Exemple #1
0
// Updates the Channels property of a document object with current & past channels.
// Returns the set of channels that have changed (document joined or left in this revision)
func (doc *document) updateChannels(newChannels base.Set) (changedChannels base.Set) {
	var changed []string
	oldChannels := doc.Channels
	if oldChannels == nil {
		oldChannels = ChannelMap{}
		doc.Channels = oldChannels
	} else {
		// Mark every no-longer-current channel as unsubscribed:
		curSequence := doc.Sequence
		for channel, removal := range oldChannels {
			if removal == nil && !newChannels.Contains(channel) {
				oldChannels[channel] = &ChannelRemoval{
					Seq:     curSequence,
					RevID:   doc.CurrentRev,
					Deleted: doc.Deleted}
				changed = append(changed, channel)
			}
		}
	}

	// Mark every current channel as subscribed:
	for channel, _ := range newChannels {
		if value, exists := oldChannels[channel]; value != nil || !exists {
			oldChannels[channel] = nil
			changed = append(changed, channel)
		}
	}
	if changed != nil {
		base.LogTo("CRUD", "\tDoc %q in channels %q", doc.ID, newChannels)
		changedChannels = channels.SetOf(changed...)
	}
	return
}
Exemple #2
0
// Updates membership to match the given Set. Newly added members will have the given sequence.
func (set TimedSet) UpdateAtSequence(other base.Set, sequence uint64) bool {
	changed := false
	for name, _ := range set {
		if !other.Contains(name) {
			delete(set, name)
			changed = true
		}
	}
	for name, _ := range other {
		if !set.Contains(name) {
			set[name] = sequence
			changed = true
		}
	}
	return changed
}
// Add the first change(s) from pendingLogs if they're the next sequence or have been waiting too
// long, or if there are simply too many pending entries.
// Returns the channels that changed.
func (c *changeCache) _addPendingLogs() base.Set {
	var changedChannels base.Set
	for len(c.pendingLogs) > 0 {
		change := c.pendingLogs[0]
		isNext := change.Sequence == c.nextSequence
		if isNext || len(c.pendingLogs) > MaxChannelLogPendingCount || time.Since(c.pendingLogs[0].TimeReceived) >= MaxChannelLogPendingWaitTime {
			if !isNext {
				base.Warn("changeCache: Giving up, accepting #%d even though #%d is missing",
					change.Sequence, c.nextSequence)
				changeCacheExpvars.Add("outOfOrder", 1)
			}
			heap.Pop(&c.pendingLogs)
			changedChannels = changedChannels.Union(c._addToCache(change))
		} else {
			break
		}
	}
	return changedChannels
}
// Handles a newly-arrived LogEntry.
func (c *changeCache) processEntry(change *LogEntry) base.Set {
	c.lock.Lock()
	defer c.lock.Unlock()

	if c.logsDisabled {
		return nil
	}

	sequence := change.Sequence
	nextSequence := c.nextSequence
	if _, found := c.receivedSeqs[sequence]; found {
		base.LogTo("Cache+", "  Ignoring duplicate of #%d", sequence)
		return nil
	}
	c.receivedSeqs[sequence] = struct{}{}
	// FIX: c.receivedSeqs grows monotonically. Need a way to remove old sequences.

	var changedChannels base.Set
	if sequence == nextSequence || nextSequence == 0 {
		// This is the expected next sequence so we can add it now:
		changedChannels = c._addToCache(change)
		// Also add any pending sequences that are now contiguous:
		changedChannels = changedChannels.Union(c._addPendingLogs())
	} else if sequence > nextSequence {
		// There's a missing sequence (or several), so put this one on ice until it arrives:
		heap.Push(&c.pendingLogs, change)
		numPending := len(c.pendingLogs)
		base.LogTo("Cache", "  Deferring #%d (%d now waiting for #%d...#%d)",
			sequence, numPending, nextSequence, c.pendingLogs[0].Sequence-1)
		changeCacheExpvars.Get("maxPending").(*base.IntMax).SetIfMax(int64(numPending))
		if numPending > MaxChannelLogPendingCount {
			// Too many pending; add the oldest one:
			changedChannels = c._addPendingLogs()
		}
	} else if sequence > c.initialSequence {
		// Out-of-order sequence received!
		base.Warn("  Received out-of-order change (seq %d, expecting %d) doc %q / %q", sequence, nextSequence, change.DocID, change.RevID)
		changedChannels = c._addToCache(change)
	}
	return changedChannels
}
Exemple #5
0
// Returns a set with any "*" channel removed.
func IgnoringStar(set base.Set) base.Set {
	return set.Removing("*")
}
Exemple #6
0
// If a channel list contains a wildcard ("*"), replace it with all the user's accessible channels.
func (user *userImpl) ExpandWildCardChannel(channels base.Set) base.Set {
	if channels.Contains("*") {
		channels = user.InheritedChannels().AsSet()
	}
	return channels
}