func NewRect(left, top, right, bottom int) *Rect { var newRect Rect w32.SetRectEmpty(&newRect.rect) newRect.Set(left, top, right, bottom) return &newRect }
func NewEmptyRect() *Rect { var newRect Rect w32.SetRectEmpty(&newRect.rect) return &newRect }
func NewEmptyRect() *Rect { var newRect Rect w32.SetRectEmpty((*w32.RECT)(&newRect)) return &newRect }