func (frm *OutboundRegionUpdate) Decode(buf io.Reader, flags interface{}) (err error) { struc := (*anonymous_outbound_packets_bb_0)(frm) hdr := encoding.PacketHeader{ Number: OutboundRegionUpdateDefinition.Number, Size: OutboundRegionUpdateDefinition.Size, Object: struc, } return hdr.Decode(buf, flags) }
func (frm *OutboundPlayerInit) Encode(buf io.Writer, flags interface{}) (err error) { struc := (*anonymous_outbound_packets_bb_2)(frm) hdr := encoding.PacketHeader{ Number: OutboundPlayerInitDefinition.Number, Size: OutboundPlayerInitDefinition.Size, Object: struc, } return hdr.Encode(buf, flags) }
func (frm *InboundPlayerWalk) Decode(buf io.Reader, flags interface{}) (err error) { struc := (*InboundPlayerWalkBlock)(frm) hdr := encoding.PacketHeader{ Number: InboundPlayerWalkDefinition.Number, Size: InboundPlayerWalkDefinition.Size, Object: struc, } return hdr.Decode(buf, flags) }
func (frm *InboundPing) Decode(buf io.Reader, flags interface{}) (err error) { struc := (*anonymous_inbound_packets_bb_0)(frm) hdr := encoding.PacketHeader{ Number: InboundPingDefinition.Number, Size: InboundPingDefinition.Size, Object: struc, } return hdr.Decode(buf, flags) }
func (frm *PlayerUpdate) Decode(buf io.Reader, flags interface{}) (err error) { struc := (*PlayerUpdateBlock)(frm) hdr := encoding.PacketHeader{ Number: PlayerUpdateDefinition.Number, Size: PlayerUpdateDefinition.Size, Object: struc, } return hdr.Decode(buf, flags) }