// Join a server to the cluster func (c *JoinCommand) Apply(context raft.Context) (interface{}, error) { ps, _ := context.Server().Context().(*PeerServer) b := make([]byte, 8) binary.PutUvarint(b, context.CommitIndex()) // Make sure we're not getting a cached value from the registry. ps.registry.Invalidate(c.Name) // Check if the join command is from a previous peer, who lost all its previous log. if _, ok := ps.registry.ClientURL(c.Name); ok { return b, nil } // Check peer number in the cluster if ps.registry.Count() == ps.MaxClusterSize { log.Debug("Reject join request from ", c.Name) return []byte{0}, etcdErr.NewError(etcdErr.EcodeNoMorePeer, "", context.CommitIndex()) } // Add to shared peer registry. ps.registry.Register(c.Name, c.RaftURL, c.EtcdURL) // Add peer in raft err := context.Server().AddPeer(c.Name, "") // Add peer stats if c.Name != ps.RaftServer().Name() { ps.followersStats.Followers[c.Name] = &raftFollowerStats{} ps.followersStats.Followers[c.Name].Latency.Minimum = 1 << 63 } return b, err }
// Set the key-value pair if the current value of the key equals to the given prevValue func (c *CompareAndSwapCommand) Apply(context raft.Context) (interface{}, error) { s, _ := context.Server().StateMachine().(store.Store) e, err := s.CompareAndSwap(c.Key, c.PrevValue, c.PrevIndex, c.Value, c.ExpireTime) if err != nil { log.Debug(err) return nil, err } return e, nil }
// Create node func (c *CreateCommand) Apply(context raft.Context) (interface{}, error) { s, _ := context.Server().StateMachine().(store.Store) e, err := s.Create(c.Key, c.Dir, c.Value, c.Unique, c.ExpireTime) if err != nil { log.Debug(err) return nil, err } return e, nil }
// Create node func (c *SetCommand) Apply(context raft.Context) (interface{}, error) { s, _ := context.Server().StateMachine().(store.Store) // create a new node or replace the old node. e, err := s.Set(c.Key, c.Dir, c.Value, c.ExpireTime) if err != nil { log.Debug(err) return nil, err } return e, nil }
// Delete the key func (c *DeleteCommand) Apply(context raft.Context) (interface{}, error) { s, _ := context.Server().StateMachine().(store.Store) if c.Recursive { // recursive implies dir c.Dir = true } e, err := s.Delete(c.Key, c.Dir, c.Recursive) if err != nil { log.Debug(err) return nil, err } return e, nil }
// Remove a server from the cluster func (c *RemoveCommand) Apply(context raft.Context) (interface{}, error) { ps, _ := context.Server().Context().(*PeerServer) // Remove node from the shared registry. err := ps.registry.Unregister(c.Name) // Delete from stats delete(ps.followersStats.Followers, c.Name) if err != nil { log.Debugf("Error while unregistering: %s (%v)", c.Name, err) return []byte{0}, err } // Remove peer in raft err = context.Server().RemovePeer(c.Name) if err != nil { log.Debugf("Unable to remove peer: %s (%v)", c.Name, err) return []byte{0}, err } if c.Name == context.Server().Name() { // the removed node is this node // if the node is not replaying the previous logs // and the node has sent out a join request in this // start. It is sure that this node received a new remove // command and need to be removed if context.CommitIndex() > ps.joinIndex && ps.joinIndex != 0 { log.Debugf("server [%s] is removed", context.Server().Name()) os.Exit(0) } else { // else ignore remove log.Debugf("ignore previous remove command.") } } b := make([]byte, 8) binary.PutUvarint(b, context.CommitIndex()) return b, err }
func (c SyncCommand) Apply(context raft.Context) (interface{}, error) { s, _ := context.Server().StateMachine().(store.Store) s.DeleteExpiredKeys(c.Time) return nil, nil }