Exemple #1
0
func (self Color) ToNative() unsafe.Pointer {
	var cColor *C.GdkColor = C._new_color()

	cColor.pixel = C.guint32(self.Pixel)
	cColor.red = C.guint16(self.Red)
	cColor.green = C.guint16(self.Green)
	cColor.blue = C.guint16(self.Blue)

	return unsafe.Pointer(cColor)
}
Exemple #2
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// pointerVal attempts to return an unsafe.Pointer for value.
// Not all types are understood, in which case a nil Pointer
// is returned.
func pointerVal(value interface{}) unsafe.Pointer {
	var p unsafe.Pointer
	switch v := value.(type) {
	case bool:
		c := gbool(v)
		p = unsafe.Pointer(&c)

	case int8:
		c := C.gint8(v)
		p = unsafe.Pointer(&c)

	case int16:
		c := C.gint16(v)
		p = unsafe.Pointer(&c)

	case int32:
		c := C.gint32(v)
		p = unsafe.Pointer(&c)

	case int64:
		c := C.gint64(v)
		p = unsafe.Pointer(&c)

	case int:
		c := C.gint(v)
		p = unsafe.Pointer(&c)

	case uint8:
		c := C.guchar(v)
		p = unsafe.Pointer(&c)

	case uint16:
		c := C.guint16(v)
		p = unsafe.Pointer(&c)

	case uint32:
		c := C.guint32(v)
		p = unsafe.Pointer(&c)

	case uint64:
		c := C.guint64(v)
		p = unsafe.Pointer(&c)

	case uint:
		c := C.guint(v)
		p = unsafe.Pointer(&c)

	case uintptr:
		p = unsafe.Pointer(C.gpointer(v))

	case float32:
		c := C.gfloat(v)
		p = unsafe.Pointer(&c)

	case float64:
		c := C.gdouble(v)
		p = unsafe.Pointer(&c)

	case string:
		cstr := C.CString(v)
		defer C.free(unsafe.Pointer(cstr))
		p = unsafe.Pointer(cstr)

	default:
		if pv, ok := value.(unsafe.Pointer); ok {
			p = pv
		} else {
			val := reflect.ValueOf(value)
			switch val.Kind() {
			case reflect.Int, reflect.Int8, reflect.Int16,
				reflect.Int32, reflect.Int64:
				c := C.int(val.Int())
				p = unsafe.Pointer(&c)

			case reflect.Uintptr, reflect.Ptr, reflect.UnsafePointer:
				p = unsafe.Pointer(C.gpointer(val.Pointer()))
			}
		}
	}

	return p
}
Exemple #3
0
// Set() is a wrapper around g_object_set().  However, unlike
// g_object_set(), this function only sets one name value pair.  Make
// multiple calls to this function to set multiple properties.
func (v *Object) Set(name string, value interface{}) error {
	cstr := C.CString(name)
	defer C.free(unsafe.Pointer(cstr))

	if _, ok := value.(Object); ok {
		value = value.(Object).GObject
	}

	var p unsafe.Pointer = nil
	switch value.(type) {
	case bool:
		c := gbool(value.(bool))
		p = unsafe.Pointer(&c)
	case int8:
		c := C.gint8(value.(int8))
		p = unsafe.Pointer(&c)
	case int16:
		c := C.gint16(value.(int16))
		p = unsafe.Pointer(&c)
	case int32:
		c := C.gint32(value.(int32))
		p = unsafe.Pointer(&c)
	case int64:
		c := C.gint64(value.(int64))
		p = unsafe.Pointer(&c)
	case int:
		c := C.gint(value.(int))
		p = unsafe.Pointer(&c)
	case uint8:
		c := C.guchar(value.(uint8))
		p = unsafe.Pointer(&c)
	case uint16:
		c := C.guint16(value.(uint16))
		p = unsafe.Pointer(&c)
	case uint32:
		c := C.guint32(value.(uint32))
		p = unsafe.Pointer(&c)
	case uint64:
		c := C.guint64(value.(uint64))
		p = unsafe.Pointer(&c)
	case uint:
		c := C.guint(value.(uint))
		p = unsafe.Pointer(&c)
	case uintptr:
		p = unsafe.Pointer(C.gpointer(value.(uintptr)))
	case float32:
		c := C.gfloat(value.(float32))
		p = unsafe.Pointer(&c)
	case float64:
		c := C.gdouble(value.(float64))
		p = unsafe.Pointer(&c)
	case string:
		cstr := C.CString(value.(string))
		defer C.free(unsafe.Pointer(cstr))
		p = unsafe.Pointer(cstr)
	default:
		if pv, ok := value.(unsafe.Pointer); ok {
			p = pv
		} else {
			// Constants with separate types are not type asserted
			// above, so do a runtime check here instead.
			val := reflect.ValueOf(value)
			switch val.Kind() {
			case reflect.Int, reflect.Int8, reflect.Int16,
				reflect.Int32, reflect.Int64:
				c := C.int(val.Int())
				p = unsafe.Pointer(&c)
			case reflect.Uintptr:
				p = unsafe.Pointer(C.gpointer(val.Pointer()))
			}
		}
	}
	// Can't call g_object_set() as it uses a variable arg list, use a
	// wrapper instead
	if p != nil {
		C._g_object_set_one(C.gpointer(v.GObject), (*C.gchar)(cstr), p)
		return nil
	} else {
		return errors.New("Unable to perform type conversion")
	}
}
Exemple #4
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func GlibUInt16(i uint16) C.guint16 {
	return C.guint16(i)
}
Exemple #5
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func (v *Color) Set(red, green, blue uint16) {
	v.native().red = C.guint16(red)
	v.native().green = C.guint16(green)
	v.native().blue = C.guint16(blue)
}