func register(L *lua.State, table string, values Map, convertFun bool) {
	pop := true
	if table == "*" {
		pop = false
	} else if len(table) > 0 {
		L.GetGlobal(table)
		if L.IsNil(-1) {
			L.NewTable()
			L.SetGlobal(table)
			L.GetGlobal(table)
		}
	} else {
		L.GetGlobal("_G")
	}
	for name, val := range values {
		t := reflect.TypeOf(val)
		if t.Kind() == reflect.Func {
			if convertFun {
				L.PushGoFunction(GoLuaFunc(L, val))
			} else {
				lf := val.(func(*lua.State) int)
				L.PushGoFunction(lf)
			}
		} else {
			GoToLua(L, t, valueOf(val))
		}
		L.SetField(-2, name)
	}
	if pop {
		L.Pop(1)
	}
}