// ActionFinish captures the structured output of an action. func (st *State) ActionFinish(tag names.ActionTag, status string, results map[string]interface{}, message string) error { var outcome params.ErrorResults args := params.ActionExecutionResults{ Results: []params.ActionExecutionResult{ { ActionTag: tag.String(), Status: status, Results: results, Message: message, }, }, } err := st.facade.FacadeCall("FinishActions", args, &outcome) if err != nil { return err } if len(outcome.Results) != 1 { return fmt.Errorf("expected 1 result, got %d", len(outcome.Results)) } result := outcome.Results[0] if result.Error != nil { return result.Error } return nil }
// getOneAction retrieves a single Action from the state server. func (st *State) getOneAction(tag *names.ActionTag) (params.ActionsQueryResult, error) { nothing := params.ActionsQueryResult{} args := params.Entities{ Entities: []params.Entity{ {Tag: tag.String()}, }, } var results params.ActionsQueryResults err := st.facade.FacadeCall("Actions", args, &results) if err != nil { return nothing, err } if len(results.Results) > 1 { return nothing, fmt.Errorf("expected only 1 action query result, got %d", len(results.Results)) } // handle server errors result := results.Results[0] if err := result.Error; err != nil { return nothing, err } return result, nil }
// ActionBegin marks an action as running. func (c *Client) ActionBegin(tag names.ActionTag) error { var results params.ErrorResults args := params.Entities{ Entities: []params.Entity{{Tag: tag.String()}}, } err := c.facade.FacadeCall("BeginActions", args, &results) if err != nil { return errors.Trace(err) } return results.OneError() }
// ActionFinish captures the structured output of an action. func (c *Client) ActionFinish(tag names.ActionTag, status string, actionResults map[string]interface{}, message string) error { var results params.ErrorResults args := params.ActionExecutionResults{ Results: []params.ActionExecutionResult{{ ActionTag: tag.String(), Status: status, Results: actionResults, Message: message, }}, } err := c.facade.FacadeCall("FinishActions", args, &results) if err != nil { return errors.Trace(err) } return results.OneError() }
// ActionBegin marks an action as running. func (st *State) ActionBegin(tag names.ActionTag) error { var outcome params.ErrorResults args := params.Entities{ Entities: []params.Entity{ {Tag: tag.String()}, }, } err := st.facade.FacadeCall("BeginActions", args, &outcome) if err != nil { return err } if len(outcome.Results) != 1 { return fmt.Errorf("expected 1 result, got %d", len(outcome.Results)) } result := outcome.Results[0] if result.Error != nil { return result.Error } return nil }
func (c *Client) getOneAction(tag names.ActionTag) (params.ActionResult, error) { nothing := params.ActionResult{} args := params.Entities{ Entities: []params.Entity{{Tag: tag.String()}}, } var results params.ActionResults err := c.facade.FacadeCall("Actions", args, &results) if err != nil { return nothing, errors.Trace(err) } if len(results.Results) > 1 { return nothing, errors.Errorf("expected only 1 action query result, got %d", len(results.Results)) } result := results.Results[0] if result.Error != nil { return nothing, errors.Trace(result.Error) } return result, nil }
// ActionFail captures the action tag and error of a failed action. func (st *State) ActionFail(tag names.ActionTag, err string) error { var result params.BoolResult args := params.ActionResult{ActionTag: tag.String(), Message: err, Failed: true} return st.facade.FacadeCall("ActionFinish", args, &result) }
// ActionComplete captures the structured output of an action. func (st *State) ActionComplete(tag names.ActionTag, results map[string]interface{}) error { var result params.BoolResult args := params.ActionResult{ActionTag: tag.String(), Results: results} return st.facade.FacadeCall("ActionFinish", args, &result) }
func (st *State) ActionFail(tag names.ActionTag, errorMessage string) error { var result params.BoolResult args := params.ActionResult{ActionTag: tag.String(), Output: errorMessage} return st.call("ActionFail", args, &result) }
func (st *State) ActionComplete(tag names.ActionTag, output string) error { var result params.BoolResult args := params.ActionResult{ActionTag: tag.String(), Output: output} return st.call("ActionComplete", args, &result) }