func (win *Window) SetData(name string, data interface{}) interface{} { cname := C.CString(name) defer C.free(unsafe.Pointer(cname)) pd := C.SDL_SetWindowData(win.c, cname, unsafe.Pointer(&data)) if pd == nil { return nil } return *(*interface{})(pd) }
func (window *Window) SetData(name string, userdata unsafe.Pointer) unsafe.Pointer { _window := (*C.SDL_Window)(unsafe.Pointer(window)) _name := C.CString(name) defer C.free(unsafe.Pointer(_name)) return (unsafe.Pointer)(C.SDL_SetWindowData(_window, _name, userdata)) }
// Window (https://wiki.libsdl.org/SDL_SetWindowData) func (window *Window) SetData(name string, userdata unsafe.Pointer) unsafe.Pointer { _name := C.CString(name) return unsafe.Pointer(C.SDL_SetWindowData(window.cptr(), _name, userdata)) }