Exemple #1
0
// google app engine 的入口函数
func init() {
	newGame := game.NewGame()
	go game.CheckLivePlayers()
	game.GetGameManagerInstance().AddGame(newGame)
	http.HandleFunc("/joinGame", controller.Join) //设置访问的路由
	http.HandleFunc("/getPlayer", controller.GetPlayer)
	http.HandleFunc("/talk2Others", controller.Talk2Others)
	http.HandleFunc("/getNewMsg", controller.GetNewMsg)
}
Exemple #2
0
func main() {
	svc := NewServiceContext()

	comm.AvatarFunc = sf.MakeAvatar
	go comm.NewCommService(svc, "0.0.0.0:9190").Run(svc.Comm)
	go pubsub.NewPubSub(svc).Run(svc.PubSub)
	go sf.NewWorld(svc).Run(svc.World)

	game.InitFunc = initGameSvc
	game := game.NewGame(svc)

	game.Run(svc.Game)
}
Exemple #3
0
// Starts the server with a user specificied ServiceContext
func startServerWithCtx(t *testing.T,
	ctx ServiceContext) (svc *CommService, cs chan Msg) {
	// Start new service on port 9190
	svc = NewCommService(ctx, ":9190")
	go util.Drain(ctx.Game) // For service ready msg
	cs = ctx.Comm
	go svc.Run(cs)

	// Start game and pubsub so observers don't lock up
	go game.NewGame(ctx).Run(ctx.Game)
	go pubsub.NewPubSub(ctx).Run(ctx.PubSub)

	// Give time for the service to start listening
	time.Sleep(1e8) // 100 ms
	return svc, cs
}
Exemple #4
0
func main() {
	fmt.Println("start")
	game := game.NewGame()
	go game.Start()

	fs := http.FileServer(http.Dir("static"))
	http.Handle("/static/", http.StripPrefix("/static/", fs))
	http.HandleFunc("/", serveHome)
	http.HandleFunc("/ws", ws.HandlerFactory(game))

	err := http.ListenAndServe(":7102", nil)
	if err != nil {
		panic(err)
	}
	fmt.Println("stop")
}