func main() { globalState.Mouse = make(map[int]bool) flag.Parse() var err error if err = glfw.Init(); err != nil { fmt.Fprintf(os.Stderr, "[e] %v\n", err) return } if len(flag.Args()) == 0 { old := flag.Usage flag.Usage = func() { old() fmt.Fprintf(os.Stderr, "You MUST pass the name of the file to view\n") } flag.Usage() return } mesh, err = wfobj.LoadMeshFromFile(flag.Args()[0]) if err != nil { flag.Usage() fmt.Fprintf(os.Stderr, "[e] %v\n", err) return } defer glfw.Terminate() if err = glfw.OpenWindow(Width, Height, 8, 8, 8, 8, 0, 8, glfw.Windowed); err != nil { fmt.Fprintf(os.Stderr, "[e] %v\n", err) return } defer glfw.CloseWindow() glfw.SetSwapInterval(1) glfw.SetWindowTitle(Title) glfw.SetWindowSizeCallback(onResize) glfw.SetKeyCallback(onKey) glfw.SetCharCallback(onChar) glfw.SetMouseWheelCallback(onWheel) glfw.SetMouseButtonCallback(onMouseButton) glfw.SetMousePosCallback(onMousePos) initGL() running = true for running && glfw.WindowParam(glfw.Opened) == 1 { handleInput() drawScene() } }
func main() { globalState.Mouse = make(map[int]bool) flag.Parse() var err error if sdl.Init(sdl.INIT_VIDEO) != 0 { log.Printf("Unable to init SDL") return } if len(flag.Args()) == 0 { old := flag.Usage flag.Usage = func() { old() fmt.Fprintf(os.Stderr, "You MUST pass the name of the file to view\n") } flag.Usage() return } mesh, err = wfobj.LoadMeshFromFile(flag.Args()[0]) if err != nil { flag.Usage() fmt.Fprintf(os.Stderr, "[e] %v\n", err) return } defer sdl.Quit() screen := sdl.SetVideoMode(1024, 600, 32, sdl.OPENGL|sdl.RESIZABLE) if screen == nil { log.Printf("Unable to init sdl Screen") } sdl.GL_SetAttribute(sdl.GL_DOUBLEBUFFER, 1) initGL() sdl.WM_SetCaption("sdlviewer", "sdlviewer") running = true for running { handleInput() drawScene() } }
func main() { var err error if err = glfw.Init(); err != nil { fmt.Fprintf(os.Stderr, "[e] %v\n", err) return } path, err := gas.Abs("github.com/andrebq/wfobj/testdata/complex/complex.obj") if err != nil { fmt.Fprintf(os.Stderr, "[e] %v\n", err) return } mesh, err = wfobj.LoadMeshFromFile(path) if err != nil { fmt.Fprintf(os.Stderr, "[e] %v\n", err) return } defer glfw.Terminate() if err = glfw.OpenWindow(Width, Height, 8, 8, 8, 8, 0, 8, glfw.Windowed); err != nil { fmt.Fprintf(os.Stderr, "[e] %v\n", err) return } defer glfw.CloseWindow() glfw.SetSwapInterval(1) glfw.SetWindowTitle(Title) glfw.SetWindowSizeCallback(onResize) glfw.SetKeyCallback(onKey) initGL() running = true for running && glfw.WindowParam(glfw.Opened) == 1 { drawScene() } }