func Paused(channel int) bool { _channel := (C.int)(channel) return int(C.Mix_Paused(_channel)) > 0 }
func Paused(c Channel) bool { return C.Mix_Paused(C.int(c)) == 1 }
// Paused (https://www.libsdl.org/projects/SDL_mixer/docs/SDL_mixer_39.html) func Paused(channel int) int { _channel := (C.int)(channel) return int(C.Mix_Paused(_channel)) }
func PausedChannel(channel int) (int) { return int(C.Mix_Paused(C.int(channel))) }