用户退群,将其从群成员中删除 err = collection.Update(bson.M{"_id": msg.Group.GetId()}, bson.M{"$pull": bson.M{"friends": bson.M{"name": msg.UserInfo.GetUsername()}}}) if err != nil { Logger.Error("delete group member: ", err) common.CommonResultReturn(conn, "groupExitResult", msg.GetMsgTypeId(), 1) return } //系统通知所有人函数 GroupSystemMsg(msg, &group, 1) } common.CommonResultReturn(conn, "groupExitResult", msg.GetMsgTypeId(), 0) }
func GroupSystemMsg(msg *protocol.WMessage, group *models.Group, num int) { collection := common.DBMongo.C("group") //获取所有在这个组的成员,并发送系统提示消息 for _, v := range group.Members { var message models.Message //把系统消息加入到数据库 message.Id = bson.NewObjectId() message.GroupId = msg.Group.GetId() message.Receiver = v.Name message.MsgType = 0 //遍历到此用户时,发送回执,不发送下面的消息 if v.Name == msg.UserInfo.GetUsername() && num != 2 { common.CommonResultReturn(UserMap[msg.UserInfo.GetUsername()], "groupExitResult", msg.GetMsgTypeId(), 0) continue } //如果num = 0,证明是管理员解散群 if num == 0 { message.Msg = msg.UserInfo.GetUsername() + "管理员解散该群" } else if num == 1 { message.Msg = msg.UserInfo.GetUsername() + "退出该群" } else if num == 2 { //如果num=2,管理员踢人通知 if v.Name == msg.UserInfo.GetUsername() { common.CommonResultReturn(UserMap[msg.UserInfo.GetUsername()], "groupKickResult", msg.GetMsgTypeId(), 0) continue } message.Msg = msg.Friends[0].GetUsername() + "被管理员请出群" } nowTime := time.Now() message.MsgTime = nowTime if err := collection.Insert(&message); err != nil { Logger.Error("insert group message: ", err) continue } //如果此成员在线,给其发送系统消息 if OnlineCheck(v.Name) { sendMsg := &protocol.SendMessage{} sendMsg.Receiver = &v.Name typeSystem := protocol.Mode_SYSTEM sendMsg.Type = &typeSystem sendMsg.Msg = &message.Msg msgTime := nowTime.Unix() sendMsg.MsgTime = &msgTime if num == 2 { returnMsg := &protocol.WMessage{ MsgType: proto.String("groupKickResult"), //MsgTypeId: proto.Int32(13), StataCode: proto.Int32(0), Group: &protocol.Groups{ Id: proto.String(msg.Group.GetId()), }, SendMsg: sendMsg, } buffer, err := proto.Marshal(returnMsg) if err != nil { Logger.Warn("protobuf marshal failed: ", err) return } newbuffer := append(common.IntToBytes(len(buffer)), buffer...) switch UserMap[v.Name].(type) { case net.Conn: _, err = (UserMap[v.Name]).(net.Conn).Write(newbuffer) common.CheckErr(err) case websocket.Conn: _, err = (UserMap[v.Name]).(*websocket.Conn).Write(newbuffer) common.CheckErr(err) } } else { returnMsg := &protocol.WMessage{ MsgType: proto.String("groupExitResult"), //MsgTypeId: proto.Int32(13), StataCode: proto.Int32(0), Group: &protocol.Groups{ Id: proto.String(msg.Group.GetId()), }, SendMsg: sendMsg, } buffer, err := proto.Marshal(returnMsg) if err != nil { Logger.Warn("protobuf marshal failed: ", err) return } newbuffer := append(common.IntToBytes(len(buffer)), buffer...) switch UserMap[v.Name].(type) { case net.Conn: _, err = (UserMap[v.Name]).(net.Conn).Write(newbuffer) common.CheckErr(err) case websocket.Conn: _, err = (UserMap[v.Name]).(*websocket.Conn).Write(newbuffer) common.CheckErr(err) } } } } }
func ModifyRemarkController(conn interface{}, msg *protocol.WMessage) { collection := common.DBMongo.C("user") var user models.User var friends = make([]*protocol.Friend, 0) //在好友关系中查找是否有此好友,如果存在,就更新其备注 //更新成功,把此好友的备注及其他内容返回 friendName := msg.Friends[0].GetUsername() remark := msg.Friends[0].GetRemark() n, err := collection.Find(bson.M{"user_name": msg.UserInfo.GetUsername(), "friends.username": friendName}).Count() if err != nil { common.CommonResultReturn(conn, "modifyRemarkResult", msg.GetMsgTypeId(), 2) return } if n == 0 { common.CommonResultReturn(conn, "modifyRemarkResult", msg.GetMsgTypeId(), 1) return } err = collection.Find(bson.M{"user_name": friendName}).Select(bson.M{"profile_photoid": true}).One(&user) if err == nil { friendReturn := &protocol.Friend{} err := collection.Update(bson.M{"user_name": msg.UserInfo.GetUsername(), "friends.name": friendName}, bson.M{"friends.remark": remark}) if err != nil { common.CommonResultReturn(conn, "modifyRemarkResult", msg.GetMsgTypeId(), 2) return } friendReturn.ProfilePhotoid = &user.ProfilePhotoid friendReturn.Username = &friendName friendReturn.Remark = &remark if OnlineCheck(friendName) { x := int32(1) friendReturn.Online = &x } else { x := int32(0) friendReturn.Online = &x } friends = append(friends, friendReturn) msgReturn := &protocol.WMessage{ MsgType: proto.String("modifyRemarkResult"), MsgTypeId: msg.MsgTypeId, StataCode: proto.Int32(0), Friends: friends, } buffer, err := proto.Marshal(msgReturn) if err != nil { common.CommonResultReturn(conn, "modifyRemarkResult", msg.GetMsgTypeId(), 2) Logger.Warn("protobuf marshal failed: ", err) return } length := len(buffer) newbuffer := append(common.IntToBytes(length), buffer...) switch conn.(type) { case net.Conn: _, err = conn.(net.Conn).Write(newbuffer) common.CheckErr(err) case websocket.Conn: _, err = conn.(*websocket.Conn).Write(newbuffer) common.CheckErr(err) } } else { common.CommonResultReturn(conn, "modifyRemarkResult", msg.GetMsgTypeId(), 2) } }
//获取所有好友 func GetAllFriendController(conn interface{}, msg *protocol.WMessage) { collection := common.DBMongo.C("user") var user models.User var friends = make([]*protocol.Friend, 0) //获取和用户相关联的所有好友 err := collection.Find(bson.M{"user_name": msg.UserInfo.GetUsername()}).Select(bson.M{"friends": true, "_id": false}).One(&user) if err != nil { Logger.Error("select friends: ", err) common.CommonResultReturn(conn, "allFriendsResult", msg.GetMsgTypeId(), 2) return } //把好友循环写入好友数组中发送给请求者 for _, v := range user.Friends { friend := &protocol.Friend{} var user models.User friend.Username = &v.Name friend.Remark = &v.Remark err := collection.Find(bson.M{"user_name": v.Name}).Select(bson.M{"profile_photoid": true, "_id": false}).One(&user) if err != nil { Logger.Error("select friend failed: ", err) common.CommonResultReturn(conn, "allFriendsResult", msg.GetMsgTypeId(), 3) return } //好友头像 friend.ProfilePhotoid = &user.ProfilePhotoid //判断该好友是否在线 if OnlineCheck(v.Name) { x := int32(1) friend.Online = &x } else { x := int32(0) friend.Online = &x } friends = append(friends, friend) } ReturnMsg := &protocol.WMessage{ MsgType: proto.String("allFriendsResult"), MsgTypeId: msg.MsgTypeId, StataCode: proto.Int32(0), Friends: friends, } buffer, err := proto.Marshal(ReturnMsg) if err != nil { Logger.Warn("protobuf marshal failed: ", err) return } length := len(buffer) newbuffer := append(common.IntToBytes(length), buffer...) switch conn.(type) { case net.Conn: _, err = conn.(net.Conn).Write(newbuffer) common.CheckErr(err) case websocket.Conn: _, err = conn.(*websocket.Conn).Write(newbuffer) common.CheckErr(err) } }
func GroupModifyController(conn interface{}, msg *protocol.WMessage) { collection := common.DBMongo.C("group") var group models.Group var members = make([]*protocol.Friend, 0) arr := make(map[string]interface{}) //判断其是否是群主 n, err := collection.Find(bson.M{"_id": msg.Group.GetId(), "owner": msg.UserInfo.GetUsername()}).Count() if err != nil { common.CommonResultReturn(conn, "groupModifyResult", msg.GetMsgTypeId(), 1) Logger.Error("select group owner: ", err) return } if n != 0 { if msg.Group.GroupName != nil { arr["group_name"] = msg.Group.GetGroupName() } if msg.Group.Description != nil { arr["description"] = msg.Group.GetDescription() } err = collection.Update(bson.M{"_id": msg.Group.GetId()}, bson.M{"$set": arr}) err = collection.Find(bson.M{"_id": msg.Group.GetId()}).One(&group) if err != nil { common.CommonResultReturn(conn, "groupModifyResult", msg.GetMsgTypeId(), 2) Logger.Error("group info:", err) return } //把群信息及成员信息更新发送给用户 for _, v := range group.Members { member := &protocol.Friend{} var user models.User member.Username = &v.Name member.Remark = &v.Remark //获取成员头像 err := collection.Find(bson.M{"user_name": v.Name}).Select(bson.M{"profile_photoid": true, "_id": false}).One(&user) if err != nil { common.CommonResultReturn(conn, "groupModifyResult", msg.GetMsgTypeId(), 2) Logger.Error("select friend failed: ", err) return } member.ProfilePhotoid = &user.ProfilePhotoid members = append(members, member) } proGroup := &protocol.Groups{} num := group.Id.String() proGroup.Id = &num proGroup.GroupName = &group.GroupName proGroup.Owner = &group.Owner proGroup.GroupMember = members proGroup.Description = &group.Description returnMsg := &protocol.WMessage{ MsgType: proto.String("groupModifyResult"), MsgTypeId: msg.MsgTypeId, StataCode: proto.Int32(0), Group: proGroup, } buffer, err := proto.Marshal(returnMsg) if err != nil { common.CommonResultReturn(conn, "groupModifyResult", msg.GetMsgTypeId(), 2) Logger.Warn("protobuf marshal failed: ", err) return } length := len(buffer) newbuffer := append(common.IntToBytes(length), buffer...) switch conn.(type) { case net.Conn: _, err = conn.(net.Conn).Write(newbuffer) common.CheckErr(err) case websocket.Conn: _, err = conn.(*websocket.Conn).Write(newbuffer) common.CheckErr(err) } } else { common.CommonResultReturn(conn, "groupModifyResult", msg.GetMsgTypeId(), 1) } }
func GroupMsgController(conn interface{}, msg *protocol.WMessage) { collection := common.DBMongo.C("message") collectionGroup := common.DBMongo.C("group") var groupMsg models.Message var group models.Group nowTime := time.Now() //判断此成员是否在此群组中 n, err := collectionGroup.Find(bson.M{"_id": msg.Group.GetId(), "members.name": msg.UserInfo.GetUsername()}).Count() if err != nil { common.CommonResultReturn(conn, "groupMsgResult", msg.GetMsgTypeId(), 2) Logger.Error("count :", err) return } if n == 0 { //此用户不在此群组中 common.CommonResultReturn(conn, "groupMsgResult", msg.GetMsgTypeId(), 1) return } //保存聊天记录到数据库 groupMsg.Id = bson.NewObjectId() groupMsg.Sender = msg.UserInfo.GetUsername() groupMsg.GroupId = msg.Group.GetId() groupMsg.MsgType = int32(msg.SendMsg.GetType()) groupMsg.Msg = msg.SendMsg.GetMsg() groupMsg.MsgTime = nowTime err = collection.Insert(&groupMsg) if err != nil { Logger.Error("insert group msg:", err) } //转发群组信息给群内所有人 //获取群组员 err = collectionGroup.Find(bson.M{"_id": msg.Group.GetId()}).Select(bson.M{"members": true}).All(&group) if err != nil { Logger.Error("select group member: ", err) common.CommonResultReturn(conn, "groupMsgResult", msg.GetMsgTypeId(), 3) return } common.CommonResultReturn(conn, "groupMsgResult", msg.GetMsgTypeId(), 0) //发送人 user := &protocol.User{} user.Username = &groupMsg.Sender for _, v := range group.Members { //把发送消息的用户排除 if v.Name == msg.UserInfo.GetUsername() { continue } //把群聊信息保存到数据库 var message models.Message message.Id = bson.NewObjectId() message.GroupId = msg.Group.GetId() message.Receiver = v.Name message.MsgType = int32(msg.SendMsg.GetType()) message.MsgTime = nowTime if collection.Insert(&message) != nil { Logger.Error("insert group message:", err) } //如果此成员在线,给其发送消息 if OnlineCheck(v.Name) { sendMsg := &protocol.SendMessage{} sendMsg.Receiver = &v.Name sendMsg.Type = msg.SendMsg.Type sendMsg.Msg = &groupMsg.Msg msgTime := nowTime.Unix() sendMsg.MsgTime = &msgTime returnMsg := &protocol.WMessage{ MsgType: proto.String("groupMsgResult"), //MsgTypeId: proto.Int32(16), StataCode: proto.Int32(0), SendMsg: sendMsg, Group: &protocol.Groups{ Id: proto.String(msg.Group.GetId()), }, UserInfo: user, } buffer, err := proto.Marshal(returnMsg) if err != nil { Logger.Warn("protobuf marshal failed: ", err) continue } newbuffer := append(common.IntToBytes(len(buffer)), buffer...) switch UserMap[v.Name].(type) { case net.Conn: _, err = (UserMap[v.Name]).(net.Conn).Write(newbuffer) common.CheckErr(err) case websocket.Conn: _, err = (UserMap[v.Name]).(*websocket.Conn).Write(newbuffer) common.CheckErr(err) } } } }
func GroupRemarkController(conn interface{}, msg *protocol.WMessage) { collection := common.DBMongo.C("group") var group models.Group remark := msg.Friends[0].GetRemark() //判断此成员在不在此群中 n, err := collection.Find(bson.M{"_id": msg.Group.GetId(), "members.name": msg.UserInfo.GetUsername()}).Count() if err != nil || n == 0 { Logger.Error("group remark:", err) common.CommonResultReturn(conn, "groupRemarkResult", msg.GetMsgTypeId(), 1) return } //更新备注 err = collection.Update(bson.M{"_id": msg.Group.GetId(), "members.name": msg.UserInfo.GetUsername()}, bson.M{"$set": bson.M{"members.remark": remark}}) err = collection.Find(bson.M{"_id": msg.Group.GetId(), "members.name": msg.UserInfo.GetUsername()}).One(&group) if err != nil { Logger.Error("group remark:", err) common.CommonResultReturn(conn, "groupRemarkResult", msg.GetMsgTypeId(), 2) return } var friends = make([]*protocol.Friend, 0) for _, v := range group.Members { friend := &protocol.Friend{} friend.Username = &v.Name friend.Remark = &v.Remark friends = append(friends, friend) } returnMsg := &protocol.WMessage{ MsgType: proto.String("groupRemarkResult"), MsgTypeId: msg.MsgTypeId, StataCode: proto.Int32(0), Group: &protocol.Groups{ Id: proto.String(group.Id.String()), GroupName: proto.String(group.GroupName), Description: proto.String(group.Description), Owner: proto.String(group.Owner), GroupMember: friends, }, } buffer, err := proto.Marshal(returnMsg) if err != nil { common.CommonResultReturn(conn, "groupRemarkResult", msg.GetMsgTypeId(), 3) Logger.Warn("protobuf marshal failed: ", err) return } length := len(buffer) newbuffer := append(common.IntToBytes(length), buffer...) switch conn.(type) { case net.Conn: _, err = conn.(net.Conn).Write(newbuffer) common.CheckErr(err) case websocket.Conn: _, err = conn.(*websocket.Conn).Write(newbuffer) common.CheckErr(err) } return }
func SingleMsgRecordController(conn interface{}, msg *protocol.WMessage) { collection := common.DBMongo.C("message") collectionUser := common.DBMongo.C("user") var messages []models.Message var user models.User var oldTime time.Time //返回此用户的登陆时间 err := collectionUser.Find(bson.M{"user_name": msg.UserInfo.GetUsername()}).Select(bson.M{"login_time": true}).One(&user) if err != nil { Logger.Error("single msg record:", err) common.CommonResultReturn(conn, "msgRecordResult", msg.GetMsgTypeId(), 1) return } now := time.Now().Unix() //只返回3天以内的聊天记录 limitTime := now - TimeLimit*24*3600 if msg.GetMsgTime() < limitTime { oldTime = time.Unix(limitTime, 0) } else { oldTime = time.Unix(msg.GetMsgTime(), 0) } //用来接收发发送人给自己的和自己发送给发送人的消息 var cond = make([]interface{}, 0) cond1 := &models.Message{ Sender: msg.UserInfo.GetUsername(), Receiver: msg.Friends[0].GetUsername(), } cond = append(cond, cond1) cond2 := &models.Message{ Sender: msg.Friends[0].GetUsername(), Receiver: msg.UserInfo.GetUsername(), } cond = append(cond, cond2) err = collection.Find(bson.M{"$or": cond, "send_time": bson.M{"$gte": oldTime, "lte": user.LoginTime}}). Sort("-send_time").Limit(OnceRequent).Skip(int(MsgCount[msg.UserInfo.GetUsername()])).All(&messages) if err != nil { Logger.Error("msgRecord failed:", err) common.CommonResultReturn(conn, "msgRecordResult", msg.GetMsgTypeId(), 1) return } //记录每次需要偏移的值 MsgCount[msg.UserInfo.GetUsername()] = MsgCount[msg.UserInfo.GetUsername()] + OnceRequent //循环把数据发送出去 for _, v := range messages { msgUser := &protocol.User{} send := &protocol.SendMessage{} msgUser.Username = &v.Sender send.Receiver = &v.Receiver msgType := protocol.Mode(v.MsgType) send.Type = &msgType send.Msg = &v.Msg sendtime := v.MsgTime.Unix() send.MsgTime = &sendtime returnMsg := &protocol.WMessage{ MsgType: proto.String("msgRecordResult"), MsgTypeId: msg.MsgTypeId, StataCode: proto.Int32(0), SendMsg: send, UserInfo: msgUser, } buffer, err := proto.Marshal(returnMsg) if err != nil { common.CommonResultReturn(conn, "msgRecordResult", msg.GetMsgTypeId(), 1) Logger.Warn("protobuf marshal failed: ", err) continue } //fmt.Println("msgRecord: ", returnMsg.String()) newbuffer := append(common.IntToBytes(len(buffer)), buffer...) switch conn.(type) { case net.Conn: _, err = conn.(net.Conn).Write(newbuffer) common.CheckErr(err) case websocket.Conn: _, err = conn.(*websocket.Conn).Write(newbuffer) common.CheckErr(err) } } }
//创建群组 func GroupCreateController(conn interface{}, msg *protocol.WMessage) { collection := common.DBMongo.C("group") collectionUser := common.DBMongo.C("user") var group models.Group var members = make([]*protocol.Friend, 0) group.Id = bson.NewObjectId() group.Owner = msg.UserInfo.GetUsername() group.GroupName = msg.Group.GetGroupName() group.Description = msg.Group.GetDescription() for k, v := range msg.Group.GetGroupMember() { group.Members[k].Name = v.GetUsername() } //把新创建的组加入到数据库 err := collection.Insert(&group) if err != nil { Logger.Error("group create:", err) common.CommonResultReturn(conn, "groupCreateResult", msg.GetMsgTypeId(), 1) return } for _, v := range group.Members { member := &protocol.Friend{} var user models.User member.Username = &v.Name member.Remark = &v.Remark err := collectionUser.Find(bson.M{"user_name": v.Name}).Select(bson.M{"profile_photoid": true}).One(&user) if err != nil { Logger.Error("group create:", err) common.CommonResultReturn(conn, "groupCreateResult", msg.GetMsgTypeId(), 1) return } //好友头像 member.ProfilePhotoid = &user.ProfilePhotoid members = append(members, member) } //把群信息返回给创建者 returnMsg := &protocol.WMessage{ MsgType: proto.String("groupCreateResult"), MsgTypeId: msg.MsgTypeId, StataCode: proto.Int32(0), Group: &protocol.Groups{ Id: proto.String(group.Id.String()), GroupName: proto.String(group.GroupName), Description: proto.String(group.Description), Owner: proto.String(group.Owner), GroupMember: members, }, } buffer, err := proto.Marshal(returnMsg) if err != nil { Logger.Warn("protobuf marshal failed: ", err) common.CommonResultReturn(conn, "groupCreateResult", msg.GetMsgTypeId(), 1) fmt.Println("failed: ", err) return } length := len(buffer) newbuffer := append(common.IntToBytes(length), buffer...) switch conn.(type) { case net.Conn: _, err = conn.(net.Conn).Write(newbuffer) common.CheckErr(err) case websocket.Conn: _, err = conn.(*websocket.Conn).Write(newbuffer) common.CheckErr(err) } return }
func SendFile(conn interface{}, msg *protocol.WMessage) { //判断接收方是否在线 if !OnlineCheck(msg.SendMsg.GetReceiver()) { common.CommonResultReturn(conn, "fileResult", msg.GetMsgTypeId(), 1) return } FileMark = msg.GetMsgTypeId() //是否同意接收文件 now := time.Now().Unix() msg.SendMsg.MsgTime = &now if FileSytle == 0 && int32(msg.SendMsg.GetType()) == 2 { fileType := "fileResult" msg.MsgType = &fileType buffer, err := proto.Marshal(msg) if err != nil { common.CommonResultReturn(conn, "fileResult", FileMark, 2) Logger.Error("sendfile:", err) return } newbuffer := append(common.IntToBytes(len(buffer)), buffer...) switch (UserMap[msg.SendMsg.GetReceiver()]).(type) { case net.Conn: _, err = (UserMap[msg.SendMsg.GetReceiver()]).(net.Conn).Write(newbuffer) common.CheckErr(err) case websocket.Conn: _, err = (UserMap[msg.SendMsg.GetReceiver()]).(*websocket.Conn).Write(newbuffer) common.CheckErr(err) } return } // if FileSytle == 2 { // //接收文件名 // fd, err := os.OpenFile("./uploads/"+msg.UserInfo.GetUsername()+"/"+msg.SendMsg.GetMsg(), os.O_WRONLY|os.O_CREATE|os.O_APPEND, 0666) // if err != nil { // common.CommonResultReturn(conn, "fileResult", msg.GetMsgTypeId(), 2) // Logger.Error("send file", err.Error()) // return // } // defer fd.Close() // //写文件 // _, err = fd.Write(msg.SendMsg.GetFile()) //给接收方发送文件内容 buffer, err := proto.Marshal(msg) if err != nil { common.CommonResultReturn(conn, "fileResult", msg.GetMsgTypeId(), 3) Logger.Warn("protobuf marshal failed: ", err) return } newbuffer := append(common.IntToBytes(len(buffer)), buffer...) switch (UserMap[msg.SendMsg.GetReceiver()]).(type) { case net.Conn: _, err = (UserMap[msg.SendMsg.GetReceiver()]).(net.Conn).Write(newbuffer) common.CheckErr(err) case websocket.Conn: _, err = (UserMap[msg.SendMsg.GetReceiver()]).(*websocket.Conn).Write(newbuffer) common.CheckErr(err) } }
//添加好友应答 func SendFirendResponseController(conn interface{}, msg *protocol.WMessage) { collection := common.DBMongo.C("user") var user models.User //判断需要同意的好友是否存在 exist, err := collection.Find(bson.M{"user_name": msg.AddFriend.GetReceiver()}).Count() if err != nil { common.CommonResultReturn(conn, "sendFriendResponse", msg.GetMsgTypeId(), 1) Logger.Error("get friend relation:", err) return } if exist != 0 { //验证是否已经是其好友 num, err := collection.Find(bson.M{"user_name": msg.AddFriend.GetSender(), "friends.name": msg.AddFriend.GetReceiver(), "friends.mode": 3}).Count() if err != nil { Logger.Error("get friend relation:", err) return } //其已经是好友关系 if num != 0 { common.CommonResultReturn(conn, "sendFriendResponse", msg.GetMsgTypeId(), 2) return } //如果同意添加好友,就写入到数据库 n := int32(msg.AddFriend.GetModes()) if n == 3 { friend := &models.Friend{ Name: msg.AddFriend.GetReceiver(), Mode: 3, } friend1 := &models.Friend{ Name: msg.AddFriend.GetSender(), Mode: 3, } err := collection.Update(bson.M{"user_name": msg.AddFriend.GetSender()}, bson.M{"$push": bson.M{"friends": friend}}) err = collection.Update(bson.M{"user_name": msg.AddFriend.GetReceiver()}, bson.M{"$push": bson.M{"friends": friend1}}) if err != nil { Logger.Error("insert friend relation failed: ", err) common.CommonResultReturn(conn, "sendFriendResponse", msg.GetMsgTypeId(), 3) return } //添加好友成功,把好友的信息返回 err = collection.Find(bson.M{"user_name": msg.AddFriend.GetReceiver()}).One(&user) if err != nil { Logger.Error("select user info: ", err) log.Println("好友内容查找错误") return } msg.UserInfo = common.DataToProto(&user) n := int32(0) msg.StataCode = &n buffer, err := proto.Marshal(msg) if err != nil { common.CommonResultReturn(conn, "sendFriendResponse", msg.GetMsgTypeId(), 3) Logger.Warn("protobuf marshal failed: ", err) fmt.Println("failed: %s\n", err) return } length := len(buffer) newbuffer := append(common.IntToBytes(length), buffer...) switch conn.(type) { case net.Conn: _, err = conn.(net.Conn).Write(newbuffer) common.CheckErr(err) case websocket.Conn: _, err = conn.(*websocket.Conn).Write(newbuffer) common.CheckErr(err) } } //给好友发送通知,来自添加好友的应答 if OnlineCheck(msg.AddFriend.GetReceiver()) { buffer, err := proto.Marshal(msg) if err != nil { fmt.Println("failed: %s\n", err) return } length := len(buffer) newbuffer := append(common.IntToBytes(length), buffer...) switch (UserMap[msg.AddFriend.GetReceiver()]).(type) { case net.Conn: _, err = (UserMap[msg.AddFriend.GetReceiver()]).(net.Conn).Write(newbuffer) common.CheckErr(err) case websocket.Conn: _, err = (UserMap[msg.AddFriend.GetReceiver()]).(*websocket.Conn).Write(newbuffer) common.CheckErr(err) } } } else { common.CommonResultReturn(conn, "sendFriendResponse", msg.GetMsgTypeId(), 1) } }
//发送好友请求 func SendFirendRequestController(conn interface{}, msg *protocol.WMessage) { collection := common.DBMongo.C("user") nowTime := time.Now() //判断需要添加的好友是否存在 exist, err := collection.Find(bson.M{"user_name": msg.AddFriend.GetReceiver()}).Count() if err != nil { common.CommonResultReturn(conn, "addFriendResult", msg.GetMsgTypeId(), 3) Logger.Error("get friend relation:", err) return } if exist != 0 { //验证是否已经是其好友 n, err := collection.Find(bson.M{"user_name": msg.AddFriend.GetSender(), "friends.name": msg.AddFriend.GetReceiver(), "friends.mode": 3}).Count() if err != nil { common.CommonResultReturn(conn, "addFriendResult", msg.GetMsgTypeId(), 3) Logger.Error("get friend relation:", err) return } //已经是好友关系 if n != 0 { common.CommonResultReturn(conn, "addFriendResult", msg.GetMsgTypeId(), 2) return } //把添加好友信息保存到message表 if int32(msg.AddFriend.GetModes()) == 2 { var saveMsg models.Message saveMsg.Id = bson.NewObjectId() saveMsg.Sender = msg.AddFriend.GetSender() saveMsg.Receiver = msg.AddFriend.GetReceiver() saveMsg.MsgType = int32(msg.AddFriend.GetModes()) saveMsg.Msg = msg.UserInfo.GetUsername() + "请求添加您为好友" saveMsg.MsgTime = nowTime err = collection.Insert(&saveMsg) if err != nil { common.CommonResultReturn(conn, "addFriendResult", msg.GetMsgTypeId(), 3) Logger.Error("add friend request insert database error:", err) return } //把添加好友的信息发给被添加人 if OnlineCheck(msg.AddFriend.GetReceiver()) { num := nowTime.Unix() msg.SendMsg.MsgTime = &num buffer, err := proto.Marshal(msg) if err != nil { common.CommonResultReturn(conn, "addFriendResult", msg.GetMsgTypeId(), 3) Logger.Warn("protobuf marshal failed: ", err) fmt.Println("failed: %s\n", err) //Log.SetLogger("file", `{"filename": "savelog.log"}`) return } length := len(buffer) newbuffer := append(common.IntToBytes(length), buffer...) switch (UserMap[msg.AddFriend.GetReceiver()]).(type) { case net.Conn: _, err = (UserMap[msg.AddFriend.GetReceiver()]).(net.Conn).Write(newbuffer) common.CheckErr(err) case websocket.Conn: _, err = (UserMap[msg.AddFriend.GetReceiver()]).(*websocket.Conn).Write(newbuffer) common.CheckErr(err) } } common.CommonResultReturn(conn, "addFriendResult", msg.GetMsgTypeId(), 0) } else { //发送的数据不正确 common.CommonResultReturn(conn, "addFriendResult", msg.GetMsgTypeId(), 4) } } else { //被添加人不存在 common.CommonResultReturn(conn, "addFriendResult", msg.GetMsgTypeId(), 1) } }