func (mw *MyWindow) init() (err error) { mw.SetMinimizeBox(true) mw.SetMaximizeBox(false) mw.SetFixedSize(true) mw.MainWindow, _ = walk.NewMainWindow() succeeded := false defer func() { if !succeeded { mw.Dispose() } }() mw.SetClientSize(walk.Size{260, 160}) mw.SetTitle("主窗体") mw.ui.SecTitileLb, _ = walk.NewLabel(mw) mw.ui.SecTitileLb.SetText("子窗体:") mw.ui.SecTitileLb.SetBounds(walk.Rectangle{10, 50, 50, 20}) mw.ui.SecTitileLe, _ = walk.NewLineEdit(mw) mw.ui.SecTitileLe.SetBounds(walk.Rectangle{60, 50, 160, 20}) mw.ui.SecTitileLe.SetWidth(150) mw.ui.CreateBtn, _ = walk.NewPushButton(mw) mw.ui.CreateBtn.SetText("生成子窗体") mw.ui.CreateBtn.SetBounds(walk.Rectangle{90, 100, 75, 25}) succeeded = true return nil }
func (pb PushButton) Create(builder *Builder) error { w, err := walk.NewPushButton(builder.Parent()) if err != nil { return err } return builder.InitWidget(pb, w, func() error { if err := w.SetImage(pb.Image); err != nil { return err } if err := w.SetImageAboveText(pb.ImageAboveText); err != nil { return err } if pb.OnClicked != nil { w.Clicked().Attach(pb.OnClicked) } if pb.AssignTo != nil { *pb.AssignTo = w } return nil }) }
func (pb PushButton) Create(builder *Builder) error { w, err := walk.NewPushButton(builder.Parent()) if err != nil { return err } return builder.InitWidget(pb, w, func() error { img := pb.Image if s, ok := img.(string); ok { var err error if img, err = walk.NewImageFromFile(s); err != nil { return err } } if img != nil { if err := w.SetImage(img.(walk.Image)); err != nil { return err } } if err := w.SetImageAboveText(pb.ImageAboveText); err != nil { return err } if pb.OnClicked != nil { w.Clicked().Attach(pb.OnClicked) } if pb.AssignTo != nil { *pb.AssignTo = w } return nil }) }
func main() { walk.Initialize(walk.InitParams{PanicOnError: true}) defer walk.Shutdown() mainWnd, err := walk.NewMainWindow() if err != nil { return } mw := &MainWindow{MainWindow: mainWnd} mw.SetTitle("SocketIm Example") button1, _ := walk.NewPushButton(mw) button1.SetText("start port 8000") button1.SetX(10) button1.SetY(10) button1.SetWidth(100) button1.SetHeight(30) button1.Clicked().Attach(func() { go NewTalkWindow(mw, 8000, 8001) button1.SetEnabled(false) }) button2, _ := walk.NewPushButton(mw) button2.SetText("start port 8001") button2.SetX(10) button2.SetY(60) button2.SetWidth(100) button2.SetHeight(30) button2.Clicked().Attach(func() { go NewTalkWindow(mw, 8001, 8000) button2.SetEnabled(false) }) mw.SetSize(walk.Size{120, 150}) mw.Show() mw.Run() }
func NewButton(parent walk.Container, text string, width, height, x, y int) *Button { b := new(Button) b.PushButton, _ = walk.NewPushButton(parent) size := walk.Size{width, height} b.SetSize(size) b.SetMinMaxSize(size, size) b.SetY(y) b.SetX(x) b.SetText(text) return b }
func NewLoginWindow() { walk.SetPanicOnError(true) myWindow, _ := walk.NewMainWindow() mw := &LoginWindow{MainWindow: myWindow} //mw.SetLayout(walk.NewVBoxLayout()) mw.SetTitle("nsq client") userLabel, _ := walk.NewLabel(mw) userLabel.SetText("用户名:") userLabel.SetX(20) userLabel.SetY(10) userLabel.SetSize(walk.Size{40, 20}) userEdit, _ := walk.NewLineEdit(mw) userEdit.SetReadOnly(false) userEdit.SetX(70) userEdit.SetY(10) userEdit.SetSize(walk.Size{200, 20}) userEdit.KeyDown().Attach(mw.onKeyDown) mw.userEdit = userEdit pwdLabel, _ := walk.NewLabel(mw) pwdLabel.SetText("密码:") pwdLabel.SetX(20) pwdLabel.SetY(40) pwdLabel.SetSize(walk.Size{40, 20}) pwdEdit, _ := walk.NewLineEdit(mw) pwdEdit.SetReadOnly(false) pwdEdit.SetX(70) pwdEdit.SetY(40) pwdEdit.SetSize(walk.Size{200, 20}) pwdEdit.KeyDown().Attach(mw.onKeyDown) mw.pwdEdit = pwdEdit loginBtn, _ := walk.NewPushButton(mw) loginBtn.SetText("登陆") loginBtn.SetX(120) loginBtn.SetY(70) loginBtn.SetSize(walk.Size{60, 30}) loginBtn.Clicked().Attach(mw.loginBtn_OnClick) mw.loginBtn = loginBtn mw.Show() mw.userEdit.SetFocus() mw.SetMinMaxSize(walk.Size{300, 150}, walk.Size{}) mw.SetSize(walk.Size{300, 150}) mw.Run() os.Exit(0) }
func NewMyPushButton(parent walk.Container) (*MyPushButton, error) { pb, err := walk.NewPushButton(parent) if err != nil { return nil, err } mpb := &MyPushButton{pb} if err := walk.InitWrapperWidget(mpb); err != nil { return nil, err } return mpb, nil }
func NewPairChatWindow(_usr, _partner User) { walk.SetPanicOnError(true) myWindow, _ := walk.NewMainWindow() mw := &PairChatWindow{ MainWindow: myWindow, usr: _usr, partner: _partner, msgChan: make(chan *NsqMsg, 1), } mw.SetTitle(fmt.Sprintf("与%s私聊", _partner.Nick)) msgEdit, _ := walk.NewTextEdit(mw) mw.msgEdit = msgEdit mw.msgEdit.SetSize(walk.Size{530, 100}) mw.msgEdit.SetX(10) mw.msgEdit.SetY(360) mw.msgEdit.SetReadOnly(false) chatView, _ := NewChatMsgView(mw) mw.chatView = chatView mw.chatView.SetSize(walk.Size{530, 350}) mw.chatView.SetX(10) mw.chatView.SetY(5) sendBtn, _ := walk.NewPushButton(mw) mw.sendBtn = sendBtn mw.sendBtn.SetText("发送") mw.sendBtn.SetX(480) mw.sendBtn.SetY(470) mw.sendBtn.SetSize(walk.Size{60, 30}) mw.sendBtn.Clicked().Attach(mw.sendBtn_OnClick) mw.MainWindow.Show() mw.msgEdit.SetFocus() mw.SetMinMaxSize(walk.Size{565, 550}, walk.Size{565, 550}) mw.SetSize(walk.Size{565, 550}) pairChatMgr.register(mw.partner.Id, mw.msgChan) go mw.msgRouter() mw.MainWindow.Run() pairChatMgr.unregister(mw.partner.Id) }
func main() { walk.Initialize(walk.InitParams{PanicOnError: true}) defer walk.Shutdown() myWindow, _ := walk.NewMainWindow() myWindow.SetLayout(walk.NewVBoxLayout()) myWindow.SetTitle("Go GUI example") myButton1, _ := walk.NewPushButton(myWindow) myButton1.SetText("XXXX") lb, _ := walk.NewListBox(myWindow) em := NewEnvModel() for _, env := range os.Environ() { i := strings.Index(env, "=") if i == 0 { continue } varName := env[0:i] value := env[i+1:] envItem := EnvItem{varName, value} em.envItems = append(em.envItems, envItem) } fmt.Println("The len of Model", em.ItemCount()) lb.SetModel(em) lb.CurrentIndexChanged().Attach(func() { if curVar, ok := em.Value(lb.CurrentIndex()).(string); ok { myButton1.SetText(curVar) fmt.Println("CurrentIndex:", lb.CurrentIndex()) fmt.Println("CurrentEnvVarName:", curVar) } }) lb.DblClicked().Attach(func() { value := em.envItems[lb.CurrentIndex()].value walk.MsgBox(myWindow, "About", value, walk.MsgBoxOK|walk.MsgBoxIconInformation) }) myWindow.Show() myWindow.SetMinMaxSize(walk.Size{320, 240}, walk.Size{}) myWindow.SetSize(walk.Size{400, 500}) myWindow.Run() }
func NewTalkWindow(mv *MainWindow, listenPort int, sendPort int) { walk.Initialize(walk.InitParams{PanicOnError: true}) defer walk.Shutdown() talkWnd, err := walk.NewMainWindow() if err != nil { return } tw := &TalkWindow{MainWindow: talkWnd, ListenPort: listenPort, SendPort: sendPort} tw.SetTitle("I'm listing in" + strconv.Itoa(tw.ListenPort)) tw.ShowText, _ = walk.NewTextEdit(tw) tw.ShowText.SetX(10) tw.ShowText.SetY(10) tw.ShowText.SetWidth(280) tw.ShowText.SetHeight(300) tw.ShowText.SetReadOnly(true) tw.SendText, _ = walk.NewTextEdit(tw) tw.SendText.SetX(10) tw.SendText.SetY(320) tw.SendText.SetWidth(200) tw.SendText.SetHeight(30) button1, _ := walk.NewPushButton(tw) button1.SetText("发送") button1.SetX(220) button1.SetY(320) button1.SetWidth(70) button1.SetHeight(30) button1.Clicked().Attach(func() { tw.Send() }) tw.SetSize(walk.Size{320, 400}) tw.Show() go tw.Listen() tw.Run() }
func main() { walk.Initialize(walk.InitParams{PanicOnError: true}) defer walk.Shutdown() rand.Seed(time.Now().UnixNano()) mainWnd, _ := walk.NewMainWindow() mw := &MainWindow{ MainWindow: mainWnd, model: NewFooModel(), } mw.SetLayout(walk.NewVBoxLayout()) mw.SetTitle("Walk TableView Example") resetRowsButton, _ := walk.NewPushButton(mw) resetRowsButton.SetText("Reset Rows") resetRowsButton.Clicked().Attach(func() { // Get some fresh data. mw.model.ResetRows() }) tableView, _ := walk.NewTableView(mw) tableView.SetAlternatingRowBGColor(walk.RGB(255, 255, 224)) tableView.SetReorderColumnsEnabled(true) // Everybody loves check boxes. tableView.SetCheckBoxes(true) // Don't forget to set the model. tableView.SetModel(mw.model) mw.SetMinMaxSize(walk.Size{320, 240}, walk.Size{}) mw.SetSize(walk.Size{800, 600}) mw.Show() mw.Run() }
func (pb PushButton) Create(parent walk.Container) error { w, err := walk.NewPushButton(parent) if err != nil { return err } return InitWidget(pb, w, func() error { if err := w.SetText(pb.Text); err != nil { return err } if pb.OnClicked != nil { w.Clicked().Attach(pb.OnClicked) } if pb.AssignTo != nil { *pb.AssignTo = w } return nil }) }
func (mw *MainWindow) initPoseInfo() { if modelItem == nil { return } model := modelItem.img if model == nil { return } // Get the pose count poseCnt := 1 x := model.Bounds().Min.X y := model.Bounds().Min.Y w := model.Bounds().Dx() h := model.Bounds().Dy() for i := 2; i < POSE_CNT_MAX; i++ { sh := h / i for j := 1; j < i; j++ { beginY := sh * j // Erase the boundary by 1 pix to handel the neighbor pix for z := 1; z < w-1; z++ { _, _, _, a := model.At(x+z, y+beginY).RGBA() if a != 0 { _, _, _, la := model.At(x+z-1, y+beginY).RGBA() _, _, _, ra := model.At(x+z+1, y+beginY).RGBA() _, _, _, ta := model.At(x+z, y+beginY-1).RGBA() _, _, _, da := model.At(x+z, y+beginY+1).RGBA() if la != 0 && ra != 0 && ta != 0 && da != 0 { fmt.Println("Pose alpha:", x+z, y+beginY, a) goto nextPose } } } } poseCnt = i break nextPose: } fmt.Println("Pose count: ", poseCnt) // Init the pose list imageW = w / int(mw.uiFrameCnt.Value()) imageH = h / poseCnt mw.resetImageList() boundary = image.Rect(0, 0, imageW, imageH) tmpBound := boundary // Read all png images for i := 0; i < poseCnt; i++ { for j := 0; j < int(mw.uiFrameCnt.Value()); j++ { deltaX := imageW * j deltaY := imageH * i tmpBound = boundary.Add(image.Point{deltaX, deltaY}) newImg := new(ImageItem) newImg.fname = "" newImg.img = modelItem.img.SubImage(tmpBound).(ImageExt) newImg.bm, _ = walk.NewBitmapFromImage(newImg.img) imgList = append(imgList, newImg) } } } /* func (mw *MainWindow) onUiSetFrameCnt() { if modelItem == nil { return } // imageW = modelItem.img.Bounds().Dx() // imageH = modelItem.img.Bounds().Dy() // poseCnt := mw.getPoseCnt() playPose = int(mw.uiPlayPose.Value()) mw.setImageSize() }*/ func (mw *MainWindow) refreshToolBar(mode int) { mw.uiConvirm.SetEnabled(false) mw.uiComposeAction.SetEnabled(false) mw.uiPoseCnt.SetEnabled(false) mw.mode = mode mw.uiFrameCnt.SetEnabled(false) if mw.mode == MODE_INVALID { return } if mw.mode == MODE_PLAY { return } if mw.mode == MODE_COMPOSE { mw.uiFrameCnt.SetEnabled(true) mw.uiComposeAction.SetEnabled(true) } } func (mw *MainWindow) getPoseInfo() (int, int) { totalFrame := len(imgList) poseCnt := mw.getPoseCnt() if poseCnt >= totalFrame { return 1, totalFrame } if totalFrame%poseCnt != 0 { return 1, totalFrame } return poseCnt, totalFrame / poseCnt } func (mw *MainWindow) composeImg(fullname string) { poseCnt, frame := mw.getPoseInfo() if frame == 0 { return } sw := boundary.Dx() sh := boundary.Dy() + yBoundAdd //var rgba bool _newBound := image.Rect(0, 0, sw*frame, sh*poseCnt) // No need to check the source image type. var result draw.Image firstImg := imgList[0].img switch firstImg.(type) { case *image.RGBA: result = image.NewRGBA(_newBound) case *image.RGBA64: result = image.NewRGBA64(_newBound) case *image.NRGBA: result = image.NewNRGBA(_newBound) case *image.NRGBA64: result = image.NewNRGBA64(_newBound) default: fmt.Println("image type: ", reflect.TypeOf(firstImg)) println("Unsupported image type") return } // Compress to RGBA32, Stride // result := image.NewRGBA(_newBound) // result.Stride = result.Bounds().Dx() singleBound := image.Rect(0, 0, sw, sh) for i, _img := range imgList { _subImg := _img.img.SubImage(boundary) col := i % frame row := i / frame drawBound := singleBound.Add(image.Point{sw * col, sh * row}) draw.Draw(result, drawBound, _subImg, _subImg.Bounds().Min, draw.Src) } // Modify stride // fmt.Println("Stride ", result.Stride) f, err := os.OpenFile(fullname, os.O_RDWR|os.O_CREATE, os.ModePerm) if err != nil { panic(err) return } defer f.Close() f.Truncate(0) // buf := bufio.NewWriterSize(f, 1024 * 1000) buf := bufio.NewWriter(f) png.Encode(buf, result) } func setIcon(ui *walk.Action, fname string) { fpath := "./img/" + fname _, err := os.Stat(fpath) if err != nil { fmt.Println(err) return } img, _ := walk.NewBitmapFromFile(fpath) ui.SetImage(img) } func (mw *MainWindow) initMenu() { fileMenu, _ := walk.NewMenu() fileMenuAction, _ := mw.Menu().Actions().AddMenu(fileMenu) fileMenuAction.SetText("&File") imageList, _ := walk.NewImageList(walk.Size{TB_H, TB_H}, 0) mw.ToolBar().SetImageList(imageList) openAction := walk.NewAction() setIcon(openAction, "open.png") openAction.SetText("&Open") openAction.Triggered().Attach(func() { go mw.openImage(MODE_COMPOSE) }) fileMenu.Actions().Add(openAction) mw.ToolBar().Actions().Add(openAction) /// // Load loadAction := walk.NewAction() setIcon(loadAction, "load.png") loadAction.SetText("&Load") loadAction.Triggered().Attach(func() { mw.openImage(MODE_PLAY) }) fileMenu.Actions().Add(loadAction) mw.ToolBar().Actions().Add(loadAction) helpMenu, _ := walk.NewMenu() helpMenuAction, _ := mw.Menu().Actions().AddMenu(helpMenu) helpMenuAction.SetText("&Help") aboutAction := walk.NewAction() helpMenu.Actions().Add(aboutAction) aboutAction.SetText("&About") aboutAction.Triggered().Attach(func() { walk.MsgBox(mw, "About", "Image composer V0.1\nAuthor:heml", walk.MsgBoxOK|walk.MsgBoxIconInformation) }) // Image operations // Save mw.uiComposeAction = walk.NewAction() setIcon(mw.uiComposeAction, "save.png") mw.uiComposeAction.SetText("&Save") mw.uiComposeAction.Triggered().Attach(func() { mw.saveImage() }) fileMenu.Actions().Add(mw.uiComposeAction) mw.ToolBar().Actions().Add(mw.uiComposeAction) // Exit exitAction := walk.NewAction() exitAction.SetText("E&xit") exitAction.Triggered().Attach(func() { walk.App().Exit(0) }) fileMenu.Actions().Add(exitAction) } func (mw *MainWindow) initCanvas() { for i := 0; i < POSE_CNT_MAX; i++ { iv, _ := selfWidget.NewMyImageView(mw) mw.imageView[i] = iv } } func (mw *MainWindow) initOtherBars() { sp, _ := walk.NewSplitter(mw) sp.SetSize(walk.Size{400, 20}) lab, _ := walk.NewLabel(sp) lab.SetSize(walk.Size{16, 30}) // lab.SetText("Pose") // others mw.uiFrameCnt, _ = walk.NewNumberEdit(sp) //mw.uiFrameCnt.SetSize(walk.Size{42, TB_H}) mw.uiFrameCnt.SetRange(1, 100) mw.uiFrameCnt.SetDecimals(0) mw.uiFrameCnt.SetValue(8) mw.uiFrameCnt.SetEnabled(false) mw.uiFrameCnt.SetToolTipText(ttPlayPose) mw.uiPoseCnt, _ = walk.NewNumberEdit(sp) //mw.uiPoseCnt.SetSize(walk.Size{42, TB_H}) mw.uiPoseCnt.SetRange(1, 100) mw.uiPoseCnt.SetValue(1) mw.uiPoseCnt.SetDecimals(0) mw.uiPoseCnt.SetToolTipText(ttPosCnt) mw.uiAddBoundY, _ = walk.NewNumberEdit(sp) mw.uiAddBoundY.SetRange(1, 1000) mw.uiAddBoundY.SetValue(0) mw.uiAddBoundY.SetDecimals(0) mw.uiAddBoundY.ValueChanged().Attach(func() { yBoundAdd = int(mw.uiAddBoundY.Value()) if yBoundAdd < -imageH { yBoundAdd = -imageH } if yBoundAdd > (imageH - boundary.Max.Y) { yBoundAdd = imageH - boundary.Max.Y } mw.uiAddBoundY.SetValue(float64(yBoundAdd)) mw.setImageSize() }) mw.uiConvirm, _ = walk.NewPushButton(sp) mw.uiConvirm.SetText("OK") mw.uiConvirm.Clicked().Attach(func() { // Get some fresh data. // mw.onUiSetFrameCnt() }) walk.InitWidget(sp, mw, FREEZEIZE_CLASS, winapi.CCS_NORESIZE, winapi.WS_EX_TOOLWINDOW|winapi.WS_EX_WINDOWEDGE) } func newMainWindow() { walk.SetPanicOnError(true) mainWnd, _ := walk.NewMainWindow() mw := &MainWindow{MainWindow: mainWnd} mw.viewGrid = walk.NewGridLayout() mw.SetLayout(mw.viewGrid) mw.viewGrid.SetRowStretchFactor(GRID_CNT, 2) mw.viewGrid.SetColumnStretchFactor(GRID_CNT, 2) mw.viewGrid.SetMargins(walk.Margins{6, 28, 2, 6}) mw.SetTitle("Image composer") mw.initMenu() mw.initOtherBars() mw.initCanvas() mw.SetMinMaxSize(walk.Size{800, 600}, walk.Size{}) mw.SetSize(walk.Size{800, 600}) mw.refreshToolBar(MODE_INVALID) mw.Show() mw.Run() } func init() { walk.MustRegisterWindowClass(FREEZEIZE_CLASS) runtime.GOMAXPROCS(2) screenW = int(winapi.GetSystemMetrics(winapi.SM_CXSCREEN)) screenH = int(winapi.GetSystemMetrics(winapi.SM_CYSCREEN)) } func main() { newMainWindow() }
func (w *MyDialog) init(owner walk.RootWidget) (err error) { if w.Dialog, err = walk.NewDialog(owner); err != nil { return err } succeeded := false defer func() { if !succeeded { w.Dispose() } }() var font *walk.Font if font == nil { font = nil } w.SetName("Dialog") if err := w.SetClientSize(walk.Size{598, 300}); err != nil { return err } if err := w.SetTitle(`Dialog`); err != nil { return err } // noProgressBtn if w.ui.noProgressBtn, err = walk.NewPushButton(w); err != nil { return err } w.ui.noProgressBtn.SetName("noProgressBtn") if err := w.ui.noProgressBtn.SetBounds(walk.Rectangle{40, 60, 161, 23}); err != nil { return err } if err := w.ui.noProgressBtn.SetText(`NoProgress`); err != nil { return err } if err := w.ui.noProgressBtn.SetMinMaxSize(walk.Size{0, 0}, walk.Size{161, 16777215}); err != nil { return err } // indeterminateBtn if w.ui.indeterminateBtn, err = walk.NewPushButton(w); err != nil { return err } w.ui.indeterminateBtn.SetName("indeterminateBtn") if err := w.ui.indeterminateBtn.SetBounds(walk.Rectangle{40, 90, 161, 23}); err != nil { return err } if err := w.ui.indeterminateBtn.SetText(`Indeterminate`); err != nil { return err } if err := w.ui.indeterminateBtn.SetMinMaxSize(walk.Size{0, 0}, walk.Size{161, 16777215}); err != nil { return err } // normalBtn if w.ui.normalBtn, err = walk.NewPushButton(w); err != nil { return err } w.ui.normalBtn.SetName("normalBtn") if err := w.ui.normalBtn.SetBounds(walk.Rectangle{40, 120, 161, 23}); err != nil { return err } if err := w.ui.normalBtn.SetText(`Normal`); err != nil { return err } if err := w.ui.normalBtn.SetMinMaxSize(walk.Size{0, 0}, walk.Size{161, 16777215}); err != nil { return err } // errBtn if w.ui.errBtn, err = walk.NewPushButton(w); err != nil { return err } w.ui.errBtn.SetName("errBtn") if err := w.ui.errBtn.SetBounds(walk.Rectangle{40, 150, 161, 23}); err != nil { return err } if err := w.ui.errBtn.SetText(`Error`); err != nil { return err } // pausedBtn if w.ui.pausedBtn, err = walk.NewPushButton(w); err != nil { return err } w.ui.pausedBtn.SetName("pausedBtn") if err := w.ui.pausedBtn.SetBounds(walk.Rectangle{40, 180, 161, 23}); err != nil { return err } if err := w.ui.pausedBtn.SetText(`Paused`); err != nil { return err } // startBtn if w.ui.startBtn, err = walk.NewPushButton(w); err != nil { return err } w.ui.startBtn.SetName("startBtn") if err := w.ui.startBtn.SetBounds(walk.Rectangle{290, 180, 75, 23}); err != nil { return err } if err := w.ui.startBtn.SetText(`START`); err != nil { return err } // Tab order succeeded = true return nil }
func NewGroupChatWindow(_usr User) { walk.SetPanicOnError(true) myWindow, _ := walk.NewMainWindow() mw := &GroupChatWindow{ MainWindow: myWindow, usr: _usr, usrModel: NewUsrModel(), } mw.SetTitle("简易群聊:" + _usr.Nick) usrList, _ := walk.NewListBox(mw) mw.usrList = usrList mw.usrList.SetModel(mw.usrModel) mw.usrList.SetSize(walk.Size{100, 450}) mw.usrList.SetX(10) mw.usrList.SetY(5) mw.usrList.ItemActivated().Attach(mw.userlist_ItemActivated) mw.usrList.CurrentIndexChanged().Attach(mw.userlist_CurrentIndexChanged) msgEdit, _ := walk.NewTextEdit(mw) mw.msgEdit = msgEdit mw.msgEdit.SetSize(walk.Size{500, 100}) mw.msgEdit.SetX(120) mw.msgEdit.SetY(310) mw.msgEdit.SetReadOnly(false) chatView, _ := NewChatMsgView(mw) mw.chatView = chatView mw.chatView.SetSize(walk.Size{500, 300}) mw.chatView.SetX(120) mw.chatView.SetY(5) sendBtn, _ := walk.NewPushButton(mw) mw.sendBtn = sendBtn mw.sendBtn.SetText("发送") mw.sendBtn.SetX(560) mw.sendBtn.SetY(420) mw.sendBtn.SetSize(walk.Size{60, 30}) mw.sendBtn.Clicked().Attach(mw.sendBtn_OnClick) mw.MainWindow.Show() mw.msgEdit.SetFocus() mw.SetMinMaxSize(walk.Size{645, 500}, walk.Size{645, 500}) mw.SetSize(walk.Size{645, 500}) mw.chatMgr = &ChatMgr{ topic: "imtech", channel: mw.usr.Id, msgChan: make(chan *NsqMsg, 1), } go Receiver.registerMsgHandler(mw.chatMgr) go mw.msgRouter() mw.MainWindow.Run() mw.chatMgr.reader.Stop() Publisher.Stop() pairChatMgr.release() os.Exit(0) }
func (mw *MyWindow) init() (err error) { // 设置最小化 mw.SetMinimizeBox(true) // 禁用最大化 mw.SetMaximizeBox(false) // 设置窗口固定 mw.SetFixedSize(true) // // 设置窗口前置 // mw.SetWindowPos(true) mw.MainWindow, err = walk.NewMainWindow() mw.checkError(err) succeeded := false defer func() { if !succeeded { mw.Dispose() } }() // 设置主窗体大小 err = mw.SetClientSize(walk.Size{700, 560}) mw.checkError(err) // 设置主窗体标题 err = mw.SetTitle("iMan-打包工具 V【" + _VERSION_ + "】") mw.checkError(err) // 设置 mw.ui.SettingMenu, _ = walk.NewMenu() mw.ui.SettingAction = walk.NewMenuAction(mw.ui.SettingMenu) mw.ui.SettingAction.SetText("设置") mw.ui.ServerAction = walk.NewAction() mw.ui.ServerAction.SetText("服务器") mw.ui.SettingMenu.Actions().Add(mw.ui.ServerAction) // 帮助 mw.ui.HelpMenu, _ = walk.NewMenu() mw.ui.HelpAction = walk.NewMenuAction(mw.ui.HelpMenu) mw.ui.HelpAction.SetText("帮助") mw.ui.AboutAction = walk.NewAction() mw.ui.AboutAction.SetText("关于") mw.ui.HelpMenu.Actions().Add(mw.ui.AboutAction) // 菜单配置 mw.Menu().Actions().Add(mw.ui.SettingAction) mw.Menu().Actions().Add(mw.ui.HelpAction) // 设置字体和图标 fountTitle, _ := walk.NewFont("幼圆", 10, walk.FontBold) otherFont, _ := walk.NewFont("幼圆", 10, 0) // 编译服务器IP mw.ui.BuildServerLb, err = walk.NewLabel(mw) mw.checkError(err) mw.ui.BuildServerLb.SetText("编译服务器IP: " + ConfSer.Ip) mw.ui.BuildServerLb.SetFont(otherFont) mw.ui.BuildServerLb.SetBounds(walk.Rectangle{480, 10, 220, 20}) // 开始打包 mw.ui.StartPackingBtn, err = walk.NewPushButton(mw) mw.checkError(err) mw.ui.StartPackingBtn.SetText("开始打包") mw.ui.StartPackingBtn.SetBounds(walk.Rectangle{310, 20, 75, 30}) // 版本配置 mw.ui.VersionGb, err = walk.NewGroupBox(mw) mw.checkError(err) mw.ui.VersionGb.SetTitle("版本配置") mw.ui.VersionGb.SetFont(otherFont) err = mw.ui.VersionGb.SetBounds(walk.Rectangle{10, 60, 330, 260}) mw.checkError(err) // 版本类型 mw.ui.VersionTypeLb, err = walk.NewLabel(mw.ui.VersionGb) mw.checkError(err) mw.ui.VersionTypeLb.SetText("版本类型:") mw.ui.VersionTypeLb.SetFont(fountTitle) mw.ui.VersionTypeLb.SetBounds(walk.Rectangle{10, 20, 70, 25}) // 测试版 mw.ui.VersionTestRadio, err = walk.NewRadioButton(mw.ui.VersionGb) mw.checkError(err) mw.ui.VersionTestRadio.SetText("测试版") mw.ui.VersionTestRadio.SetBounds(walk.Rectangle{110, 20, 60, 25}) mw.ui.VersionTestRadio.SetChecked(true) // 正式版 mw.ui.VersionOffRadio, err = walk.NewRadioButton(mw.ui.VersionGb) mw.checkError(err) mw.ui.VersionOffRadio.SetText("正式版") mw.ui.VersionOffRadio.SetBounds(walk.Rectangle{180, 20, 70, 25}) // 主版本号 mw.ui.MasterVersionLb, err = walk.NewLabel(mw.ui.VersionGb) mw.checkError(err) mw.ui.MasterVersionLb.SetText("主版本号:") mw.ui.MasterVersionLb.SetFont(fountTitle) mw.ui.MasterVersionLb.SetBounds(walk.Rectangle{10, 60, 70, 25}) // 主版本号内容 mw.ui.MasterVersionLe, err = walk.NewLineEdit(mw.ui.VersionGb) mw.checkError(err) mw.ui.MasterVersionLe.SetBounds(walk.Rectangle{110, 60, 60, 25}) // 生成版本号 mw.ui.PackVersionLb, err = walk.NewLabel(mw.ui.VersionGb) mw.checkError(err) mw.ui.PackVersionLb.SetText("生成版本:") mw.ui.PackVersionLb.SetFont(fountTitle) mw.ui.PackVersionLb.SetBounds(walk.Rectangle{10, 100, 70, 25}) // 生成版本号内容 mw.ui.PackVersionLe, err = walk.NewLineEdit(mw.ui.VersionGb) mw.checkError(err) mw.ui.PackVersionLe.SetEnabled(false) mw.ui.PackVersionLe.SetBounds(walk.Rectangle{110, 100, 140, 25}) // PC助手 mw.ui.PcHelperLb, err = walk.NewLabel(mw.ui.VersionGb) mw.checkError(err) mw.ui.PcHelperLb.SetText("PC助手:") mw.ui.PcHelperLb.SetFont(fountTitle) mw.ui.PcHelperLb.SetBounds(walk.Rectangle{10, 140, 70, 25}) // PC助手上传路径 mw.ui.PcHelperLe, err = walk.NewLineEdit(mw.ui.VersionGb) mw.checkError(err) mw.ui.PcHelperLe.SetBounds(walk.Rectangle{110, 140, 150, 25}) // PC助手上传按钮 mw.ui.PcUploadBtn, err = walk.NewPushButton(mw.ui.VersionGb) mw.checkError(err) mw.ui.PcUploadBtn.SetText("上传") mw.ui.PcUploadBtn.SetBounds(walk.Rectangle{270, 140, 50, 25}) // Android助手 mw.ui.AndroidHelperLb, err = walk.NewLabel(mw.ui.VersionGb) mw.checkError(err) mw.ui.AndroidHelperLb.SetText("Android助手:") mw.ui.AndroidHelperLb.SetFont(fountTitle) mw.ui.AndroidHelperLb.SetBounds(walk.Rectangle{10, 180, 100, 25}) // Android助手上传路径 mw.ui.AndroidHelperLe, err = walk.NewLineEdit(mw.ui.VersionGb) mw.checkError(err) mw.ui.AndroidHelperLe.SetBounds(walk.Rectangle{110, 180, 150, 25}) // Android助手上传按钮 mw.ui.AndUploadBtn, err = walk.NewPushButton(mw.ui.VersionGb) mw.checkError(err) mw.ui.AndUploadBtn.SetText("上传") mw.ui.AndUploadBtn.SetBounds(walk.Rectangle{270, 180, 50, 25}) // Web 数据库 mw.ui.WebSqlLb, err = walk.NewLabel(mw.ui.VersionGb) mw.checkError(err) mw.ui.WebSqlLb.SetText("Web 数据库:") mw.ui.WebSqlLb.SetFont(fountTitle) mw.ui.WebSqlLb.SetBounds(walk.Rectangle{10, 220, 90, 25}) // Web 数据库上传路径 mw.ui.WebSqlLe, err = walk.NewLineEdit(mw.ui.VersionGb) mw.checkError(err) mw.ui.WebSqlLe.SetBounds(walk.Rectangle{110, 220, 150, 25}) // Web 数据库上传按钮 mw.ui.WebSqlBtn, err = walk.NewPushButton(mw.ui.VersionGb) mw.checkError(err) mw.ui.WebSqlBtn.SetText("上传") mw.ui.WebSqlBtn.SetBounds(walk.Rectangle{270, 220, 50, 25}) // 打包内容配置 mw.ui.PackGb, err = walk.NewGroupBox(mw) mw.checkError(err) mw.ui.PackGb.SetTitle("打包内容配置") mw.ui.PackGb.SetFont(otherFont) mw.ui.PackGb.SetBounds(walk.Rectangle{355, 60, 335, 260}) // 全选 mw.ui.CheckAllLb, err = walk.NewLabel(mw.ui.PackGb) mw.checkError(err) mw.ui.CheckAllLb.SetText("全选:") mw.ui.CheckAllLb.SetFont(fountTitle) mw.ui.CheckAllLb.SetBounds(walk.Rectangle{10, 20, 55, 25}) // 全选框 mw.ui.CheckAllCb, err = walk.NewCheckBox(mw.ui.PackGb) mw.checkError(err) mw.ui.CheckAllCb.SetVisible(true) mw.ui.CheckAllCb.SetBounds(walk.Rectangle{80, 20, 70, 25}) // 服务器 mw.ui.ServerLb, err = walk.NewLabel(mw.ui.PackGb) mw.checkError(err) mw.ui.ServerLb.SetText("服务器:") mw.ui.ServerLb.SetFont(fountTitle) mw.ui.ServerLb.SetBounds(walk.Rectangle{10, 50, 55, 25}) // Java Web复选框 mw.ui.JavaWebCb, err = walk.NewCheckBox(mw.ui.PackGb) mw.checkError(err) mw.ui.JavaWebCb.SetText("Java Web") mw.ui.JavaWebCb.SetBounds(walk.Rectangle{80, 50, 80, 25}) // Web 数据库复选框 mw.ui.WebSqlCb, err = walk.NewCheckBox(mw.ui.PackGb) mw.checkError(err) mw.ui.WebSqlCb.SetText("Web 数据库") mw.ui.WebSqlCb.SetBounds(walk.Rectangle{170, 50, 90, 25}) // PC助手 mw.ui.PcHelperCb, err = walk.NewCheckBox(mw.ui.PackGb) mw.checkError(err) mw.ui.PcHelperCb.SetText("PC助手") mw.ui.PcHelperCb.SetBounds(walk.Rectangle{80, 90, 60, 25}) // Android助手 mw.ui.AndroidHelperCb, err = walk.NewCheckBox(mw.ui.PackGb) mw.checkError(err) mw.ui.AndroidHelperCb.SetText("Android助手") mw.ui.AndroidHelperCb.SetBounds(walk.Rectangle{170, 90, 90, 25}) // 控制器 mw.ui.ControlLb, err = walk.NewLabel(mw.ui.PackGb) mw.checkError(err) mw.ui.ControlLb.SetText("控制器:") mw.ui.ControlLb.SetFont(fountTitle) mw.ui.ControlLb.SetBounds(walk.Rectangle{10, 130, 55, 25}) // Linux knl mw.ui.LinuxKnlCb, err = walk.NewCheckBox(mw.ui.PackGb) mw.checkError(err) mw.ui.LinuxKnlCb.SetText("Linux Knl") mw.ui.LinuxKnlCb.SetBounds(walk.Rectangle{80, 130, 80, 25}) // Linux App mw.ui.LinuxAppCb, err = walk.NewCheckBox(mw.ui.PackGb) mw.checkError(err) mw.ui.LinuxAppCb.SetText("Linux App") mw.ui.LinuxAppCb.SetBounds(walk.Rectangle{170, 130, 80, 25}) // Linux Ruby mw.ui.LinuxRubyCb, err = walk.NewCheckBox(mw.ui.PackGb) mw.checkError(err) mw.ui.LinuxRubyCb.SetText("Linux Ruby") mw.ui.LinuxRubyCb.SetBounds(walk.Rectangle{80, 170, 90, 25}) // 打包日志 TabWidget mw.ui.PackTabWidget, err = walk.NewTabWidget(mw) mw.checkError(err) mw.ui.PackTabWidget.SetBounds(walk.Rectangle{10, 330, 680, 200}) // 打包日志 TabPage mw.ui.PackTabPage, err = walk.NewTabPage() mw.ui.PackTabPage.SetTitle("打包日志") // 历史版本记录 TabPage mw.ui.VersionPage, err = walk.NewTabPage() mw.ui.VersionPage.SetTitle("历史版本记录") // TabPage 添加到 TabWidget mw.ui.PackTabWidget.Pages().Add(mw.ui.PackTabPage) mw.ui.PackTabWidget.Pages().Add(mw.ui.VersionPage) // 打包日志 输出记录 mw.ui.lv, err = NewLogView(mw.ui.PackTabPage) mw.checkError(err) err = mw.ui.lv.SetBounds(walk.Rectangle{-1, -1, 680, 180}) mw.checkError(err) log.SetOutput(mw.ui.lv) // 历史版本记录 TableView mw.ui.VersionTableView, err = walk.NewTableView(mw.ui.VersionPage) mw.checkError(err) mw.ui.VersionTableView.SetBounds(walk.Rectangle{-1, -1, 680, 180}) // 历史版本记录 - 序号 mw.ui.VersionTabVieConIndex = walk.NewTableViewColumn() mw.ui.VersionTabVieConIndex.SetTitle("序号") mw.ui.VersionTabVieConIndex.SetWidth(50) // 历史版本记录 - 版本 mw.ui.VersionTabVieConVer = walk.NewTableViewColumn() mw.ui.VersionTabVieConVer.SetTitle("版本") mw.ui.VersionTabVieConVer.SetWidth(100) // 历史版本记录 - 打包内容 mw.ui.VersionTabVieConPack = walk.NewTableViewColumn() mw.ui.VersionTabVieConPack.SetTitle("打包内容") mw.ui.VersionTabVieConPack.SetWidth(120) // 历史版本记录 - 是否打Tag mw.ui.VersionTabVieConTag = walk.NewTableViewColumn() mw.ui.VersionTabVieConTag.SetTitle("Tag") mw.ui.VersionTabVieConTag.SetWidth(120) // 历史版本记录 - Tag 路径 mw.ui.VersionTabVieConTagPath = walk.NewTableViewColumn() mw.ui.VersionTabVieConTagPath.SetTitle("Tag路径") mw.ui.VersionTabVieConTagPath.SetWidth(150) // 历史版本记录 - 打包时间 mw.ui.VersionTabVieConTime = walk.NewTableViewColumn() mw.ui.VersionTabVieConTime.SetTitle("打包时间") mw.ui.VersionTabVieConTime.SetWidth(100) // TableViewColumn 添加到 TableView mw.ui.VersionTableView.Columns().Add(mw.ui.VersionTabVieConIndex) mw.ui.VersionTableView.Columns().Add(mw.ui.VersionTabVieConVer) mw.ui.VersionTableView.Columns().Add(mw.ui.VersionTabVieConPack) mw.ui.VersionTableView.Columns().Add(mw.ui.VersionTabVieConTag) mw.ui.VersionTableView.Columns().Add(mw.ui.VersionTabVieConTagPath) mw.ui.VersionTableView.Columns().Add(mw.ui.VersionTabVieConTime) // 历史版本记录数据 mw.ui.VersionTableView.SetCheckBoxes(true) mw.ui.VersionTableView.SetModel(ConfVerModel) succeeded = true return nil }
func (mw *MyWindow) init() (err error) { // 设置最小化 mw.SetMinimizeBox(true) // 禁用最大化 mw.SetMaximizeBox(false) // 设置窗口固定 mw.SetFixedSize(true) // // 设置窗口前置 // mw.SetWindowPos(true) mw.MainWindow, err = walk.NewMainWindow() mw.checkError(err) succeeded := false defer func() { if !succeeded { mw.Dispose() } }() // 设置主窗体大小 err = mw.SetClientSize(walk.Size{800, 560}) mw.checkError(err) // 设置主窗体标题 err = mw.SetTitle("iMan-打包工具 V【" + _VERSION_ + "】") mw.checkError(err) mw.ui.PushButton1, err = walk.NewPushButton(mw) mw.checkError(err) mw.ui.PushButton1.SetText("刷新") mw.ui.PushButton1.SetBounds(walk.Rectangle{300, 10, 50, 30}) // 获取 mw.ui.PushButton2, err = walk.NewPushButton(mw) mw.checkError(err) mw.ui.PushButton2.SetText("获取") mw.ui.PushButton2.SetBounds(walk.Rectangle{400, 10, 50, 30}) // 打包日志 TabWidget mw.ui.PackTabWidget, err = walk.NewTabWidget(mw) mw.checkError(err) mw.ui.PackTabWidget.SetBounds(walk.Rectangle{5, 50, 780, 500}) // 历史版本记录 TabPage mw.ui.VersionPage, err = walk.NewTabPage() mw.ui.VersionPage.SetTitle("历史版本记录") // TabPage 添加到 TabWidget mw.ui.PackTabWidget.Pages().Add(mw.ui.VersionPage) // 历史版本记录 TableView mw.ui.VersionTableView, err = walk.NewTableView(mw.ui.VersionPage) mw.ui.VersionTableView.SetCheckBoxes(true) mw.ui.VersionTableView.SetBounds(walk.Rectangle{10, 10, 770, 460}) mw.checkError(err) // 历史版本记录 - 序号 mw.ui.VersionTabVieConIndex = walk.NewTableViewColumn() mw.ui.VersionTabVieConIndex.SetTitle("序号") mw.ui.VersionTabVieConIndex.SetWidth(50) // 历史版本记录 - 主版本 mw.ui.VersionTabVieConMastVer = walk.NewTableViewColumn() mw.ui.VersionTabVieConMastVer.SetTitle("主版本") mw.ui.VersionTabVieConMastVer.SetWidth(60) // 历史版本记录 - 版本 mw.ui.VersionTabVieConVer = walk.NewTableViewColumn() mw.ui.VersionTabVieConVer.SetTitle("版本") mw.ui.VersionTabVieConVer.SetWidth(100) // 历史版本记录 - 打包内容 mw.ui.VersionTabVieConPack = walk.NewTableViewColumn() mw.ui.VersionTabVieConPack.SetTitle("打包内容") mw.ui.VersionTabVieConPack.SetWidth(120) // 历史版本记录 - 是否打Tag mw.ui.VersionTabVieConTag = walk.NewTableViewColumn() mw.ui.VersionTabVieConTag.SetTitle("Tag") mw.ui.VersionTabVieConTag.SetWidth(120) // 历史版本记录 - Tag 路径 mw.ui.VersionTabVieConTagPath = walk.NewTableViewColumn() mw.ui.VersionTabVieConTagPath.SetTitle("Tag路径") mw.ui.VersionTabVieConTagPath.SetWidth(150) // 历史版本记录 - 打包时间 mw.ui.VersionTabVieConTime = walk.NewTableViewColumn() mw.ui.VersionTabVieConTime.SetTitle("打包时间") mw.ui.VersionTabVieConTime.SetWidth(150) mw.ui.VersionTabVieConTime.SetFormat(layoutTime) // TableViewColumn 添加到 TableView mw.ui.VersionTableView.Columns().Add(mw.ui.VersionTabVieConIndex) mw.ui.VersionTableView.Columns().Add(mw.ui.VersionTabVieConMastVer) mw.ui.VersionTableView.Columns().Add(mw.ui.VersionTabVieConVer) mw.ui.VersionTableView.Columns().Add(mw.ui.VersionTabVieConPack) mw.ui.VersionTableView.Columns().Add(mw.ui.VersionTabVieConTag) mw.ui.VersionTableView.Columns().Add(mw.ui.VersionTabVieConTagPath) mw.ui.VersionTableView.Columns().Add(mw.ui.VersionTabVieConTime) succeeded = true return nil }
func (mw *MyDialog) init(owner walk.Form) (err error) { // 设置最小化 mw.SetMinimizeBox(true) // 禁用最大化 mw.SetMaximizeBox(false) // 设置窗口固定 mw.SetFixedSize(true) // // 设置窗口前置 // mw.SetWindowPos(true) mw.Dialog, err = walk.NewDialog(owner) mw.checkError(err) succeeded := false defer func() { if !succeeded { mw.Dispose() } }() // 设置主窗体大小 err = mw.SetClientSize(walk.Size{700, 560}) mw.checkError(err) // 设置主窗体标题 err = mw.SetTitle("iMan-打包工具 V【" + _VERSION_ + "】") mw.checkError(err) // 设置 mw.ui.SettingMenu, _ = walk.NewMenu() mw.ui.SettingAction = walk.NewMenuAction(mw.ui.SettingMenu) mw.ui.SettingAction.SetText("设置") mw.ui.ServerAction = walk.NewAction() mw.ui.ServerAction.SetText("服务器") mw.ui.SettingMenu.Actions().Add(mw.ui.ServerAction) // 帮助 mw.ui.HelpMenu, _ = walk.NewMenu() mw.ui.HelpAction = walk.NewMenuAction(mw.ui.HelpMenu) mw.ui.HelpAction.SetText("帮助") mw.ui.AboutAction = walk.NewAction() mw.ui.AboutAction.SetText("关于") mw.ui.HelpMenu.Actions().Add(mw.ui.AboutAction) // 菜单配置 mw.Menu().Actions().Add(mw.ui.SettingAction) mw.Menu().Actions().Add(mw.ui.HelpAction) // 设置字体和图标 fountTitle, _ := walk.NewFont("幼圆", 10, walk.FontBold) otherFont, _ := walk.NewFont("幼圆", 10, 0) // 开始打包 mw.ui.StartPackingBtn, err = walk.NewPushButton(mw) mw.checkError(err) mw.ui.StartPackingBtn.SetText("开始打包") mw.ui.StartPackingBtn.SetBounds(walk.Rectangle{310, 20, 75, 30}) // 版本配置 mw.ui.VersionGb, err = walk.NewGroupBox(mw) mw.checkError(err) mw.ui.VersionGb.SetTitle("版本配置") mw.ui.VersionGb.SetFont(otherFont) err = mw.ui.VersionGb.SetBounds(walk.Rectangle{10, 60, 330, 260}) mw.checkError(err) // 版本类型 mw.ui.VersionTypeLb, err = walk.NewLabel(mw.ui.VersionGb) mw.checkError(err) mw.ui.VersionTypeLb.SetText("版本类型:") mw.ui.VersionTypeLb.SetFont(fountTitle) mw.ui.VersionTypeLb.SetBounds(walk.Rectangle{10, 20, 70, 25}) // 测试版 mw.ui.VersionTestRadio, err = walk.NewRadioButton(mw.ui.VersionGb) mw.checkError(err) mw.ui.VersionTestRadio.SetText("测试版") mw.ui.VersionTestRadio.SetBounds(walk.Rectangle{110, 20, 60, 25}) mw.ui.VersionTestRadio.SetChecked(true) // 正式版 mw.ui.VersionOffRadio, err = walk.NewRadioButton(mw.ui.VersionGb) mw.checkError(err) mw.ui.VersionOffRadio.SetText("正式版") mw.ui.VersionOffRadio.SetBounds(walk.Rectangle{180, 20, 70, 25}) // 主版本号 mw.ui.MasterVersionLb, err = walk.NewLabel(mw.ui.VersionGb) mw.checkError(err) mw.ui.MasterVersionLb.SetText("主版本号:") mw.ui.MasterVersionLb.SetFont(fountTitle) mw.ui.MasterVersionLb.SetBounds(walk.Rectangle{10, 60, 70, 25}) // 主版本号内容 mw.ui.MasterVersionLe, err = walk.NewLineEdit(mw.ui.VersionGb) mw.checkError(err) mw.ui.MasterVersionLe.SetBounds(walk.Rectangle{110, 60, 60, 25}) // 生成版本号 mw.ui.PackVersionLb, err = walk.NewLabel(mw.ui.VersionGb) mw.checkError(err) mw.ui.PackVersionLb.SetText("生成版本:") mw.ui.PackVersionLb.SetFont(fountTitle) mw.ui.PackVersionLb.SetBounds(walk.Rectangle{10, 100, 70, 25}) // 生成版本号内容 mw.ui.PackVersionLe, err = walk.NewLineEdit(mw.ui.VersionGb) mw.checkError(err) mw.ui.PackVersionLe.SetEnabled(false) mw.ui.PackVersionLe.SetBounds(walk.Rectangle{110, 100, 140, 25}) // PC助手 mw.ui.PcHelperLb, err = walk.NewLabel(mw.ui.VersionGb) mw.checkError(err) mw.ui.PcHelperLb.SetText("PC助手:") mw.ui.PcHelperLb.SetFont(fountTitle) mw.ui.PcHelperLb.SetBounds(walk.Rectangle{10, 140, 70, 25}) // PC助手上传路径 mw.ui.PcHelperLe, err = walk.NewLineEdit(mw.ui.VersionGb) mw.checkError(err) mw.ui.PcHelperLe.SetBounds(walk.Rectangle{110, 140, 150, 25}) // PC助手上传按钮 mw.ui.PcUploadBtn, err = walk.NewPushButton(mw.ui.VersionGb) mw.checkError(err) mw.ui.PcUploadBtn.SetText("上传") mw.ui.PcUploadBtn.SetBounds(walk.Rectangle{270, 140, 50, 25}) // Android助手 mw.ui.AndroidHelperLb, err = walk.NewLabel(mw.ui.VersionGb) mw.checkError(err) mw.ui.AndroidHelperLb.SetText("Android助手:") mw.ui.AndroidHelperLb.SetFont(fountTitle) mw.ui.AndroidHelperLb.SetBounds(walk.Rectangle{10, 180, 100, 25}) // Android助手上传路径 mw.ui.AndroidHelperLe, err = walk.NewLineEdit(mw.ui.VersionGb) mw.checkError(err) mw.ui.AndroidHelperLe.SetBounds(walk.Rectangle{110, 180, 150, 25}) // Android助手上传按钮 mw.ui.AndUploadBtn, err = walk.NewPushButton(mw.ui.VersionGb) mw.checkError(err) mw.ui.AndUploadBtn.SetText("上传") mw.ui.AndUploadBtn.SetBounds(walk.Rectangle{270, 180, 50, 25}) // Web 数据库 mw.ui.WebSqlLb, err = walk.NewLabel(mw.ui.VersionGb) mw.checkError(err) mw.ui.WebSqlLb.SetText("Web 数据库:") mw.ui.WebSqlLb.SetFont(fountTitle) mw.ui.WebSqlLb.SetBounds(walk.Rectangle{10, 220, 90, 25}) // Web 数据库上传路径 mw.ui.WebSqlLe, err = walk.NewLineEdit(mw.ui.VersionGb) mw.checkError(err) mw.ui.WebSqlLe.SetBounds(walk.Rectangle{110, 220, 150, 25}) // Web 数据库上传按钮 mw.ui.WebSqlBtn, err = walk.NewPushButton(mw.ui.VersionGb) mw.checkError(err) mw.ui.WebSqlBtn.SetText("上传") mw.ui.WebSqlBtn.SetBounds(walk.Rectangle{270, 220, 50, 25}) // 打包内容配置 mw.ui.PackGb, err = walk.NewGroupBox(mw) mw.checkError(err) mw.ui.PackGb.SetTitle("打包内容配置") mw.ui.PackGb.SetFont(otherFont) mw.ui.PackGb.SetBounds(walk.Rectangle{355, 60, 335, 260}) // 全选 mw.ui.CheckAllLb, err = walk.NewLabel(mw.ui.PackGb) mw.checkError(err) mw.ui.CheckAllLb.SetText("全选:") mw.ui.CheckAllLb.SetFont(fountTitle) mw.ui.CheckAllLb.SetBounds(walk.Rectangle{10, 20, 55, 25}) // 全选框 mw.ui.CheckAllCb, err = walk.NewCheckBox(mw.ui.PackGb) mw.checkError(err) mw.ui.CheckAllCb.SetVisible(true) mw.ui.CheckAllCb.SetBounds(walk.Rectangle{80, 20, 70, 25}) // 服务器 mw.ui.ServerLb, err = walk.NewLabel(mw.ui.PackGb) mw.checkError(err) mw.ui.ServerLb.SetText("服务器:") mw.ui.ServerLb.SetFont(fountTitle) mw.ui.ServerLb.SetBounds(walk.Rectangle{10, 50, 55, 25}) // Java Web复选框 mw.ui.JavaWebCb, err = walk.NewCheckBox(mw.ui.PackGb) mw.checkError(err) mw.ui.JavaWebCb.SetText("Java Web") mw.ui.JavaWebCb.SetBounds(walk.Rectangle{80, 50, 80, 25}) // Web 数据库复选框 mw.ui.WebSqlCb, err = walk.NewCheckBox(mw.ui.PackGb) mw.checkError(err) mw.ui.WebSqlCb.SetText("Web 数据库") mw.ui.WebSqlCb.SetBounds(walk.Rectangle{170, 50, 90, 25}) // PC助手 mw.ui.PcHelperCb, err = walk.NewCheckBox(mw.ui.PackGb) mw.checkError(err) mw.ui.PcHelperCb.SetText("PC助手") mw.ui.PcHelperCb.SetBounds(walk.Rectangle{80, 90, 60, 25}) // Android助手 mw.ui.AndroidHelperCb, err = walk.NewCheckBox(mw.ui.PackGb) mw.checkError(err) mw.ui.AndroidHelperCb.SetText("Android助手") mw.ui.AndroidHelperCb.SetBounds(walk.Rectangle{170, 90, 90, 25}) // 控制器 mw.ui.ControlLb, err = walk.NewLabel(mw.ui.PackGb) mw.checkError(err) mw.ui.ControlLb.SetText("控制器:") mw.ui.ControlLb.SetFont(fountTitle) mw.ui.ControlLb.SetBounds(walk.Rectangle{10, 130, 55, 25}) // Linux knl mw.ui.LinuxKnlCb, err = walk.NewCheckBox(mw.ui.PackGb) mw.checkError(err) mw.ui.LinuxKnlCb.SetText("Linux Knl") mw.ui.LinuxKnlCb.SetBounds(walk.Rectangle{80, 130, 80, 25}) // Linux App mw.ui.LinuxAppCb, err = walk.NewCheckBox(mw.ui.PackGb) mw.checkError(err) mw.ui.LinuxAppCb.SetText("Linux App") mw.ui.LinuxAppCb.SetBounds(walk.Rectangle{170, 130, 80, 25}) // Linux Ruby mw.ui.LinuxRubyCb, err = walk.NewCheckBox(mw.ui.PackGb) mw.checkError(err) mw.ui.LinuxRubyCb.SetText("Linux Ruby") mw.ui.LinuxRubyCb.SetBounds(walk.Rectangle{80, 170, 90, 25}) // 打包日志 mw.ui.PackLogLb, err = walk.NewLabel(mw) mw.checkError(err) mw.ui.PackLogLb.SetText("打包日志") mw.ui.PackLogLb.SetFont(fountTitle) mw.ui.PackLogLb.SetBounds(walk.Rectangle{20, 330, 60, 20}) // 日志输出 mw.ui.lv, err = NewLogView(mw) mw.checkError(err) err = mw.ui.lv.SetBounds(walk.Rectangle{10, 360, 680, 190}) mw.checkError(err) log.SetOutput(mw.ui.lv) // img, _ = walk.NewIconFromResourceId(7) // mw.ui.browseBtn.SetImage(img) // mw.ui.browseBtn.SetImageAboveText(false) // mw.ui.browseBtn.SetBackground(bg) // reader, _ := os.Open("../../img/folder_add.png") // add, _, _ := image.Decode(reader) // var img walk.Image // img, _ = walk.NewBitmapFromImage(add) // mw.ui.browseBtn.SetImage(img) // img, _ = walk.NewImageFromFile("../../img/arrow_divide.png") // mw.ui.uploadBtn.SetImage(img) succeeded = true return nil }
func (mw *MyDialog) init(owner walk.Form) (err error) { // 设置最小化 mw.SetMinimizeBox(true) // 禁用最大化 mw.SetMaximizeBox(false) // 设置窗口固定 mw.SetFixedSize(true) mw.Dialog, err = walk.NewDialogCody(owner) mw.checkError(err) succeeded := false defer func() { if !succeeded { mw.Dispose() } }() // 设置主窗体大小 mw.SetClientSize(walk.Size{376, 287}) mw.checkError(err) // 居中 mw.SetScreenCenter(true) // 设置主窗体在所有窗体之前 mw.SetForegroundWindow() mw.SwitchToThisWindow(true) // 设置主窗体标题 mw.SetTitle("iMan-升级工具 V【" + _VERSION_ + "】") mw.checkError(err) // 设置上传组合窗体 mw.ui.uploadGb, err = walk.NewGroupBox(mw) mw.checkError(err) err = mw.ui.uploadGb.SetTitle("升级包上传") mw.checkError(err) err = mw.ui.uploadGb.SetBounds(walk.Rectangle{3, 7, 368, 138}) mw.checkError(err) // 升级包 mw.ui.fileLb, err = walk.NewLabel(mw.ui.uploadGb) mw.checkError(err) err = mw.ui.fileLb.SetText("升级包:") mw.checkError(err) err = mw.ui.fileLb.SetBounds(walk.Rectangle{10, 33, 70, 25}) mw.checkError(err) // 上传路径 mw.ui.fileLe, err = walk.NewLineEdit(mw.ui.uploadGb) mw.checkError(err) err = mw.ui.fileLe.SetBounds(walk.Rectangle{96, 33, 166, 25}) mw.checkError(err) err = mw.ui.fileLe.SetReadOnly(true) mw.checkError(err) // 浏览按钮 mw.ui.browseBtn, err = walk.NewPushButton(mw.ui.uploadGb) mw.checkError(err) err = mw.ui.browseBtn.SetText("浏览") mw.checkError(err) err = mw.ui.browseBtn.SetBounds(walk.Rectangle{288, 34, 55, 25}) mw.checkError(err) mw.ui.browseBtn.SetCursor(walk.CursorHand()) // 服务器IP lb mw.ui.ipLb, err = walk.NewLabel(mw.ui.uploadGb) mw.checkError(err) err = mw.ui.ipLb.SetText("服务器IP:") mw.checkError(err) err = mw.ui.ipLb.SetBounds(walk.Rectangle{10, 94, 70, 25}) mw.checkError(err) // 服务器IP le mw.ui.ipLe, err = walk.NewLineEdit(mw.ui.uploadGb) mw.checkError(err) err = mw.ui.ipLe.SetBounds(walk.Rectangle{96, 92, 166, 25}) mw.checkError(err) // 控制IP输入长度为15 mw.ui.ipLe.SetMaxLength(15) // 上传按钮 mw.ui.uploadBtn, err = walk.NewPushButton(mw.ui.uploadGb) mw.checkError(err) // // // 设置背景 // color := walk.RGB(0, 255, 0) // bg, _ := walk.NewSolidColorBrush(color) // mw.SetBackground(bg) // mw.ui.uploadBtn.SetBackground(bg) // mw.ui.uploadBtn.ImageAboveText() err = mw.ui.uploadBtn.SetText("上传") mw.checkError(err) err = mw.ui.uploadBtn.SetBounds(walk.Rectangle{288, 92, 55, 25}) mw.checkError(err) mw.ui.uploadBtn.SetCursor(walk.CursorHand()) // 日志 mw.ui.logLb, err = walk.NewLabel(mw) mw.checkError(err) err = mw.ui.logLb.SetText("日志") mw.checkError(err) err = mw.ui.logLb.SetBounds(walk.Rectangle{5, 152, 29, 13}) mw.checkError(err) // 日志输出 mw.ui.lv, err = NewLogView(mw) mw.checkError(err) err = mw.ui.lv.SetBounds(walk.Rectangle{6, 172, 365, 106}) mw.checkError(err) log.SetOutput(mw.ui.lv) // 设置字体和图标 fount, _ := walk.NewFont("幼圆", 10, walk.FontBold) mw.ui.logLb.SetFont(fount) mw.ui.uploadGb.SetFont(fount) succeeded = true return nil }
func (mw *MyDialog) init(owner walk.Form) (err error) { // 设置最小化 mw.SetMinimizeBox(true) // 禁用最大化 mw.SetMaximizeBox(false) // 窗口屏幕居中 mw.SetFixedSize(true) mw.Dialog, err = walk.NewDialog(owner) mw.checkError(err) succeeded := false defer func() { if !succeeded { mw.Dispose() } }() // 设置主窗体大小 mw.SetClientSize(walk.Size{600, 450}) mw.checkError(err) // 设置主窗体标题 mw.SetTitle("邮件群发-by Cody.Guo") mw.checkError(err) // 设置上传组合窗体 mw.ui.mailListGb, err = walk.NewGroupBox(mw) mw.checkError(err) err = mw.ui.mailListGb.SetTitle("发送邮件列表") mw.checkError(err) err = mw.ui.mailListGb.SetBounds(walk.Rectangle{7, 8, 165, 434}) mw.checkError(err) // 邮件编辑框 mw.ui.mailListLe, err = walk.NewTextEdit(mw.ui.mailListGb) mw.checkError(err) err = mw.ui.mailListLe.SetBounds(walk.Rectangle{7, 25, 155, 405}) mw.checkError(err) // 邮件服务器配置 mw.ui.mailServerGb, err = walk.NewGroupBox(mw) mw.checkError(err) err = mw.ui.mailServerGb.SetTitle("邮件服务器配置") mw.checkError(err) err = mw.ui.mailServerGb.SetBounds(walk.Rectangle{185, 8, 405, 113}) mw.checkError(err) // 用户名 mw.ui.userNameLb, err = walk.NewLabel(mw.ui.mailServerGb) mw.checkError(err) err = mw.ui.userNameLb.SetText("用户名:") mw.checkError(err) err = mw.ui.userNameLb.SetBounds(walk.Rectangle{8, 20, 80, 20}) mw.checkError(err) // 用户名编辑框 mw.ui.userNameLe, err = walk.NewLineEdit(mw.ui.mailServerGb) mw.checkError(err) mw.ui.userNameLe.SetText(MS.UserName) err = mw.ui.userNameLe.SetBounds(walk.Rectangle{110, 20, 150, 20}) mw.checkError(err) // 密码 mw.ui.passwdLb, err = walk.NewLabel(mw.ui.mailServerGb) mw.checkError(err) err = mw.ui.passwdLb.SetText("密码:") mw.checkError(err) err = mw.ui.passwdLb.SetBounds(walk.Rectangle{8, 50, 80, 20}) mw.checkError(err) // 密码编辑框 mw.ui.passwdLe, err = walk.NewLineEdit(mw.ui.mailServerGb) mw.checkError(err) mw.ui.passwdLe.SetText(MS.Passwd) err = mw.ui.passwdLe.SetBounds(walk.Rectangle{110, 50, 150, 20}) mw.checkError(err) mw.ui.passwdLe.SetPasswordMode(true) // SMTP服务器 mw.ui.smtpLb, err = walk.NewLabel(mw.ui.mailServerGb) mw.checkError(err) err = mw.ui.smtpLb.SetText("SMTP服务器:") mw.checkError(err) err = mw.ui.smtpLb.SetBounds(walk.Rectangle{8, 80, 90, 20}) mw.checkError(err) // // SMTP服务器编辑框 mw.ui.smtpLe, err = walk.NewLineEdit(mw.ui.mailServerGb) mw.checkError(err) mw.ui.smtpLe.SetText(MS.Smtp) err = mw.ui.smtpLe.SetBounds(walk.Rectangle{110, 80, 150, 20}) mw.checkError(err) // PORT 25 mw.ui.portLe, err = walk.NewLineEdit(mw.ui.mailServerGb) mw.checkError(err) mw.ui.portLe.SetBounds(walk.Rectangle{270, 80, 30, 20}) mw.ui.portLe.SetText(MS.Port) // 发送配置 mw.ui.mailContentGb, err = walk.NewGroupBox(mw) mw.checkError(err) mw.ui.mailContentGb.SetTitle("发送配置") err = mw.ui.mailContentGb.SetBounds(walk.Rectangle{185, 135, 405, 187}) mw.checkError(err) // 邮件主题 mw.ui.mailSubLb, err = walk.NewLabel(mw.ui.mailContentGb) mw.checkError(err) mw.ui.mailSubLb.SetText("邮件主题:") err = mw.ui.mailSubLb.SetBounds(walk.Rectangle{8, 20, 80, 20}) mw.checkError(err) // 邮件主题编辑框 mw.ui.mailSubLe, err = walk.NewLineEdit(mw.ui.mailContentGb) mw.checkError(err) mw.ui.mailSubLe.SetText(MS.Subject) err = mw.ui.mailSubLe.SetBounds(walk.Rectangle{110, 20, 150, 20}) mw.checkError(err) // 邮件内容 mw.ui.mailBodyLb, err = walk.NewLabel(mw.ui.mailContentGb) mw.checkError(err) mw.ui.mailBodyLb.SetText("邮件内容:") err = mw.ui.mailBodyLb.SetBounds(walk.Rectangle{8, 50, 80, 20}) mw.checkError(err) // 邮件内容编辑框 mw.ui.mailBodyLe, err = walk.NewTextEdit(mw.ui.mailContentGb) mw.checkError(err) mw.ui.mailBodyLe.SetText(MS.Body) err = mw.ui.mailBodyLe.SetBounds(walk.Rectangle{110, 50, 280, 100}) mw.checkError(err) // 附件 mw.ui.mailAdjLb, err = walk.NewLabel(mw.ui.mailContentGb) mw.checkError(err) mw.ui.mailAdjLb.SetText("附件:") err = mw.ui.mailAdjLb.SetBounds(walk.Rectangle{8, 160, 80, 20}) mw.checkError(err) // 附件编辑框 mw.ui.mailAdjLe, err = walk.NewLineEdit(mw.ui.mailContentGb) mw.checkError(err) err = mw.ui.mailAdjLe.SetBounds(walk.Rectangle{110, 160, 150, 20}) mw.checkError(err) mw.ui.mailAdjLe.SetText(MS.Adjunct) mw.ui.mailAdjLe.SetReadOnly(true) // 浏览 mw.ui.browseBtn, err = walk.NewPushButton(mw.ui.mailContentGb) mw.checkError(err) mw.ui.browseBtn.SetText("浏览") err = mw.ui.browseBtn.SetBounds(walk.Rectangle{270, 155, 35, 30}) mw.checkError(err) // 日志 mw.ui.logLb, err = walk.NewLabel(mw) mw.checkError(err) mw.ui.logLb.SetText("日志") err = mw.ui.logLb.SetBounds(walk.Rectangle{185, 325, 30, 20}) mw.checkError(err) // 日志输出 mw.ui.lv, err = NewLogView(mw) mw.checkError(err) err = mw.ui.lv.SetBounds(walk.Rectangle{185, 345, 405, 70}) mw.checkError(err) log.SetOutput(mw.ui.lv) // 发送邮件 mw.ui.sendBtn, err = walk.NewPushButton(mw) mw.checkError(err) mw.ui.sendBtn.SetText("开始发送") err = mw.ui.sendBtn.SetBounds(walk.Rectangle{350, 420, 80, 30}) mw.checkError(err) // // 设置背景 // color := walk.RGB(255, 0, 0) // bg, _ := walk.NewSolidColorBrush(color) // mw.SetBackground(bg) // 设置字体和图标 fount, _ := walk.NewFont("宋体", 11, 0) mw.SetFont(fount) mw.ui.mailListGb.SetFont(fount) mw.ui.mailServerGb.SetFont(fount) mw.ui.mailContentGb.SetFont(fount) succeeded = true return nil }
func (dlg *DlgServer) init(owner walk.Form) (err error) { dlg.Dialog, err = walk.NewDialogWithFixedSize(owner) dlg.checkError(err) // 读取配置文件 ConfSer.Read() succeeded := false defer func() { if !succeeded { dlg.Dispose() } }() // 设置主窗体大小 err = dlg.SetClientSize(walk.Size{250, 180}) dlg.checkError(err) // 设置窗体标题 err = dlg.SetTitle("服务器设置") dlg.checkError(err) // 设置字体和图标 fountTitle, _ := walk.NewFont("幼圆", 10, walk.FontBold) fountOther, _ := walk.NewFont("幼圆", 10, 0) // IP标题 dlg.ui.IpLb, err = walk.NewLabel(dlg) dlg.ui.IpLb.SetText("IP:") dlg.ui.IpLb.SetFont(fountTitle) dlg.ui.IpLb.SetBounds(walk.Rectangle{30, 20, 60, 20}) // IP编辑框 dlg.ui.IpLe, err = walk.NewLineEdit(dlg) dlg.ui.IpLe.SetBounds(walk.Rectangle{100, 20, 120, 20}) dlg.ui.IpLe.SetFont(fountOther) dlg.ui.IpLe.SetText(ConfSer.Ip) dlg.ui.IpLe.SetMaxLength(15) // 用户名标题 dlg.ui.UserLb, err = walk.NewLabel(dlg) dlg.ui.UserLb.SetText("用户名:") dlg.ui.UserLb.SetFont(fountTitle) dlg.ui.UserLb.SetBounds(walk.Rectangle{30, 60, 60, 20}) // 用户名编辑框 dlg.ui.UserLe, err = walk.NewLineEdit(dlg) dlg.ui.UserLe.SetBounds(walk.Rectangle{100, 60, 120, 20}) dlg.ui.UserLe.SetFont(fountOther) dlg.ui.UserLe.SetText(ConfSer.User) // 密码标题 dlg.ui.PasswdLb, err = walk.NewLabel(dlg) dlg.ui.PasswdLb.SetText("密码:") dlg.ui.PasswdLb.SetFont(fountTitle) dlg.ui.PasswdLb.SetBounds(walk.Rectangle{30, 100, 60, 20}) // 密码编辑框 dlg.ui.PasswdLe, err = walk.NewLineEdit(dlg) dlg.ui.PasswdLe.SetBounds(walk.Rectangle{100, 100, 120, 20}) dlg.ui.PasswdLe.SetPasswordMode(true) dlg.ui.PasswdLe.SetText(ConfSer.Passwd) // 确定 dlg.ui.AcceptPB, err = walk.NewPushButton(dlg) dlg.ui.AcceptPB.SetText("确定") dlg.ui.AcceptPB.SetBounds(walk.Rectangle{150, 140, 70, 25}) // 设置图标 icon, _ := walk.NewIconFromResourceId(3) dlg.SetIcon(icon) succeeded = true return nil }