// native returns a pointer to the underlying GDBusConnection. func (v *DBusConnection) native() *C.GDBusConnection { if v == nil || v.GObject == nil { return nil } p := unsafe.Pointer(v.GObject) return C.toGDBusConnection(p) }
func (v *DBusConnection) toDBusConnection() *C.GDBusConnection { if v == nil { return nil } return C.toGDBusConnection(unsafe.Pointer(v.GObject)) }