func SetAppName(name string) { ns := C.CString(name) defer C.free(unsafe.Pointer(ns)) C.al_set_app_name(ns) }
// Sets the name of the app. func SetAppName(name string) { C.al_set_app_name(cstr(name)) }
func SetAppName(appName string) { a := C.CString(appName) defer C.free(unsafe.Pointer(a)) C.al_set_app_name(a) }