func alSourcefv(s Source, k int, v []float32) { C.alSourcefv(C.ALuint(s), C.ALenum(k), (*C.ALfloat)(unsafe.Pointer(&v[0]))) }
func (source Source) Sourcefv(param ALenum, values []float32) { C.alSourcefv(C.ALuint(source), C.ALenum(param), (*C.ALfloat)(&values[0])) }
func (source Source) SetDirection(val [3]float32) error { C.alSourcefv(source.source, C.AL_DIRECTION, (*C.ALfloat)(unsafe.Pointer(&val[0]))) return GetError() }
func setSourcefv(s Source, param int, v []float32) { C.alSourcefv(C.ALuint(s), C.ALenum(param), (*C.ALfloat)(unsafe.Pointer(&v[0]))) }
func (source Source) SetVelocity(val [3]float32) error { C.alSourcefv(source.source, C.AL_VELOCITY, (*C.ALfloat)(unsafe.Pointer(&val[0]))) return GetError() }