Exemple #1
0
func (cache *rpcCache) retrieveArtifacts(target *core.BuildTarget, req *pb.RetrieveRequest, remove bool) bool {
	ctx, cancel := context.WithTimeout(context.Background(), cache.timeout)
	defer cancel()
	response, err := cache.client.Retrieve(ctx, req)
	if err != nil {
		log.Warning("Failed to retrieve artifacts for %s", target.Label)
		cache.error()
		return false
	} else if !response.Success {
		// Quiet, this is almost certainly just a 'not found'
		log.Debug("Couldn't retrieve artifacts for %s [key %s] from RPC cache", target.Label, base64.RawURLEncoding.EncodeToString(req.Hash))
		return false
	}
	// Remove any existing outputs first; this is important for cases where the output is a
	// directory, because we get back individual artifacts, and we need to make sure that
	// only the retrieved artifacts are present in the output.
	if remove {
		for _, out := range target.Outputs() {
			out := path.Join(target.OutDir(), out)
			if err := os.RemoveAll(out); err != nil {
				log.Error("Failed to remove artifact %s: %s", out, err)
				return false
			}
		}
	}
	for _, artifact := range response.Artifacts {
		if !cache.writeFile(target, artifact.File, artifact.Body) {
			return false
		}
	}
	// Sanity check: if we don't get anything back, assume it probably wasn't really a success.
	return len(response.Artifacts) > 0
}
Exemple #2
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func makeJSONTarget(graph *core.BuildGraph, target *core.BuildTarget) JSONTarget {
	t := JSONTarget{}
	for in := range core.IterSources(graph, target) {
		t.Inputs = append(t.Inputs, in.Src)
	}
	for _, out := range target.Outputs() {
		t.Outputs = append(t.Outputs, path.Join(target.Label.PackageName, out))
	}
	for _, src := range target.AllSourcePaths(graph) {
		t.Sources = append(t.Sources, src)
	}
	for _, dep := range target.Dependencies() {
		t.Deps = append(t.Deps, dep.Label.String())
	}
	for data := range core.IterRuntimeFiles(graph, target, false) {
		t.Data = append(t.Data, data.Src)
	}
	t.Labels = target.Labels
	t.Requires = target.Requires
	rawHash := append(build.RuleHash(target, true, false), core.State.Hashes.Config...)
	t.Hash = base64.RawStdEncoding.EncodeToString(rawHash)
	t.Test = target.IsTest
	t.Binary = target.IsBinary
	t.TestOnly = target.TestOnly
	return t
}
Exemple #3
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// Yields all cacheable artifacts from this target. Useful for cache implementations
// to not have to reinvent logic around post-build functions etc.
func cacheArtifacts(target *core.BuildTarget) <-chan string {
	ch := make(chan string, 10)
	go func() {
		for _, out := range target.Outputs() {
			ch <- out
		}
		close(ch)
	}()
	return ch
}
Exemple #4
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// RemoveOutputs removes all generated outputs for a rule.
func RemoveOutputs(target *core.BuildTarget) error {
	if err := os.Remove(ruleHashFileName(target)); err != nil && !os.IsNotExist(err) {
		return err
	}
	for _, output := range target.Outputs() {
		if err := os.RemoveAll(path.Join(target.OutDir(), output)); err != nil {
			return err
		}
	}
	return nil
}
func buildResult(target *core.BuildTarget) []string {
	results := []string{}
	if target != nil {
		for _, out := range target.Outputs() {
			if core.StartedAtRepoRoot() {
				results = append(results, path.Join(target.OutDir(), out))
			} else {
				results = append(results, path.Join(core.RepoRoot, target.OutDir(), out))
			}
		}
	}
	return results
}
Exemple #6
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// OutputHash calculates the hash of a target's outputs.
func OutputHash(target *core.BuildTarget) ([]byte, error) {
	h := sha1.New()
	for _, output := range target.Outputs() {
		// NB. Always force a recalculation of the output hashes here. Memoisation is not
		//     useful because by definition we are rebuilding a target, and can actively hurt
		//     in cases where we compare the retrieved cache artifacts with what was there before.
		h2, err := pathHash(path.Join(target.OutDir(), output), true)
		if err != nil {
			return nil, err
		}
		h.Write(h2)
	}
	return h.Sum(nil), nil
}
Exemple #7
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func moveOutputs(state *core.BuildState, target *core.BuildTarget) ([]string, bool, error) {
	// Before we write any outputs, we must remove the old hash file to avoid it being
	// left in an inconsistent state.
	if err := os.RemoveAll(ruleHashFileName(target)); err != nil {
		return nil, true, err
	}
	changed := false
	tmpDir := target.TmpDir()
	outDir := target.OutDir()
	for _, output := range target.Outputs() {
		tmpOutput := path.Join(tmpDir, output)
		realOutput := path.Join(outDir, output)
		if !core.PathExists(tmpOutput) {
			return nil, true, fmt.Errorf("Rule %s failed to create output %s", target.Label, tmpOutput)
		}
		// If output is a symlink, dereference it. Otherwise, for efficiency,
		// we can just move it without a full copy (saves copying large .jar files etc).
		dereferencedPath, err := filepath.EvalSymlinks(tmpOutput)
		if err != nil {
			return nil, true, err
		}
		// NB. false -> not filegroup, we wouldn't be here if it was.
		outputChanged, err := moveOutput(target, dereferencedPath, realOutput, false)
		if err != nil {
			return nil, true, err
		}
		changed = changed || outputChanged
	}
	if changed {
		log.Debug("Outputs for %s have changed", target.Label)
	} else {
		log.Debug("Outputs for %s are unchanged", target.Label)
	}
	// Optional outputs get moved but don't contribute to the hash or for incrementality.
	// Glob patterns are supported on these.
	extraOuts := []string{}
	for _, output := range core.Glob(tmpDir, target.OptionalOutputs, nil, nil, true) {
		log.Debug("Discovered optional output %s", output)
		tmpOutput := path.Join(tmpDir, output)
		realOutput := path.Join(outDir, output)
		if _, err := moveOutput(target, tmpOutput, realOutput, false); err != nil {
			return nil, changed, err
		}
		extraOuts = append(extraOuts, output)
	}
	return extraOuts, changed, nil
}
// Return true if the rule needs building, false if the existing outputs are OK.
func needsBuilding(state *core.BuildState, target *core.BuildTarget, postBuild bool) bool {
	// Check the dependencies first, because they don't need any disk I/O.
	if target.NeedsTransitiveDependencies {
		if anyDependencyHasChanged(target) {
			return true // one of the transitive deps has changed, need to rebuild
		}
	} else {
		for _, dep := range target.Dependencies() {
			if dep.State() < core.Unchanged {
				log.Debug("Need to rebuild %s, %s has changed", target.Label, dep.Label)
				return true // dependency has just been rebuilt, do this too.
			}
		}
	}
	oldRuleHash, oldConfigHash, oldSourceHash := readRuleHashFile(ruleHashFileName(target), postBuild)
	if !bytes.Equal(oldConfigHash, state.Hashes.Config) {
		if len(oldConfigHash) == 0 {
			// Small nicety to make it a bit clearer what's going on.
			log.Debug("Need to build %s, outputs aren't there", target.Label)
		} else {
			log.Debug("Need to rebuild %s, config has changed (was %s, need %s)", target.Label, b64(oldConfigHash), b64(state.Hashes.Config))
		}
		return true
	}
	newRuleHash := RuleHash(target, false, postBuild)
	if !bytes.Equal(oldRuleHash, newRuleHash) {
		log.Debug("Need to rebuild %s, rule has changed (was %s, need %s)", target.Label, b64(oldRuleHash), b64(newRuleHash))
		return true
	}
	newSourceHash, err := sourceHash(state.Graph, target)
	if err != nil || !bytes.Equal(oldSourceHash, newSourceHash) {
		log.Debug("Need to rebuild %s, sources have changed (was %s, need %s)", target.Label, b64(oldSourceHash), b64(newSourceHash))
		return true
	}
	// Check the outputs of this rule exist. This would only happen if the user had
	// removed them but it's incredibly aggravating if you remove an output and the
	// rule won't rebuild itself.
	for _, output := range target.Outputs() {
		realOutput := path.Join(target.OutDir(), output)
		if !core.PathExists(realOutput) {
			log.Debug("Output %s doesn't exist for rule %s; will rebuild.", realOutput, target.Label)
			return true
		}
	}
	// Maybe we've forced a rebuild. Do this last; might be interesting to see if it needed building anyway.
	return state.ForceRebuild && (state.IsOriginalTarget(target.Label) || state.IsOriginalTarget(target.Label.Parent()))
}
Exemple #9
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// Prepares the output directories for a target
func prepareDirectories(target *core.BuildTarget) error {
	if err := prepareDirectory(target.TmpDir(), true); err != nil {
		return err
	}
	if err := prepareDirectory(target.OutDir(), false); err != nil {
		return err
	}
	// Nicety for the build rules: create any directories that it's
	// declared it'll create files in.
	for _, out := range target.Outputs() {
		if dir := path.Dir(out); dir != "." {
			outPath := path.Join(target.TmpDir(), dir)
			if !core.PathExists(outPath) {
				if err := os.MkdirAll(outPath, core.DirPermissions); err != nil {
					return err
				}
			}
		}
	}
	return nil
}
func checkAndReplaceSequence(target, dep *core.BuildTarget, in string, runnable, multiple, dir, outPrefix, hash, test, allOutputs, tool bool) string {
	if allOutputs && !multiple && len(dep.Outputs()) != 1 {
		// Label must have only one output.
		panic(fmt.Sprintf("Rule %s can't use %s; %s has multiple outputs.", target.Label, in, dep.Label))
	} else if runnable && !dep.IsBinary {
		panic(fmt.Sprintf("Rule %s can't $(exe %s), it's not executable", target.Label, dep.Label))
	} else if runnable && len(dep.Outputs()) == 0 {
		panic(fmt.Sprintf("Rule %s is tagged as binary but produces no output.", dep.Label))
	}
	if hash {
		return base64.RawURLEncoding.EncodeToString(mustShortTargetHash(core.State, dep))
	}
	output := ""
	for _, out := range dep.Outputs() {
		if allOutputs || out == in {
			if tool {
				abs, err := filepath.Abs(handleDir(dep.OutDir(), out, dir))
				if err != nil {
					log.Fatalf("Couldn't calculate relative path: %s", err)
				}
				output += quote(abs) + " "
			} else {
				output += quote(fileDestination(target, dep, out, dir, outPrefix, test)) + " "
			}
			if dir {
				break
			}
		}
	}
	if runnable && dep.HasLabel("java_non_exe") {
		// The target is a Java target that isn't self-executable, hence it needs something to run it.
		output = "java -jar " + output
	}
	return strings.TrimRight(output, " ")
}