func NewFontFace(path string, pixels float32, fg, bg color.Color) (fontface *FontFace, err error) { var ( font *truetype.Font fontbytes []byte bounds fixed.Rectangle26_6 context *freetype.Context points float32 dpi float32 = 96 ) if fontbytes, err = ioutil.ReadFile(path); err != nil { return } if font, err = freetype.ParseFont(fontbytes); err != nil { return } points = pixels * 72 / dpi bounds = font.Bounds(fixed.I(int(pixels))) context = freetype.NewContext() context.SetFont(font) context.SetFontSize(float64(points)) context.SetDPI(float64(dpi)) fontface = &FontFace{ font: font, charw: float32(bounds.Max.X-bounds.Min.X) / 64, charh: float32(bounds.Max.Y-bounds.Min.Y) / 64, offy: float32(bounds.Min.Y) / 64, fg: fg, bg: bg, context: context, } return }
func NewFontFace(path string, size float64, fg, bg color.Color) (fontface *FontFace, err error) { var ( font *truetype.Font fontbytes []byte bounds truetype.Bounds context *freetype.Context scale float32 ) if fontbytes, err = ioutil.ReadFile(path); err != nil { return } if font, err = freetype.ParseFont(fontbytes); err != nil { return } bounds = font.Bounds(1) fmt.Printf("bounds %v\n", bounds) context = freetype.NewContext() context.SetFont(font) context.SetFontSize(size) context.SetDPI(72) scale = float32(context.PointToFixed(size) / 64) fontface = &FontFace{ font: font, charw: scale * float32(bounds.XMax-bounds.XMin), charh: scale * float32(bounds.YMax-bounds.YMin), fg: fg, bg: bg, context: context, } return }
// Extents returns the FontExtents for a font. // TODO needs to read this https://developer.apple.com/fonts/TrueType-Reference-Manual/RM02/Chap2.html#intro func Extents(font *truetype.Font, size float64) FontExtents { bounds := font.Bounds(fixed.Int26_6(font.FUnitsPerEm())) scale := size / float64(font.FUnitsPerEm()) return FontExtents{ Ascent: float64(bounds.YMax) * scale, Descent: float64(bounds.YMin) * scale, Height: float64(bounds.YMax-bounds.YMin) * scale, } }
func createTextImage(text string, fontSize int, color color.Color, f *truetype.Font) (*image.RGBA, float32, float32, error) { // 1 pt = 1/72 in, 72 dpi = 1 in const dpi = 72 fg, bg := image.NewUniform(color), image.Transparent c := freetype.NewContext() c.SetFont(f) c.SetDPI(dpi) c.SetFontSize(float64(fontSize)) // points c.SetSrc(fg) c.SetHinting(font.HintingFull) // 1. Figure out maximum height so all text lines are the same height. // 2. Draw within small bounds to figure out bounds. // 3. Draw within final bounds. scale := c.PointToFixed(float64(fontSize)) // point to pixels rect := f.Bounds(scale) // scale is pixels of 1 em maxHeight := int(rect.Max.Y>>6) - int(rect.Min.Y>>6) var rgba *image.RGBA w, h := 10, maxHeight for i := 0; i < 2; i++ { rgba = image.NewRGBA(image.Rect(0, 0, w, h)) draw.Draw(rgba, rgba.Bounds(), bg, image.ZP, draw.Src) c.SetClip(rgba.Bounds()) c.SetDst(rgba) pt := freetype.Pt(0, int(scale>>6)) end, err := c.DrawString(text, pt) if err != nil { return nil, 0, 0, err } w = int(end.X >> 6) } return rgba, float32(w), float32(h), nil }