// Scroll given window. func (window *Window) Scroll() { C.scroll(window.cwin) }
// Scroll given window. func (win *Window) Scroll() { C.scroll(win.cwin) }
// Scroll given window. func (win *Window) Scroll() { C.scroll((*C.WINDOW)(win)) }
func (win *Window) Scroll() error { if C.scroll((*C.WINDOW)(win)) == C.ERR { return CursesError{"scroll failed"} } return nil }