Exemple #1
0
// builtin type-checks a call to the built-in specified by id and
// returns true if the call is valid, with *x holding the result;
// but x.expr is not set. If the call is invalid, the result is
// false, and *x is undefined.
//
func (check *checker) builtin(x *operand, call *ast.CallExpr, id builtinId) (_ bool) {
	// append is the only built-in that permits the use of ... for the last argument
	bin := predeclaredFuncs[id]
	if call.Ellipsis.IsValid() && id != _Append {
		check.invalidOp(call.Ellipsis, "invalid use of ... with built-in %s", bin.name)
		check.use(call.Args)
		return
	}

	// determine actual arguments
	var arg getter
	nargs := len(call.Args)
	switch id {
	default:
		// make argument getter
		arg, nargs, _ = unpack(func(x *operand, i int) { check.expr(x, call.Args[i]) }, nargs, false)
		// evaluate first argument, if present
		if nargs > 0 {
			arg(x, 0)
			if x.mode == invalid {
				return
			}
		}
	case _Make, _New, _Offsetof, _Trace:
		// arguments require special handling
	}

	// check argument count
	{
		msg := ""
		if nargs < bin.nargs {
			msg = "not enough"
		} else if !bin.variadic && nargs > bin.nargs {
			msg = "too many"
		}
		if msg != "" {
			check.invalidOp(call.Rparen, "%s arguments for %s (expected %d, found %d)", msg, call, bin.nargs, nargs)
			return
		}
	}

	switch id {
	case _Append:
		// append(s S, x ...T) S, where T is the element type of S
		// spec: "The variadic function append appends zero or more values x to s of type
		// S, which must be a slice type, and returns the resulting slice, also of type S.
		// The values x are passed to a parameter of type ...T where T is the element type
		// of S and the respective parameter passing rules apply."
		S := x.typ
		var T Type
		if s, _ := S.Underlying().(*Slice); s != nil {
			T = s.Elem
		} else {
			check.invalidArg(x.pos(), "%s is not a slice", x)
			return
		}

		// remember arguments that have been evaluated already
		alist := []operand{*x}

		// spec: "As a special case, append also accepts a first argument assignable
		// to type []byte with a second argument of string type followed by ... .
		// This form appends the bytes of the string.
		if nargs == 2 && call.Ellipsis.IsValid() && x.isAssignableTo(check.conf, NewSlice(universeByte)) {
			arg(x, 1)
			if x.mode == invalid {
				return
			}
			if isString(x.typ) {
				if check.Types != nil {
					sig := makeSig(S, S, NewSlice(universeByte))
					sig.IsVariadic = true
					check.recordBuiltinType(call.Fun, sig)
				}
				x.mode = value
				x.typ = S
				break
			}
			alist = append(alist, *x)
			// fallthrough
		}

		// check general case by creating custom signature
		sig := makeSig(S, S, NewSlice(T)) // []T required for variadic signature
		sig.IsVariadic = true
		check.arguments(x, call, sig, func(x *operand, i int) {
			// only evaluate arguments that have not been evaluated before
			if i < len(alist) {
				*x = alist[i]
				return
			}
			arg(x, i)
		}, nargs)
		// ok to continue even if check.arguments reported errors

		x.mode = value
		x.typ = S
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, sig)
		}

	case _Cap, _Len:
		// cap(x)
		// len(x)
		mode := invalid
		var typ Type
		var val exact.Value
		switch typ = implicitArrayDeref(x.typ.Underlying()); t := typ.(type) {
		case *Basic:
			if isString(t) && id == _Len {
				if x.mode == constant {
					mode = constant
					val = exact.MakeInt64(int64(len(exact.StringVal(x.val))))
				} else {
					mode = value
				}
			}

		case *Array:
			mode = value
			// spec: "The expressions len(s) and cap(s) are constants
			// if the type of s is an array or pointer to an array and
			// the expression s does not contain channel receives or
			// function calls; in this case s is not evaluated."
			if !check.containsCallsOrReceives(x.expr) {
				mode = constant
				val = exact.MakeInt64(t.Len)
			}

		case *Slice, *Chan:
			mode = value

		case *Map:
			if id == _Len {
				mode = value
			}
		}

		if mode == invalid {
			check.invalidArg(x.pos(), "%s for %s", x, bin.name)
			return
		}

		x.mode = mode
		x.typ = Typ[Int]
		x.val = val
		if check.Types != nil && mode != constant {
			check.recordBuiltinType(call.Fun, makeSig(x.typ, typ))
		}

	case _Close:
		// close(c)
		c, _ := x.typ.Underlying().(*Chan)
		if c == nil {
			check.invalidArg(x.pos(), "%s is not a channel", x)
			return
		}
		if c.Dir == RecvOnly {
			check.invalidArg(x.pos(), "%s must not be a receive-only channel", x)
			return
		}

		x.mode = novalue
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, makeSig(nil, c))
		}

	case _Complex:
		// complex(x, y realT) complexT
		if !check.complexArg(x) {
			return
		}

		var y operand
		arg(&y, 1)
		if y.mode == invalid {
			return
		}
		if !check.complexArg(&y) {
			return
		}

		check.convertUntyped(x, y.typ)
		if x.mode == invalid {
			return
		}
		check.convertUntyped(&y, x.typ)
		if y.mode == invalid {
			return
		}

		if !IsIdentical(x.typ, y.typ) {
			check.invalidArg(x.pos(), "mismatched types %s and %s", x.typ, y.typ)
			return
		}

		if x.mode == constant && y.mode == constant {
			x.val = exact.BinaryOp(x.val, token.ADD, exact.MakeImag(y.val))
		} else {
			x.mode = value
		}

		realT := x.typ
		complexT := Typ[Invalid]
		switch realT.Underlying().(*Basic).Kind {
		case Float32:
			complexT = Typ[Complex64]
		case Float64:
			complexT = Typ[Complex128]
		case UntypedInt, UntypedRune, UntypedFloat:
			if x.mode == constant {
				realT = defaultType(realT).(*Basic)
				complexT = Typ[UntypedComplex]
			} else {
				// untyped but not constant; probably because one
				// operand is a non-constant shift of untyped lhs
				realT = Typ[Float64]
				complexT = Typ[Complex128]
			}
		default:
			check.invalidArg(x.pos(), "float32 or float64 arguments expected")
			return
		}

		x.typ = complexT
		if check.Types != nil && x.mode != constant {
			check.recordBuiltinType(call.Fun, makeSig(complexT, realT, realT))
		}

		if x.mode != constant {
			// The arguments have now their final types, which at run-
			// time will be materialized. Update the expression trees.
			// If the current types are untyped, the materialized type
			// is the respective default type.
			// (If the result is constant, the arguments are never
			// materialized and there is nothing to do.)
			check.updateExprType(x.expr, realT, true)
			check.updateExprType(y.expr, realT, true)
		}

	case _Copy:
		// copy(x, y []T) int
		var dst Type
		if t, _ := x.typ.Underlying().(*Slice); t != nil {
			dst = t.Elem
		}

		var y operand
		arg(&y, 1)
		if y.mode == invalid {
			return
		}
		var src Type
		switch t := y.typ.Underlying().(type) {
		case *Basic:
			if isString(y.typ) {
				src = universeByte
			}
		case *Slice:
			src = t.Elem
		}

		if dst == nil || src == nil {
			check.invalidArg(x.pos(), "copy expects slice arguments; found %s and %s", x, &y)
			return
		}

		if !IsIdentical(dst, src) {
			check.invalidArg(x.pos(), "arguments to copy %s and %s have different element types %s and %s", x, &y, dst, src)
			return
		}

		x.mode = value
		x.typ = Typ[Int]
		if check.Types != nil {
			S := NewSlice(dst)
			check.recordBuiltinType(call.Fun, makeSig(x.typ, S, S))
		}

	case _Delete:
		// delete(m, k)
		m, _ := x.typ.Underlying().(*Map)
		if m == nil {
			check.invalidArg(x.pos(), "%s is not a map", x)
			return
		}
		arg(x, 1) // k
		if x.mode == invalid {
			return
		}

		if !x.isAssignableTo(check.conf, m.Key) {
			check.invalidArg(x.pos(), "%s is not assignable to %s", x, m.Key)
			return
		}

		x.mode = novalue
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, makeSig(nil, m, m.Key))
		}

	case _Imag, _Real:
		// imag(complexT) realT
		// real(complexT) realT
		if !isComplex(x.typ) {
			check.invalidArg(x.pos(), "%s must be a complex number", x)
			return
		}
		if x.mode == constant {
			if id == _Real {
				x.val = exact.Real(x.val)
			} else {
				x.val = exact.Imag(x.val)
			}
		} else {
			x.mode = value
		}
		var k BasicKind
		switch x.typ.Underlying().(*Basic).Kind {
		case Complex64:
			k = Float32
		case Complex128:
			k = Float64
		case UntypedComplex:
			k = UntypedFloat
		default:
			unreachable()
		}

		if check.Types != nil && x.mode != constant {
			check.recordBuiltinType(call.Fun, makeSig(Typ[k], x.typ))
		}
		x.typ = Typ[k]

	case _Make:
		// make(T, n)
		// make(T, n, m)
		// (no argument evaluated yet)
		arg0 := call.Args[0]
		T := check.typ(arg0, nil, false)
		if T == Typ[Invalid] {
			return
		}
		var min int // minimum number of arguments
		switch T.Underlying().(type) {
		case *Slice:
			min = 2
		case *Map, *Chan:
			min = 1
		default:
			check.invalidArg(arg0.Pos(), "cannot make %s; type must be slice, map, or channel", arg0)
			return
		}
		if nargs < min || min+1 < nargs {
			check.errorf(call.Pos(), "%s expects %d or %d arguments; found %d", call, min, min+1, nargs)
			return
		}
		var sizes []int64 // constant integer arguments, if any
		for _, arg := range call.Args[1:] {
			if s, ok := check.index(arg, -1); ok && s >= 0 {
				sizes = append(sizes, s)
			}
		}
		if len(sizes) == 2 && sizes[0] > sizes[1] {
			check.invalidArg(call.Args[1].Pos(), "length and capacity swapped")
			// safe to continue
		}
		x.mode = variable
		x.typ = T
		if check.Types != nil {
			params := [...]Type{T, Typ[Int], Typ[Int]}
			check.recordBuiltinType(call.Fun, makeSig(x.typ, params[:1+len(sizes)]...))
		}

	case _New:
		// new(T)
		// (no argument evaluated yet)
		T := check.typ(call.Args[0], nil, false)
		if T == Typ[Invalid] {
			return
		}

		x.mode = variable
		x.typ = &Pointer{Elem: T}
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, makeSig(x.typ, T))
		}

	case _Panic:
		// panic(x)
		T := new(Interface)
		if !check.assignment(x, T) {
			assert(x.mode == invalid)
			return
		}

		x.mode = novalue
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, makeSig(nil, T))
		}

	case _Print, _Println:
		// print(x, y, ...)
		// println(x, y, ...)
		var params []Type
		if nargs > 0 {
			params = make([]Type, nargs)
			for i := 0; i < nargs; i++ {
				if i > 0 {
					arg(x, i) // first argument already evaluated
				}
				if !check.assignment(x, nil) {
					assert(x.mode == invalid)
					return
				}
				params[i] = x.typ
			}
		}

		x.mode = novalue
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, makeSig(nil, params...))
		}

	case _Recover:
		// recover() interface{}
		x.mode = value
		x.typ = new(Interface)
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, makeSig(x.typ))
		}

	case _Alignof:
		// unsafe.Alignof(x T) uintptr
		if !check.assignment(x, nil) {
			assert(x.mode == invalid)
			return
		}

		x.mode = constant
		x.val = exact.MakeInt64(check.conf.alignof(x.typ))
		x.typ = Typ[Uintptr]
		// result is constant - no need to record signature

	case _Offsetof:
		// unsafe.Offsetof(x T) uintptr, where x must be a selector
		// (no argument evaluated yet)
		arg0 := call.Args[0]
		selx, _ := unparen(arg0).(*ast.SelectorExpr)
		if selx == nil {
			check.invalidArg(arg0.Pos(), "%s is not a selector expression", arg0)
			check.rawExpr(x, arg0, nil) // evaluate to avoid spurious "declared but not used" errors
			return
		}
		check.expr(x, selx.X)
		if x.mode == invalid {
			return
		}
		base := derefStructPtr(x.typ)
		sel := selx.Sel.Name
		obj, index, indirect := LookupFieldOrMethod(base, check.pkg, sel)
		switch obj.(type) {
		case nil:
			check.invalidArg(x.pos(), "%s has no single field %s", base, sel)
			return
		case *Func:
			check.invalidArg(arg0.Pos(), "%s is a method value", arg0)
			return
		}
		if indirect {
			check.invalidArg(x.pos(), "field %s is embedded via a pointer in %s", sel, base)
			return
		}

		// TODO(gri) Should we pass x.typ instead of base (and indirect report if derefStructPtr indirected)?
		check.recordSelection(selx, FieldVal, base, obj, index, false)

		offs := check.conf.offsetof(base, index)
		x.mode = constant
		x.val = exact.MakeInt64(offs)
		x.typ = Typ[Uintptr]
		// result is constant - no need to record signature

	case _Sizeof:
		// unsafe.Sizeof(x T) uintptr
		if !check.assignment(x, nil) {
			assert(x.mode == invalid)
			return
		}

		x.mode = constant
		x.val = exact.MakeInt64(check.conf.sizeof(x.typ))
		x.typ = Typ[Uintptr]
		// result is constant - no need to record signature

	case _Assert:
		// assert(pred) causes a typechecker error if pred is false.
		// The result of assert is the value of pred if there is no error.
		// Note: assert is only available in self-test mode.
		if x.mode != constant || !isBoolean(x.typ) {
			check.invalidArg(x.pos(), "%s is not a boolean constant", x)
			return
		}
		if x.val.Kind() != exact.Bool {
			check.errorf(x.pos(), "internal error: value of %s should be a boolean constant", x)
			return
		}
		if !exact.BoolVal(x.val) {
			check.errorf(call.Pos(), "%s failed", call)
			// compile-time assertion failure - safe to continue
		}
		// result is constant - no need to record signature

	case _Trace:
		// trace(x, y, z, ...) dumps the positions, expressions, and
		// values of its arguments. The result of trace is the value
		// of the first argument.
		// Note: trace is only available in self-test mode.
		// (no argument evaluated yet)
		if nargs == 0 {
			check.dump("%s: trace() without arguments", call.Pos())
			x.mode = novalue
			break
		}
		var t operand
		x1 := x
		for _, arg := range call.Args {
			check.rawExpr(x1, arg, nil) // permit trace for types, e.g.: new(trace(T))
			check.dump("%s: %s", x1.pos(), x1)
			x1 = &t // use incoming x only for first argument
		}
		// trace is only available in test mode - no need to record signature

	default:
		unreachable()
	}

	return true
}
Exemple #2
0
// isRepresentableConst reports whether x can be represented as
// value of the given basic type kind and for the configuration
// provided (only needed for int/uint sizes).
//
// If rounded != nil, *rounded is set to the rounded value of x for
// representable floating-point values; it is left alone otherwise.
// It is ok to provide the addressof the first argument for rounded.
func isRepresentableConst(x exact.Value, conf *Config, as BasicKind, rounded *exact.Value) bool {
	switch x.Kind() {
	case exact.Unknown:
		return true

	case exact.Bool:
		return as == Bool || as == UntypedBool

	case exact.Int:
		if x, ok := exact.Int64Val(x); ok {
			switch as {
			case Int:
				var s = uint(conf.sizeof(Typ[as])) * 8
				return int64(-1)<<(s-1) <= x && x <= int64(1)<<(s-1)-1
			case Int8:
				const s = 8
				return -1<<(s-1) <= x && x <= 1<<(s-1)-1
			case Int16:
				const s = 16
				return -1<<(s-1) <= x && x <= 1<<(s-1)-1
			case Int32:
				const s = 32
				return -1<<(s-1) <= x && x <= 1<<(s-1)-1
			case Int64:
				return true
			case Uint, Uintptr:
				if s := uint(conf.sizeof(Typ[as])) * 8; s < 64 {
					return 0 <= x && x <= int64(1)<<s-1
				}
				return 0 <= x
			case Uint8:
				const s = 8
				return 0 <= x && x <= 1<<s-1
			case Uint16:
				const s = 16
				return 0 <= x && x <= 1<<s-1
			case Uint32:
				const s = 32
				return 0 <= x && x <= 1<<s-1
			case Uint64:
				return 0 <= x
			case Float32, Float64, Complex64, Complex128,
				UntypedInt, UntypedFloat, UntypedComplex:
				return true
			}
		}

		n := exact.BitLen(x)
		switch as {
		case Uint, Uintptr:
			var s = uint(conf.sizeof(Typ[as])) * 8
			return exact.Sign(x) >= 0 && n <= int(s)
		case Uint64:
			return exact.Sign(x) >= 0 && n <= 64
		case Float32, Complex64:
			if rounded == nil {
				return fitsFloat32(x)
			}
			r := roundFloat32(x)
			if r != nil {
				*rounded = r
				return true
			}
		case Float64, Complex128:
			if rounded == nil {
				return fitsFloat64(x)
			}
			r := roundFloat64(x)
			if r != nil {
				*rounded = r
				return true
			}
		case UntypedInt, UntypedFloat, UntypedComplex:
			return true
		}

	case exact.Float:
		switch as {
		case Float32, Complex64:
			if rounded == nil {
				return fitsFloat32(x)
			}
			r := roundFloat32(x)
			if r != nil {
				*rounded = r
				return true
			}
		case Float64, Complex128:
			if rounded == nil {
				return fitsFloat64(x)
			}
			r := roundFloat64(x)
			if r != nil {
				*rounded = r
				return true
			}
		case UntypedFloat, UntypedComplex:
			return true
		}

	case exact.Complex:
		switch as {
		case Complex64:
			if rounded == nil {
				return fitsFloat32(exact.Real(x)) && fitsFloat32(exact.Imag(x))
			}
			re := roundFloat32(exact.Real(x))
			im := roundFloat32(exact.Imag(x))
			if re != nil && im != nil {
				*rounded = exact.BinaryOp(re, token.ADD, exact.MakeImag(im))
				return true
			}
		case Complex128:
			if rounded == nil {
				return fitsFloat64(exact.Real(x)) && fitsFloat64(exact.Imag(x))
			}
			re := roundFloat64(exact.Real(x))
			im := roundFloat64(exact.Imag(x))
			if re != nil && im != nil {
				*rounded = exact.BinaryOp(re, token.ADD, exact.MakeImag(im))
				return true
			}
		case UntypedComplex:
			return true
		}

	case exact.String:
		return as == String || as == UntypedString

	default:
		unreachable()
	}

	return false
}