func (this *service) publish(msg *message.PublishMessage, onComplete OnCompleteFunc) error { //Log.Debugc(func() string{ return fmt.Sprintf("service/publish: Publishing %s", msg)}) // Log.Errorc(func() string{ return fmt.Sprintf("msg is : %v", msg)}) _, err := this.writeMessage(msg) if err != nil { return fmt.Errorf("(%s) Error sending %s message: %v", this.cid(), msg.Name(), err) } switch msg.QoS() { case message.QosAtMostOnce: if onComplete != nil { return onComplete(msg, nil, nil) } return nil case message.QosAtLeastOnce: return this.sess.Pub1ack.Wait(msg, onComplete) case message.QosExactlyOnce: return this.sess.Pub2out.Wait(msg, onComplete) } return nil }
// 判断消息是否已读 func (this *service) handlePendingMessage(msg *message.PublishMessage, pending_status *PendingStatus) { // 如果QOS=0,则无需等待直接返回 if string(msg.Topic()) == OnlineStatusChannel { return } // 将msg按照pkt_id,存入pending队列 pkt_id := msg.PacketId() // pending_msg := NewPendingMessage(msg) select { case <-pending_status.Done: // 消息已成功接收,不再等待 case <-time.After(time.Second * MsgPendingTime): // 重试一次 Log.Debugc(func() string { return fmt.Sprintf("(%s) receive ack %d timeout. try to resend. topic: %s", this.cid(), msg.PacketId(), msg.Topic()) }) this.retryPublish(msg) select { case <-pending_status.Done: // 重发的消息已成功接收,不再等待 case <-time.After(time.Second * MsgPendingTime): // 没有回ack,放到离线队列里 Log.Debugc(func() string { return fmt.Sprintf("(%s) receive ack %d timeout. send msg to offline msg queue.topic: %s", this.cid(), msg.PacketId(), msg.Topic()) // return fmt.Sprintf("(%s) receive ack timeout. send msg to offline msg queue.topic: %s, payload: %s", this.cid(), msg.Topic(),msg.Payload()) }) OfflineTopicQueueProcessor <- msg } } PendingQueue[pkt_id] = nil }
// For PUBLISH message, we should figure out what QoS it is and process accordingly // If QoS == 0, we should just take the next step, no ack required // If QoS == 1, we should send back PUBACK, then take the next step // If QoS == 2, we need to put it in the ack queue, send back PUBREC func (this *service) processPublish(msg *message.PublishMessage) error { switch msg.QoS() { case message.QosExactlyOnce: this.sess.Pub2in.Wait(msg, nil) resp := message.NewPubrecMessage() resp.SetPacketId(msg.PacketId()) _, err := this.writeMessage(resp) err = this.preDispatchPublish(msg) return err case message.QosAtLeastOnce: resp := message.NewPubackMessage() resp.SetPacketId(msg.PacketId()) if _, err := this.writeMessage(resp); err != nil { return err } err := this.preDispatchPublish(msg) return err case message.QosAtMostOnce: err := this.preDispatchPublish(msg) return err default: fmt.Printf("default: %d\n", msg.QoS()) } return fmt.Errorf("(%s) invalid message QoS %d.", this.cid(), msg.QoS()) }
func pub(c *service.Client, msg *message.PublishMessage) error { log.Printf("on publish: topic=%s payload=%s\n", string(msg.Topic()), string(msg.Payload())) pub := message.NewPublishMessage() pub.SetTopic([]byte("a/b/c/response")) pub.SetQoS(0) pub.SetPayload([]byte("Hi MQTT Server")) return c.Publish(pub, nil) }
//根据指定ID查询客户端在线状态,并推送消息 func (this *service) checkOnlineStatus(msg *message.PublishMessage) { client_id := string(msg.Payload()) online, lasttime, _ := GetOnlineStatus(client_id) payload := []byte(fmt.Sprintf(`{"client_id": "%s", "status": "%s", "since": "%s"}`, client_id, online, lasttime)) msg.SetPayload(payload) this.postPublish(msg) }
func onPublish(msg *message.PublishMessage) error { pr := &netx.PingResult{} if err := pr.GobDecode(msg.Payload()); err != nil { log.Printf("Error decoding ping result: %v\n", err) return err } log.Println(pr) return nil }
// onPublish() is called when the server receives a PUBLISH message AND have completed // the ack cycle. This method will get the list of subscribers based on the publish // topic, and publishes the message to the list of subscribers. func (this *service) onPublish(msg *message.PublishMessage) error { if msg.Retain() { if err := this.topicsMgr.Retain(msg); err != nil { glog.Errorf("(%s) Error retaining message: %v", this.cid(), err) } } err := this.topicsMgr.Subscribers(msg.Topic(), msg.QoS(), &this.subs, &this.qoss) if err != nil { glog.Errorf("(%s) Error retrieving subscribers list: %v", this.cid(), err) return err } msg.SetRetain(false) //glog.Debugf("(%s) Publishing to topic %q and %d subscribers", this.cid(), string(msg.Topic()), len(this.subs)) for _, s := range this.subs { if s != nil { fn, ok := s.(*OnPublishFunc) if !ok { glog.Errorf("Invalid onPublish Function") return fmt.Errorf("Invalid onPublish Function") } else { (*fn)(msg) } } } return nil }
// Publish sends a single MQTT PUBLISH message to the server. On completion, the // supplied OnCompleteFunc is called. For QOS 0 messages, onComplete is called // immediately after the message is sent to the outgoing buffer. For QOS 1 messages, // onComplete is called when PUBACK is received. For QOS 2 messages, onComplete is // called after the PUBCOMP message is received. func (this *Server) Publish(msg *message.PublishMessage, onComplete OnCompleteFunc) error { if err := this.checkConfiguration(); err != nil { return err } if msg.Retain() { if err := this.topicsMgr.Retain(msg); err != nil { glog.Errorf("Error retaining message: %v", err) } } if err := this.topicsMgr.Subscribers(msg.Topic(), msg.QoS(), &this.subs, &this.qoss); err != nil { return err } msg.SetRetain(false) //glog.Debugf("(server) Publishing to topic %q and %d subscribers", string(msg.Topic()), len(this.subs)) for _, s := range this.subs { if s != nil { fn, ok := s.(*OnPublishFunc) if !ok { glog.Errorf("Invalid onPublish Function") } else { (*fn)(msg) } } } return nil }
func (this *rnode) rinsert(topic []byte, msg *message.PublishMessage) error { // If there's no more topic levels, that means we are at the matching rnode. if len(topic) == 0 { l := msg.Len() // Let's reuse the buffer if there's enough space if l > cap(this.buf) { this.buf = make([]byte, l) } else { this.buf = this.buf[0:l] } if _, err := msg.Encode(this.buf); err != nil { return err } // Reuse the message if possible if this.msg == nil { this.msg = message.NewPublishMessage() } if _, err := this.msg.Decode(this.buf); err != nil { return err } return nil } // Not the last level, so let's find or create the next level snode, and // recursively call it's insert(). // ntl = next topic level ntl, rem, err := nextTopicLevel(topic) if err != nil { return err } level := string(ntl) // Add snode if it doesn't already exist n, ok := this.rnodes[level] if !ok { n = newRNode() this.rnodes[level] = n } return n.rinsert(rem, msg) }
func (this *Session) RetainMessage(msg *message.PublishMessage) error { this.mu.Lock() defer this.mu.Unlock() this.rbuf = make([]byte, msg.Len()) this.Retained = message.NewPublishMessage() if _, err := msg.Encode(this.rbuf); err != nil { return err } if _, err := this.Retained.Decode(this.rbuf); err != nil { return err } return nil }
// processPublish() is called when the server receives a PUBLISH message AND have completed // the ack cycle. This method will get the list of subscribers based on the publish // topic, and publishes the message to the list of subscribers. func (this *service) postPublish(msg *message.PublishMessage) (err error) { // if msg.Retain() { // if err = this.topicsMgr.Retain(msg); err != nil { // Log.Errorc(func() string{ return fmt.Sprintf("(%s) Error retaining message: %v", this.cid(), err)}) // } // } // var subs []interface{} topic := string(msg.Topic()) if !IsOnline(topic) { Log.Debugc(func() string { return fmt.Sprintf("(%s) this client is offline, send %d to offline queue.", this.cid(), msg.PacketId()) }) OfflineTopicQueueProcessor <- msg return nil } subs := _get_temp_subs() defer _return_temp_subs(subs) err = this.topicsMgr.Subscribers(msg.Topic(), msg.QoS(), &subs, nil) if err != nil { Log.Errorc(func() string { return fmt.Sprintf("(%s) Error retrieving subscribers list: %v", this.cid(), err) }) return err } // Log.Errorc(func() string{ return fmt.Sprintf("(%s) Publishing to topic %q and %d subscribers", this.cid(), string(msg.Topic()), len(this.subs))}) // fmt.Printf("value: %v\n", config.GetModel()) // done := make(chan bool) pending_status := NewPendingStatus(topic, msg) pkt_id := msg.PacketId() PendingQueue[pkt_id] = pending_status go this.handlePendingMessage(msg, pending_status) for _, s := range subs { if s != nil { fn, ok := s.(*OnPublishFunc) if !ok { Log.Errorc(func() string { return fmt.Sprintf("Invalid onPublish Function: %T", s) }) return fmt.Errorf("Invalid onPublish Function") } else { (*fn)(msg) // Log.Errorc(func() string{ return fmt.Sprintf("OfflineTopicQueue[%s]: %v, len is: %d\n", msg.Topic(), OfflineTopicQueue[string(msg.Topic())], len(OfflineTopicQueue[string(msg.Topic())]))}) } } } return nil }
// 预投递publish类型的消息,如果是特殊频道特殊处理,否则正常处理 func (this *service) preDispatchPublish(msg *message.PublishMessage) (err error) { switch string(msg.Topic()) { case BroadCastChannel: go OnGroupPublish(msg, this) case SendChannel: go this.onReceiveBadge(msg) case ApnPushChannel: go onAPNsPush(msg, this) case ApnInvalidTokensChannel: go getInvalidApnTokens(this) case OnlineStatusChannel: go this.checkOnlineStatus(msg) default: msg.SetPacketId(getNextPktId()) Log.Infoc(func() string { return fmt.Sprintf("(%s) process private message.pkt_id: %d, payload size: %d", this.cid(), msg.PacketId(), len(msg.Payload())) }) go this.postPublish(msg) } return }
// Publish sends a single MQTT PUBLISH message to the server. On completion, the // supplied OnCompleteFunc is called. For QOS 0 messages, onComplete is called // immediately after the message is sent to the outgoing buffer. For QOS 1 messages, // onComplete is called when PUBACK is received. For QOS 2 messages, onComplete is // called after the PUBCOMP message is received. func (this *Server) Publish(msg *message.PublishMessage, onComplete OnCompleteFunc) (err error) { if err = this.checkConfiguration(); err != nil { return err } if err = this.topicsMgr.Subscribers(msg.Topic(), msg.QoS(), &this.subs, &this.qoss); err != nil { // if err = this.topicsMgr.Subscribers(msg.Topic(), msg.QoS(), &this.subs, &this.qoss); err != nil { return err } subs := _get_temp_subs() defer _return_temp_subs(subs) // defer _return_tmp_msg(msg) Log.Debugc(func() string { return fmt.Sprintf("(server) Publishing to topic %s and %d subscribers", string(msg.Topic()), len(subs)) }) for _, s := range subs { if s != nil { fn, ok := s.(*OnPublishFunc) if !ok { Log.Error("Invalid onPublish Function") } else { err = (*fn)(msg) } } } return err }
func (this *memTopics) Retain(msg *message.PublishMessage) error { this.rmu.Lock() defer this.rmu.Unlock() // So apparently, at least according to the MQTT Conformance/Interoperability // Testing, that a payload of 0 means delete the retain message. // https://eclipse.org/paho/clients/testing/ if len(msg.Payload()) == 0 { return this.rroot.rremove(msg.Topic()) } return this.rroot.rinsert(msg.Topic(), msg) }
func (this *service) retryPublish(msg *message.PublishMessage) (err error) { // if msg.Retain() { // if err = this.topicsMgr.Retain(msg); err != nil { // Log.Errorc(func() string{ return fmt.Sprintf("(%s) Error retaining message: %v", this.cid(), err)}) // } // } // var subs []interface{} topic := string(msg.Topic()) subs := _get_temp_subs() defer _return_temp_subs(subs) err = this.topicsMgr.Subscribers(msg.Topic(), msg.QoS(), &subs, nil) if err != nil { Log.Errorc(func() string { return fmt.Sprintf("(%s) Error retrieving subscribers list: %v", this.cid(), err) }) return err } pending_status := NewPendingStatus(topic, msg) pkt_id := msg.PacketId() PendingQueue[pkt_id] = pending_status for _, s := range subs { if s != nil { fn, ok := s.(*OnPublishFunc) if !ok { Log.Errorc(func() string { return fmt.Sprintf("Invalid onPublish Function: %T", s) }) return fmt.Errorf("Invalid onPublish Function") } else { (*fn)(msg) } } } return nil }
func (this *service) onReceiveBadge(msg *message.PublishMessage) (err error) { var badge_message BadgeMessage datas := strings.Split(string(msg.Payload()), ":") // datas := strings.Split(fmt.Sprintf("%s", msg.Payload()), ":") if len(datas) != 2 { Log.Errorc(func() string { return fmt.Sprintf("(%s) invalid message payload: %s", this.cid(), msg.Payload()) }) return errors.New(fmt.Sprintf("invalid message payload: %s", msg.Payload())) } account_id := datas[0] payload_base64 := datas[1] if payload_base64 == "" { return errors.New(fmt.Sprintf("(%s) blank base64 payload, abort. %s", this.cid(), msg.Payload())) } payload_bytes, err := base64.StdEncoding.DecodeString(payload_base64) if err != nil { Log.Errorc(func() string { return fmt.Sprintf("(%s) can't decode payload: %s", this.cid(), payload_base64) }) } err = ffjson.Unmarshal([]byte(payload_bytes), &badge_message) if err != nil { Log.Errorc(func() string { return fmt.Sprintf("(%s) can't parse badge json: account_id: %s, payload: %s", this.cid(), account_id, payload_bytes) }) return } // Log.Infoc(func() string{ return fmt.Sprintf("badge: %v, type: %T\n", badge_message.Data, badge_message.Data)}) go this.processBadge(account_id, &badge_message) return }
func onPublishFunc(msg *message.PublishMessage) error { jklog.L().Infoln("Recevied on publish func") jklog.L().Infoln("name: ", msg.Name()) jklog.L().Infoln("payload: ", string(msg.Payload())) return nil }
func assertPublishMessage(t *testing.T, msg *message.PublishMessage, qos byte) { require.Equal(t, "abc", string(msg.Payload())) require.Equal(t, qos, msg.QoS()) }