func TestGetServices(t *testing.T) {

	db, err := openDB()

	defer db.Close()

	svc := steward.Service{ID: -1, Name: "lol", Port: 10,
		CheckerPath: "/test", UDP: false}

	const services_amount int = 5

	for i := 0; i < services_amount; i++ {
		svc.Port = i
		err = steward.AddService(db.db, svc)
	}

	services, err := steward.GetServices(db.db)
	if err != nil {
		log.Fatalln("Get services fail:", err)
	}

	if len(services) != services_amount {
		log.Fatalln("Get services moar than add")
	}

	for i := 0; i < len(services); i++ {
		svc.ID = i + 1
		svc.Port = i
		if services[i] != svc {
			log.Fatalln("Get service", services[i], "instead", svc)
		}
	}
}
Exemple #2
0
// CollectLastResult returns actual scoreboard
func CollectLastResult(db *sql.DB) (r Result, err error) {

	teams, err := steward.GetTeams(db)
	if err != nil {
		return
	}

	services, err := steward.GetServices(db)
	if err != nil {
		return
	}

	for _, svc := range services {
		r.Services = append(r.Services, svc.Name)
	}

	for _, team := range teams {

		tr, err := collectTeamResult(db, team, services)
		if err != nil {
			return r, err
		}

		r.Teams = append(r.Teams, tr)
	}

	return
}
Exemple #3
0
// NewGame create new Game object
func NewGame(db *sql.DB, priv *rsa.PrivateKey, roundLen time.Duration,
	timeout time.Duration) (g Game, err error) {

	g.priv = priv
	g.roundLen = roundLen
	g.timeout = timeout
	g.db = db

	rand.Seed(time.Now().UnixNano())

	g.teams, err = steward.GetTeams(g.db)
	if err != nil {
		return
	}

	g.services, err = steward.GetServices(g.db)
	if err != nil {
		return
	}

	return
}
func TestCountRound(*testing.T) {

	db, err := openDB()
	if err != nil {
		log.Fatalln("Open database failed:", err)
	}

	defer db.Close()

	fillTestTeams(db.db)

	fillTestServices(db.db)

	priv, err := vexillary.GenerateKey()
	if err != nil {
		log.Fatalln("Generate key failed:", err)
	}

	round, err := steward.NewRound(db.db, time.Minute)
	if err != nil {
		log.Fatalln("Create new round failed:", err)
	}

	teams, err := steward.GetTeams(db.db)
	if err != nil {
		log.Fatalln("Get teams failed:", err)
	}

	services, err := steward.GetServices(db.db)
	if err != nil {
		log.Fatalln("Get services failed:", err)
	}

	flags := make([]string, 0)

	for _, team := range teams {
		for _, svc := range services {

			flag, err := vexillary.GenerateFlag(priv)
			if err != nil {
				log.Fatalln("Generate flag failed:", err)
			}

			flags = append(flags, flag)

			flg := steward.Flag{ID: -1, Flag: flag, Round: round,
				TeamID: team.ID, ServiceID: svc.ID, Cred: ""}

			err = steward.AddFlag(db.db, flg)
			if err != nil {
				log.Fatalln("Add flag to database failed:", err)
			}

			err = steward.PutStatus(db.db, steward.Status{
				Round: round, TeamID: team.ID,
				ServiceID: svc.ID, State: steward.StatusUP})
			if err != nil {
				log.Fatalln("Put status to database failed:", err)
			}
		}
	}

	flag1, err := steward.GetFlagInfo(db.db, flags[2])
	if err != nil {
		log.Fatalln("Get flag info failed:", err)
	}

	err = steward.CaptureFlag(db.db, flag1.ID, teams[2].ID)
	if err != nil {
		log.Fatalln("Capture flag failed:", err)
	}

	flag2, err := steward.GetFlagInfo(db.db, flags[7])
	if err != nil {
		log.Fatalln("Get flag info failed:", err)
	}

	err = steward.CaptureFlag(db.db, flag2.ID, teams[3].ID)
	if err != nil {
		log.Fatalln("Capture flag failed:", err)
	}

	err = counter.CountRound(db.db, round, teams, services)
	if err != nil {
		log.Fatalln("Count round failed:", err)
	}

	res, err := steward.GetRoundResult(db.db, teams[0].ID, round)
	if err != nil || res.AttackScore != 0.0 || res.DefenceScore != 1.75 {
		log.Fatalln("Invalid result:", res)
	}

	res, err = steward.GetRoundResult(db.db, teams[1].ID, round)
	if err != nil || res.AttackScore != 0.0 || res.DefenceScore != 1.75 {
		log.Fatalln("Invalid result:", res)
	}

	res, err = steward.GetRoundResult(db.db, teams[2].ID, round)
	if err != nil || res.AttackScore != 0.25 || res.DefenceScore != 2.0 {
		log.Fatalln("Invalid result:", res)
	}

	res, err = steward.GetRoundResult(db.db, teams[3].ID, round)
	if err != nil || res.AttackScore != 0.25 || res.DefenceScore != 2.0 {
		log.Fatalln("Invalid result:", res)
	}

}
func TestFlagsWork(t *testing.T) {

	db, err := openDB()
	if err != nil {
		log.Fatalln("Open database failed:", err)
	}

	defer db.Close()

	min_port_num := 1024
	max_port_num := 65535

	rand.Seed(time.Now().UnixNano())

	port := min_port_num + rand.Intn(max_port_num-min_port_num)

	log.Println("Use port", port)

	service := newDummyService("python-api/dummy_service.py", port)
	service.Stop() // if already run

	priv, err := vexillary.GenerateKey()
	if err != nil {
		log.Fatalln("Generate key failed:", err)
	}

	fillTestTeams(db.db)

	checker_path := "python-api/dummy_checker.py"

	for _, service := range []string{"Foo", "Bar", "Baz"} {

		err = steward.AddService(db.db,
			steward.Service{ID: -1, Name: service, Port: port,
				CheckerPath: checker_path, UDP: false})
		if err != nil {
			log.Fatalln("Add service failed:", err)
		}
	}

	round, err := steward.NewRound(db.db, time.Minute)
	if err != nil {
		log.Fatalln("Create new round failed:", err)
	}

	teams, err := steward.GetTeams(db.db)
	if err != nil {
		log.Fatalln("Get teams failed:", err)
	}

	services, err := steward.GetServices(db.db)
	if err != nil {
		log.Fatalln("Get services failed:", err)
	}

	err = checker.PutFlags(db.db, priv, round, teams, services)
	if err != nil {
		log.Fatalln("Put flags failed:", err)
	}

	// No services -> all down
	checkServicesStatus(db.db, round, teams, services, steward.StatusDown)

	// Start service
	service.Start()

	time.Sleep(time.Second)

	service.BrokeLogic()

	err = checker.PutFlags(db.db, priv, round, teams, services)
	if err != nil {
		log.Fatalln("Put flags failed:", err)
	}

	checkServicesStatus(db.db, round, teams, services, steward.StatusMumble)

	service.RestoreLogic()

	time.Sleep(time.Second)

	round, err = steward.NewRound(db.db, time.Minute)
	if err != nil {
		log.Fatalln("Create new round failed:", err)
	}

	log.Println("Put flags to correct service...")

	err = checker.PutFlags(db.db, priv, round, teams, services)
	if err != nil {
		log.Fatalln("Put flags failed:", err)
	}

	checkServicesStatus(db.db, round, teams, services, steward.StatusUP)

	log.Println("Check flags of correct service...")

	err = checker.CheckFlags(db.db, round, teams, services)
	if err != nil {
		log.Fatalln("Check flags failed:", err)
	}

	checkServicesStatus(db.db, round, teams, services, steward.StatusUP)

	service.ClearFlags()

	log.Println("Check flags of service with removed flags...")

	err = checker.CheckFlags(db.db, round, teams, services)
	if err != nil {
		log.Fatalln("Check flags failed:", err)
	}

	checkServicesStatus(db.db, round, teams, services, steward.StatusCorrupt)

	log.Println("Stop service...")
	service.Stop()

	log.Println("Check flags of stopped service...")

	err = checker.CheckFlags(db.db, round, teams, services)
	if err != nil {
		log.Fatalln("Check flags failed:", err)
	}

	checkServicesStatus(db.db, round, teams, services, steward.StatusDown)
}