// Switches examines the control-flow graph of fn and returns the // set of inferred value and type switches. A value switch tests an // ssa.Value for equality against two or more compile-time constant // values. Switches involving link-time constants (addresses) are // ignored. A type switch type-asserts an ssa.Value against two or // more types. // // The switches are returned in dominance order. // // The resulting switches do not necessarily correspond to uses of the // 'switch' keyword in the source: for example, a single source-level // switch statement with non-constant cases may result in zero, one or // many Switches, one per plural sequence of constant cases. // Switches may even be inferred from if/else- or goto-based control flow. // (In general, the control flow constructs of the source program // cannot be faithfully reproduced from the SSA representation.) // func Switches(fn *ssa.Function) []Switch { // Traverse the CFG in dominance order, so we don't // enter an if/else-chain in the middle. var switches []Switch seen := make(map[*ssa.BasicBlock]bool) // TODO(adonovan): opt: use ssa.blockSet for _, b := range fn.DomPreorder() { if x, k := isComparisonBlock(b); x != nil { // Block b starts a switch. sw := Switch{Start: b, X: x} valueSwitch(&sw, k, seen) if len(sw.ConstCases) > 1 { switches = append(switches, sw) } } if y, x, T := isTypeAssertBlock(b); y != nil { // Block b starts a type switch. sw := Switch{Start: b, X: x} typeSwitch(&sw, y, T, seen) if len(sw.TypeCases) > 1 { switches = append(switches, sw) } } } return switches }
func funcToken(fn *ssa.Function) token.Pos { switch syntax := fn.Syntax().(type) { case *ast.FuncLit: return syntax.Type.Func case *ast.FuncDecl: return syntax.Type.Func } return token.NoPos }
// findIntrinsic returns the constraint generation function for an // intrinsic function fn, or nil if the function should be handled normally. // func (a *analysis) findIntrinsic(fn *ssa.Function) intrinsic { // Consult the *Function-keyed cache. // A cached nil indicates a normal non-intrinsic function. impl, ok := a.intrinsics[fn] if !ok { impl = intrinsicsByName[fn.String()] // may be nil if a.isReflect(fn) { if !a.config.Reflection { impl = ext۰NoEffect // reflection disabled } else if impl == nil { // Ensure all "reflect" code is treated intrinsically. impl = ext۰NotYetImplemented } } a.intrinsics[fn] = impl } return impl }
// prettyFunc pretty-prints fn for the user interface. // TODO(adonovan): return HTML so we have more markup freedom. func prettyFunc(this *types.Package, fn *ssa.Function) string { if fn.Parent() != nil { return fmt.Sprintf("%s in %s", types.TypeString(this, fn.Signature), prettyFunc(this, fn.Parent())) } if fn.Synthetic != "" && fn.Name() == "init" { // (This is the actual initializer, not a declared 'func init'). if fn.Pkg.Object == this { return "package initializer" } return fmt.Sprintf("%q package initializer", fn.Pkg.Object.Path()) } return fn.RelString(this) }
// callSSA interprets a call to function fn with arguments args, // and lexical environment env, returning its result. // callpos is the position of the callsite. // func callSSA(i *interpreter, caller *frame, callpos token.Pos, fn *ssa.Function, args []value, env []value) value { if i.mode&EnableTracing != 0 { fset := fn.Prog.Fset // TODO(adonovan): fix: loc() lies for external functions. fmt.Fprintf(os.Stderr, "Entering %s%s.\n", fn, loc(fset, fn.Pos())) suffix := "" if caller != nil { suffix = ", resuming " + caller.fn.String() + loc(fset, callpos) } defer fmt.Fprintf(os.Stderr, "Leaving %s%s.\n", fn, suffix) } fr := &frame{ i: i, caller: caller, // for panic/recover fn: fn, } if fn.Parent() == nil { name := fn.String() if ext := externals[name]; ext != nil { if i.mode&EnableTracing != 0 { fmt.Fprintln(os.Stderr, "\t(external)") } return ext(fr, args) } if fn.Blocks == nil { panic("no code for function: " + name) } } fr.env = make(map[ssa.Value]value) fr.block = fn.Blocks[0] fr.locals = make([]value, len(fn.Locals)) for i, l := range fn.Locals { fr.locals[i] = zero(deref(l.Type())) fr.env[l] = &fr.locals[i] } for i, p := range fn.Params { fr.env[p] = args[i] } for i, fv := range fn.FreeVars { fr.env[fv] = env[i] } for fr.block != nil { runFrame(fr) } // Destroy the locals to avoid accidental use after return. for i := range fn.Locals { fr.locals[i] = bad{} } return fr.result }