Exemple #1
0
func GetEditor() *Editor {
	edl.Lock()
	defer edl.Unlock()
	if ed == nil {
		ed = &Editor{
			cmdHandler: commandHandler{
				ApplicationCommands: make(appcmd),
				TextCommands:        make(textcmd),
				WindowCommands:      make(wndcmd),
				verbose:             true,
			},
			frontend: &DummyFrontend{},
			console: &View{
				buffer:  NewBuffer(),
				scratch: true,
			},
			keyInput: make(chan keys.KeyPress, 32),
		}
		var err error
		if ed.Watcher, err = watch.NewWatcher(); err != nil {
			log.Errorf("Couldn't create watcher: %s", err)
		}
		ed.console.Settings().Set("is_widget", true)
		ed.defaultSettings = new(HasSettings)
		ed.platformSettings = new(HasSettings)
		ed.Settings() // Just to initialize it
		ed.defaultBindings = new(keys.HasKeyBindings)
		ed.platformBindings = new(keys.HasKeyBindings)
		ed.userBindings = new(keys.HasKeyBindings)
		log.AddFilter("console", log.DEBUG, log.NewLogWriter(ed.handleLog))
		go ed.inputthread()
		go ed.Observe()
	}
	return ed
}
Exemple #2
0
func onInit() {
	l := py.NewLock()
	defer l.Unlock()
	m, err := py.Import("sublime_plugin")
	if err != nil {
		panic(err)
	}
	sys, err := py.Import("sys")
	if err != nil {
		log.Debug(err)
	} else {
		defer sys.Decref()
	}

	if watcher, err = watch.NewWatcher(); err != nil {
		log.Errorf("Couldn't create watcher: %s", err)
	}

	// TODO: add all plugins after supporting all commands
	// plugins := packages.ScanPlugins(backend.LIME_PACKAGES_PATH, ".py")
	// for _, p := range plugins {
	// 	newPlugin(p, m)
	// }
	newPlugin(packages.NewPlugin(path.Join(backend.LIME_PACKAGES_PATH, "Vintageous"), ".py"), m)

	go watcher.Observe()
}