//SwsVector * sws_getIdentityVec (void) //Allocate and return a vector with just one coefficient, with value 1.0. func Sws_getIdentityVec() *SwsVector { return (*SwsVector)(unsafe.Pointer(C.sws_getIdentityVec())) }
//SwsVector * sws_getIdentityVec (void) //Allocate and return a vector with just one coefficient, with value 1.0. func Sws_getIdentityVec() *C.struct_SwsVector { return C.sws_getIdentityVec() }
//Allocate and return a vector with just one coefficient, with value 1.0. func SwsGetidentityvec() *Vector { return (*Vector)(unsafe.Pointer(C.sws_getIdentityVec())) }