func SetTextInputRect(rect *Rect) { C.SDL_SetTextInputRect((*C.SDL_Rect)(unsafe.Pointer(rect))) }
func SetTextInputRect(r *Rect) { C.SDL_SetTextInputRect(r.c()) }
func SetTextInputRect(rect *Rect) { _rect := (*C.SDL_Rect)(unsafe.Pointer(rect)) C.SDL_SetTextInputRect(_rect) }
func SetTextInputRect(rect *Rect) { C.SDL_SetTextInputRect(rect.cptr()) }