Exemple #1
0
// a non-validator should timeout into the prevote round
func TestEnterProposeNoPrivValidator(t *testing.T) {
	css, _ := simpleConsensusState(1)
	cs := css[0]
	cs.SetPrivValidator(nil)

	timeoutChan := make(chan struct{})
	evsw := events.NewEventSwitch()
	evsw.OnStart()
	evsw.AddListenerForEvent("tester", types.EventStringTimeoutPropose(), func(data types.EventData) {
		timeoutChan <- struct{}{}
	})
	cs.SetFireable(evsw)

	// starts a go routine for EnterPropose
	cs.EnterNewRound(cs.Height, 0, false)

	// go to prevote
	<-cs.NewStepCh()

	// if we're not a validator, EnterPropose should timeout
	select {
	case rs := <-cs.NewStepCh():
		log.Info(rs.String())
		t.Fatal("Expected EnterPropose to timeout")
	case <-timeoutChan:
		rs := cs.GetRoundState()
		if rs.Proposal != nil {
			t.Error("Expected to make no proposal, since no privValidator")
		}
		break
	}
}
Exemple #2
0
// Enter: `timeoutPropose` after entering Propose.
// Enter: proposal block and POL is ready.
// Enter: any +2/3 prevotes for future round.
// Prevote for LockedBlock if we're locked, or ProposalBlock if valid.
// Otherwise vote nil.
func (cs *ConsensusState) EnterPrevote(height int, round int, timedOut bool) {
	cs.mtx.Lock()
	defer cs.mtx.Unlock()
	if cs.Height != height || round < cs.Round || (cs.Round == round && RoundStepPrevote <= cs.Step) {
		log.Debug(Fmt("EnterPrevote(%v/%v): Invalid args. Current step: %v/%v/%v", height, round, cs.Height, cs.Round, cs.Step))
		return
	}

	// fire event for how we got here
	if timedOut {
		cs.evsw.FireEvent(types.EventStringTimeoutPropose(), cs.RoundStateEvent())
	} else if cs.isProposalComplete() {
		cs.evsw.FireEvent(types.EventStringCompleteProposal(), cs.RoundStateEvent())
	} else {
		// we received +2/3 prevotes for a future round
		// TODO: catchup event?
	}

	log.Info(Fmt("EnterPrevote(%v/%v). Current: %v/%v/%v", height, round, cs.Height, cs.Round, cs.Step))

	// Sign and broadcast vote as necessary
	cs.doPrevote(height, round)

	// Done EnterPrevote:
	cs.Round = round
	cs.Step = RoundStepPrevote
	cs.newStepCh <- cs.getRoundState()

	// Once `addVote` hits any +2/3 prevotes, we will go to PrevoteWait
	// (so we have more time to try and collect +2/3 prevotes for a single block)
}
Exemple #3
0
// nil is proposed, so prevote and precommit nil
func TestFullRoundNil(t *testing.T) {
	css, privVals := simpleConsensusState(1)
	cs := css[0]
	cs.newStepCh = make(chan *RoundState) // so it blocks
	cs.SetPrivValidator(nil)

	timeoutChan := make(chan struct{})
	evsw := events.NewEventSwitch()
	evsw.OnStart()
	evsw.AddListenerForEvent("tester", types.EventStringTimeoutPropose(), func(data types.EventData) {
		timeoutChan <- struct{}{}
	})
	cs.SetFireable(evsw)

	// starts a go routine for EnterPropose
	cs.EnterNewRound(cs.Height, 0, false)

	// wait to finish propose (we should time out)
	<-cs.NewStepCh()
	cs.SetPrivValidator(privVals[0]) // this might be a race condition (uses the mutex that EnterPropose has just released and EnterPrevote is about to grab)
	<-timeoutChan

	// wait to finish prevote
	<-cs.NewStepCh()

	// should prevote and precommit nil
	validatePrevoteAndPrecommit(t, cs, 0, 0, privVals[0], nil, nil, nil)
}
Exemple #4
0
// a validator should not timeout of the prevote round (TODO: unless the block is really big!)
func TestEnterProposeYesPrivValidator(t *testing.T) {
	cs, _ := randConsensusState(1)
	height, round := cs.Height, cs.Round

	// Listen for propose timeout event

	timeoutCh := subscribeToEvent(cs.evsw, "tester", types.EventStringTimeoutPropose(), 1)
	proposalCh := subscribeToEvent(cs.evsw, "tester", types.EventStringCompleteProposal(), 1)

	cs.enterNewRound(height, round)
	cs.startRoutines(3)

	<-proposalCh

	// Check that Proposal, ProposalBlock, ProposalBlockParts are set.
	rs := cs.GetRoundState()
	if rs.Proposal == nil {
		t.Error("rs.Proposal should be set")
	}
	if rs.ProposalBlock == nil {
		t.Error("rs.ProposalBlock should be set")
	}
	if rs.ProposalBlockParts.Total() == 0 {
		t.Error("rs.ProposalBlockParts should be set")
	}

	// if we're a validator, enterPropose should not timeout
	ticker := time.NewTicker(timeoutPropose0 * 2)
	select {
	case <-timeoutCh:
		t.Fatal("Expected EnterPropose not to timeout")
	case <-ticker.C:

	}
}
Exemple #5
0
func (cs *ConsensusState) handleTimeout(ti timeoutInfo, rs RoundState) {
	log.Debug("Received tock", "timeout", ti.Duration, "height", ti.Height, "round", ti.Round, "step", ti.Step)

	// timeouts must be for current height, round, step
	if ti.Height != rs.Height || ti.Round < rs.Round || (ti.Round == rs.Round && ti.Step < rs.Step) {
		log.Debug("Ignoring tock because we're ahead", "height", rs.Height, "round", rs.Round, "step", rs.Step)
		return
	}

	// the timeout will now cause a state transition
	cs.mtx.Lock()
	defer cs.mtx.Unlock()

	switch ti.Step {
	case RoundStepNewHeight:
		// NewRound event fired from enterNewRound.
		// XXX: should we fire timeout here?
		cs.enterNewRound(ti.Height, 0)
	case RoundStepPropose:
		cs.evsw.FireEvent(types.EventStringTimeoutPropose(), cs.RoundStateEvent())
		cs.enterPrevote(ti.Height, ti.Round)
	case RoundStepPrevoteWait:
		cs.evsw.FireEvent(types.EventStringTimeoutWait(), cs.RoundStateEvent())
		cs.enterPrecommit(ti.Height, ti.Round)
	case RoundStepPrecommitWait:
		cs.evsw.FireEvent(types.EventStringTimeoutWait(), cs.RoundStateEvent())
		cs.enterNewRound(ti.Height, ti.Round+1)
	default:
		panic(Fmt("Invalid timeout step: %v", ti.Step))
	}

}
Exemple #6
0
func TestBadProposal(t *testing.T) {
	css, privVals := simpleConsensusState(2)
	cs1, cs2 := css[0], css[1]
	cs1.newStepCh = make(chan *RoundState) // so it blocks

	timeoutChan := make(chan struct{})
	evsw := events.NewEventSwitch()
	evsw.OnStart()
	evsw.AddListenerForEvent("tester", types.EventStringTimeoutPropose(), func(data types.EventData) {
		timeoutChan <- struct{}{}
	})
	evsw.AddListenerForEvent("tester", types.EventStringTimeoutWait(), func(data types.EventData) {
		timeoutChan <- struct{}{}
	})
	cs1.SetFireable(evsw)

	// make the second validator the proposer
	propBlock := changeProposer(t, cs1, cs2)

	// make the block bad by tampering with statehash
	stateHash := propBlock.StateHash
	stateHash[0] = byte((stateHash[0] + 1) % 255)
	propBlock.StateHash = stateHash
	propBlockParts := propBlock.MakePartSet()
	proposal := types.NewProposal(cs2.Height, cs2.Round, propBlockParts.Header(), cs2.Votes.POLRound())
	if err := cs2.privValidator.SignProposal(cs2.state.ChainID, proposal); err != nil {
		t.Fatal("failed to sign bad proposal", err)
	}

	// start round
	cs1.EnterNewRound(cs1.Height, 0, false)

	// now we're on a new round and not the proposer
	<-cs1.NewStepCh()
	// so set the proposal block (and fix voting power)
	cs1.mtx.Lock()
	cs1.Proposal, cs1.ProposalBlock, cs1.ProposalBlockParts = proposal, propBlock, propBlockParts
	fixVotingPower(t, cs1, privVals[1].Address)
	cs1.mtx.Unlock()
	// and wait for timeout
	<-timeoutChan

	// go to prevote, prevote for nil (proposal is bad)
	<-cs1.NewStepCh()
	validatePrevote(t, cs1, 0, privVals[0], nil)

	// add bad prevote from cs2. we should precommit nil
	signAddVoteToFrom(types.VoteTypePrevote, cs1, cs2, propBlock.Hash(), propBlock.MakePartSet().Header())
	_, _, _ = <-cs1.NewStepCh(), <-timeoutChan, <-cs1.NewStepCh()
	validatePrecommit(t, cs1, 0, 0, privVals[0], nil, nil)
	signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs2, propBlock.Hash(), propBlock.MakePartSet().Header())
}
Exemple #7
0
// a validator should not timeout of the prevote round (TODO: unless the block is really big!)
func TestEnterPropose(t *testing.T) {
	css, _ := simpleConsensusState(1)
	cs := css[0]

	timeoutChan := make(chan struct{})
	evsw := events.NewEventSwitch()
	evsw.OnStart()
	evsw.AddListenerForEvent("tester", types.EventStringTimeoutPropose(), func(data types.EventData) {
		timeoutChan <- struct{}{}
	})
	cs.SetFireable(evsw)

	// starts a go routine for EnterPropose
	cs.EnterNewRound(cs.Height, 0, false)

	// go to prevote
	<-cs.NewStepCh()

	// if we are a validator, we expect it not to timeout
	select {
	case <-cs.NewStepCh():
		rs := cs.GetRoundState()

		// Check that Proposal, ProposalBlock, ProposalBlockParts are set.
		if rs.Proposal == nil {
			t.Error("rs.Proposal should be set")
		}
		if rs.ProposalBlock == nil {
			t.Error("rs.ProposalBlock should be set")
		}
		if rs.ProposalBlockParts.Total() == 0 {
			t.Error("rs.ProposalBlockParts should be set")
		}
		break
	case <-timeoutChan:
		t.Fatal("Expected EnterPropose not to timeout")
	}
}
Exemple #8
0
// a non-validator should timeout into the prevote round
func TestEnterProposeNoPrivValidator(t *testing.T) {
	cs, _ := randConsensusState(1)
	cs.SetPrivValidator(nil)
	height, round := cs.Height, cs.Round

	// Listen for propose timeout event
	timeoutCh := subscribeToEvent(cs.evsw, "tester", types.EventStringTimeoutPropose(), 1)

	startTestRound(cs, height, round)

	// if we're not a validator, EnterPropose should timeout
	ticker := time.NewTicker(timeoutPropose0 * 2)
	select {
	case <-timeoutCh:
	case <-ticker.C:
		t.Fatal("Expected EnterPropose to timeout")

	}

	if cs.GetRoundState().Proposal != nil {
		t.Error("Expected to make no proposal, since no privValidator")
	}
}
Exemple #9
0
// What we want:
// dont see P0, lock on P1 at R1, dont unlock using P0 at R2
func TestLockPOLSafety2(t *testing.T) {
	cs1, vss := randConsensusState(4)
	cs2, cs3, cs4 := vss[1], vss[2], vss[3]

	proposalCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringCompleteProposal(), 1)
	timeoutProposeCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringTimeoutPropose(), 1)
	timeoutWaitCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringTimeoutWait(), 1)
	newRoundCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringNewRound(), 1)
	unlockCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringUnlock(), 1)
	voteCh := subscribeToVoter(cs1, cs1.privValidator.Address)

	// the block for R0: gets polkad but we miss it
	// (even though we signed it, shhh)
	_, propBlock0 := decideProposal(cs1, vss[0], cs1.Height, cs1.Round)
	propBlockHash0 := propBlock0.Hash()
	propBlockParts0 := propBlock0.MakePartSet()

	// the others sign a polka but we don't see it
	prevotes := signVoteMany(types.VoteTypePrevote, propBlockHash0, propBlockParts0.Header(), cs2, cs3, cs4)

	// the block for round 1
	prop1, propBlock1 := decideProposal(cs1, cs2, cs2.Height, cs2.Round+1)
	propBlockHash1 := propBlock1.Hash()
	propBlockParts1 := propBlock1.MakePartSet()

	incrementRound(cs2, cs3, cs4)

	cs1.updateRoundStep(0, RoundStepPrecommitWait)

	log.Notice("### ONTO Round 1")
	// jump in at round 1
	height := cs1.Height
	startTestRound(cs1, height, 1)
	<-newRoundCh

	cs1.SetProposalAndBlock(prop1, propBlock1, propBlockParts1, "some peer")
	<-proposalCh

	<-voteCh // prevote

	signAddVoteToFromMany(types.VoteTypePrevote, cs1, propBlockHash1, propBlockParts1.Header(), cs2, cs3, cs4)

	<-voteCh // precommit
	// the proposed block should now be locked and our precommit added
	validatePrecommit(t, cs1, 1, 1, vss[0], propBlockHash1, propBlockHash1)

	// add precommits from the rest
	signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, types.PartSetHeader{}, cs2, cs4)
	signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs3, propBlockHash1, propBlockParts1.Header())

	incrementRound(cs2, cs3, cs4)

	// timeout of precommit wait to new round
	<-timeoutWaitCh

	// in round 2 we see the polkad block from round 0
	newProp := types.NewProposal(height, 2, propBlockParts0.Header(), 0)
	if err := cs3.SignProposal(chainID, newProp); err != nil {
		t.Fatal(err)
	}
	cs1.SetProposalAndBlock(newProp, propBlock0, propBlockParts0, "some peer")
	addVoteToFromMany(cs1, prevotes, cs2, cs3, cs4) // add the pol votes

	<-newRoundCh
	log.Notice("### ONTO Round 2")
	/*Round2
	// now we see the polka from round 1, but we shouldnt unlock
	*/

	select {
	case <-timeoutProposeCh:
		<-proposalCh
	case <-proposalCh:
	}

	select {
	case <-unlockCh:
		t.Fatal("validator unlocked using an old polka")
	case <-voteCh:
		// prevote our locked block
	}
	validatePrevote(t, cs1, 2, vss[0], propBlockHash1)

}
Exemple #10
0
// 4 vals
// a polka at round 1 but we miss it
// then a polka at round 2 that we lock on
// then we see the polka from round 1 but shouldn't unlock
func TestLockPOLSafety1(t *testing.T) {
	cs1, vss := randConsensusState(4)
	cs2, cs3, cs4 := vss[1], vss[2], vss[3]

	proposalCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringCompleteProposal(), 1)
	timeoutProposeCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringTimeoutPropose(), 1)
	timeoutWaitCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringTimeoutWait(), 1)
	newRoundCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringNewRound(), 1)
	voteCh := subscribeToVoter(cs1, cs1.privValidator.Address)

	// start round and wait for propose and prevote
	startTestRound(cs1, cs1.Height, 0)
	<-newRoundCh
	re := <-proposalCh
	rs := re.(types.EventDataRoundState).RoundState.(*RoundState)
	propBlock := rs.ProposalBlock

	<-voteCh // prevote

	validatePrevote(t, cs1, 0, vss[0], propBlock.Hash())

	// the others sign a polka but we don't see it
	prevotes := signVoteMany(types.VoteTypePrevote, propBlock.Hash(), propBlock.MakePartSet().Header(), cs2, cs3, cs4)

	// before we time out into new round, set next proposer
	// and next proposal block
	/*
		_, v1 := cs1.Validators.GetByAddress(vss[0].Address)
		v1.VotingPower = 1
		if updated := cs1.Validators.Update(v1); !updated {
			t.Fatal("failed to update validator")
		}*/

	log.Warn("old prop", "hash", fmt.Sprintf("%X", propBlock.Hash()))

	// we do see them precommit nil
	signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, types.PartSetHeader{}, cs2, cs3, cs4)

	prop, propBlock := decideProposal(cs1, cs2, cs2.Height, cs2.Round+1)
	propBlockHash := propBlock.Hash()
	propBlockParts := propBlock.MakePartSet()

	incrementRound(cs2, cs3, cs4)

	//XXX: this isnt gauranteed to get there before the timeoutPropose ...
	cs1.SetProposalAndBlock(prop, propBlock, propBlockParts, "some peer")

	<-newRoundCh
	log.Notice("### ONTO ROUND 1")
	/*Round2
	// we timeout and prevote our lock
	// a polka happened but we didn't see it!
	*/

	// now we're on a new round and not the proposer,
	// but we should receive the proposal
	select {
	case re = <-proposalCh:
	case <-timeoutProposeCh:
		re = <-proposalCh
	}

	rs = re.(types.EventDataRoundState).RoundState.(*RoundState)

	if rs.LockedBlock != nil {
		t.Fatal("we should not be locked!")
	}
	log.Warn("new prop", "hash", fmt.Sprintf("%X", propBlockHash))
	// go to prevote, prevote for proposal block
	<-voteCh
	validatePrevote(t, cs1, 1, vss[0], propBlockHash)

	// now we see the others prevote for it, so we should lock on it
	signAddVoteToFromMany(types.VoteTypePrevote, cs1, propBlockHash, propBlockParts.Header(), cs2, cs3, cs4)

	<-voteCh // precommit

	// we should have precommitted
	validatePrecommit(t, cs1, 1, 1, vss[0], propBlockHash, propBlockHash)

	signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, types.PartSetHeader{}, cs2, cs3)

	<-timeoutWaitCh

	incrementRound(cs2, cs3, cs4)

	<-newRoundCh

	log.Notice("### ONTO ROUND 2")
	/*Round3
	we see the polka from round 1 but we shouldn't unlock!
	*/

	// timeout of propose
	<-timeoutProposeCh

	// finish prevote
	<-voteCh

	// we should prevote what we're locked on
	validatePrevote(t, cs1, 2, vss[0], propBlockHash)

	newStepCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringNewRoundStep(), 1)

	// add prevotes from the earlier round
	addVoteToFromMany(cs1, prevotes, cs2, cs3, cs4)

	log.Warn("Done adding prevotes!")

	ensureNoNewStep(newStepCh)
}
Exemple #11
0
// 4 vals, one precommits, other 3 polka at next round, so we unlock and precomit the polka
func TestLockPOLUnlock(t *testing.T) {
	cs1, vss := randConsensusState(4)
	cs2, cs3, cs4 := vss[1], vss[2], vss[3]

	proposalCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringCompleteProposal(), 1)
	timeoutProposeCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringTimeoutPropose(), 1)
	timeoutWaitCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringTimeoutWait(), 1)
	newRoundCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringNewRound(), 1)
	unlockCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringUnlock(), 1)
	voteCh := subscribeToVoter(cs1, cs1.privValidator.Address)

	// everything done from perspective of cs1

	/*
		Round1 (cs1, B) // B B B B // B nil B nil

		eg. didn't see the 2/3 prevotes
	*/

	// start round and wait for propose and prevote
	startTestRound(cs1, cs1.Height, 0)
	<-newRoundCh
	re := <-proposalCh
	rs := re.(types.EventDataRoundState).RoundState.(*RoundState)
	theBlockHash := rs.ProposalBlock.Hash()

	<-voteCh // prevote

	signAddVoteToFromMany(types.VoteTypePrevote, cs1, cs1.ProposalBlock.Hash(), cs1.ProposalBlockParts.Header(), cs2, cs3, cs4)

	<-voteCh //precommit

	// the proposed block should now be locked and our precommit added
	validatePrecommit(t, cs1, 0, 0, vss[0], theBlockHash, theBlockHash)

	// add precommits from the rest
	signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, types.PartSetHeader{}, cs2, cs4)
	signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs3, cs1.ProposalBlock.Hash(), cs1.ProposalBlockParts.Header())

	// before we time out into new round, set next proposal block
	prop, propBlock := decideProposal(cs1, cs2, cs2.Height, cs2.Round+1)
	propBlockParts := propBlock.MakePartSet()

	incrementRound(cs2, cs3, cs4)

	// timeout to new round
	re = <-timeoutWaitCh
	rs = re.(types.EventDataRoundState).RoundState.(*RoundState)
	lockedBlockHash := rs.LockedBlock.Hash()

	//XXX: this isnt gauranteed to get there before the timeoutPropose ...
	cs1.SetProposalAndBlock(prop, propBlock, propBlockParts, "some peer")

	<-newRoundCh
	log.Notice("#### ONTO ROUND 1")
	/*
		Round2 (cs2, C) // B nil nil nil // nil nil nil _

		cs1 unlocks!
	*/

	// now we're on a new round and not the proposer,
	// but we should receive the proposal
	select {
	case <-proposalCh:
	case <-timeoutProposeCh:
		<-proposalCh
	}

	// go to prevote, prevote for locked block (not proposal)
	<-voteCh
	validatePrevote(t, cs1, 0, vss[0], lockedBlockHash)
	// now lets add prevotes from everyone else for nil (a polka!)
	signAddVoteToFromMany(types.VoteTypePrevote, cs1, nil, types.PartSetHeader{}, cs2, cs3, cs4)

	// the polka makes us unlock and precommit nil
	<-unlockCh
	<-voteCh // precommit

	// we should have unlocked and committed nil
	// NOTE: since we don't relock on nil, the lock round is 0
	validatePrecommit(t, cs1, 1, 0, vss[0], nil, nil)

	signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, types.PartSetHeader{}, cs2, cs3)
	<-newRoundCh
}
Exemple #12
0
// 4 vals, one precommits, other 3 polka at next round, so we unlock and precomit the polka
func TestLockPOLRelock(t *testing.T) {
	cs1, vss := randConsensusState(4)
	cs2, cs3, cs4 := vss[1], vss[2], vss[3]

	timeoutProposeCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringTimeoutPropose(), 1)
	timeoutWaitCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringTimeoutWait(), 1)
	proposalCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringCompleteProposal(), 1)
	voteCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringVote(), 1)
	newRoundCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringNewRound(), 1)
	newBlockCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringNewBlock(), 1)

	log.Debug("cs2 last round", "lr", cs2.PrivValidator.LastRound)

	// everything done from perspective of cs1

	/*
		Round1 (cs1, B) // B B B B// B nil B nil

		eg. cs2 and cs4 didn't see the 2/3 prevotes
	*/

	// start round and wait for propose and prevote
	startTestRound(cs1, cs1.Height, 0)

	<-newRoundCh
	re := <-proposalCh
	rs := re.(types.EventDataRoundState).RoundState.(*RoundState)
	theBlockHash := rs.ProposalBlock.Hash()

	<-voteCh // prevote

	signAddVoteToFromMany(types.VoteTypePrevote, cs1, cs1.ProposalBlock.Hash(), cs1.ProposalBlockParts.Header(), cs2, cs3, cs4)
	_, _, _ = <-voteCh, <-voteCh, <-voteCh // prevotes

	<-voteCh // our precommit
	// the proposed block should now be locked and our precommit added
	validatePrecommit(t, cs1, 0, 0, vss[0], theBlockHash, theBlockHash)

	// add precommits from the rest
	signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, types.PartSetHeader{}, cs2, cs4)
	signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs3, cs1.ProposalBlock.Hash(), cs1.ProposalBlockParts.Header())
	_, _, _ = <-voteCh, <-voteCh, <-voteCh // precommits

	// before we timeout to the new round set the new proposal
	prop, propBlock := decideProposal(cs1, cs2, cs2.Height, cs2.Round+1)
	propBlockParts := propBlock.MakePartSet()
	propBlockHash := propBlock.Hash()

	incrementRound(cs2, cs3, cs4)

	// timeout to new round
	<-timeoutWaitCh

	//XXX: this isnt gauranteed to get there before the timeoutPropose ...
	cs1.SetProposalAndBlock(prop, propBlock, propBlockParts, "some peer")

	<-newRoundCh
	log.Notice("### ONTO ROUND 1")

	/*
		Round2 (cs2, C) // B C C C // C C C _)

		cs1 changes lock!
	*/

	// now we're on a new round and not the proposer
	// but we should receive the proposal
	select {
	case <-proposalCh:
	case <-timeoutProposeCh:
		<-proposalCh
	}

	// go to prevote, prevote for locked block (not proposal), move on
	<-voteCh
	validatePrevote(t, cs1, 0, vss[0], theBlockHash)

	// now lets add prevotes from everyone else for the new block
	signAddVoteToFromMany(types.VoteTypePrevote, cs1, propBlockHash, propBlockParts.Header(), cs2, cs3, cs4)
	_, _, _ = <-voteCh, <-voteCh, <-voteCh // prevotes

	// now either we go to PrevoteWait or Precommit
	select {
	case <-timeoutWaitCh: // we're in PrevoteWait, go to Precommit
		<-voteCh
	case <-voteCh: // we went straight to Precommit
	}

	// we should have unlocked and locked on the new block
	validatePrecommit(t, cs1, 1, 1, vss[0], propBlockHash, propBlockHash)

	signAddVoteToFromMany(types.VoteTypePrecommit, cs1, propBlockHash, propBlockParts.Header(), cs2, cs3)
	_, _ = <-voteCh, <-voteCh

	be := <-newBlockCh
	b := be.(types.EventDataNewBlock)
	re = <-newRoundCh
	rs = re.(types.EventDataRoundState).RoundState.(*RoundState)
	if rs.Height != 2 {
		t.Fatal("Expected height to increment")
	}

	if !bytes.Equal(b.Block.Hash(), propBlockHash) {
		t.Fatal("Expected new block to be proposal block")
	}
}
Exemple #13
0
// two validators, 4 rounds.
// two vals take turns proposing. val1 locks on first one, precommits nil on everything else
func TestLockNoPOL(t *testing.T) {
	cs1, vss := randConsensusState(2)
	cs2 := vss[1]
	height := cs1.Height

	timeoutProposeCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringTimeoutPropose(), 1)
	timeoutWaitCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringTimeoutWait(), 1)
	voteCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringVote(), 1)
	proposalCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringCompleteProposal(), 1)
	newRoundCh := subscribeToEvent(cs1.evsw, "tester", types.EventStringNewRound(), 1)

	/*
		Round1 (cs1, B) // B B // B B2
	*/

	// start round and wait for prevote
	cs1.enterNewRound(height, 0)
	cs1.startRoutines(0)

	re := <-proposalCh
	rs := re.(types.EventDataRoundState).RoundState.(*RoundState)
	theBlockHash := rs.ProposalBlock.Hash()

	<-voteCh // prevote

	// we should now be stuck in limbo forever, waiting for more prevotes
	// prevote arrives from cs2:
	signAddVoteToFrom(types.VoteTypePrevote, cs1, cs2, cs1.ProposalBlock.Hash(), cs1.ProposalBlockParts.Header())
	<-voteCh // prevote

	<-voteCh // precommit

	// the proposed block should now be locked and our precommit added
	validatePrecommit(t, cs1, 0, 0, vss[0], theBlockHash, theBlockHash)

	// we should now be stuck in limbo forever, waiting for more precommits
	// lets add one for a different block
	// NOTE: in practice we should never get to a point where there are precommits for different blocks at the same round
	hash := make([]byte, len(theBlockHash))
	copy(hash, theBlockHash)
	hash[0] = byte((hash[0] + 1) % 255)
	signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs2, hash, rs.ProposalBlock.MakePartSet().Header())
	<-voteCh // precommit

	// (note we're entering precommit for a second time this round)
	// but with invalid args. then we enterPrecommitWait, and the timeout to new round
	<-timeoutWaitCh

	///

	<-newRoundCh
	log.Notice("#### ONTO ROUND 1")
	/*
		Round2 (cs1, B) // B B2
	*/

	incrementRound(cs2)

	// now we're on a new round and not the proposer, so wait for timeout
	re = <-timeoutProposeCh
	rs = re.(types.EventDataRoundState).RoundState.(*RoundState)

	if rs.ProposalBlock != nil {
		t.Fatal("Expected proposal block to be nil")
	}

	// wait to finish prevote
	<-voteCh

	// we should have prevoted our locked block
	validatePrevote(t, cs1, 1, vss[0], rs.LockedBlock.Hash())

	// add a conflicting prevote from the other validator
	signAddVoteToFrom(types.VoteTypePrevote, cs1, cs2, hash, rs.ProposalBlock.MakePartSet().Header())
	<-voteCh

	// now we're going to enter prevote again, but with invalid args
	// and then prevote wait, which should timeout. then wait for precommit
	<-timeoutWaitCh

	<-voteCh // precommit

	// the proposed block should still be locked and our precommit added
	// we should precommit nil and be locked on the proposal
	validatePrecommit(t, cs1, 1, 0, vss[0], nil, theBlockHash)

	// add conflicting precommit from cs2
	// NOTE: in practice we should never get to a point where there are precommits for different blocks at the same round
	signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs2, hash, rs.ProposalBlock.MakePartSet().Header())
	<-voteCh

	// (note we're entering precommit for a second time this round, but with invalid args
	// then we enterPrecommitWait and timeout into NewRound
	<-timeoutWaitCh

	<-newRoundCh
	log.Notice("#### ONTO ROUND 2")
	/*
		Round3 (cs2, _) // B, B2
	*/

	incrementRound(cs2)

	re = <-proposalCh
	rs = re.(types.EventDataRoundState).RoundState.(*RoundState)

	// now we're on a new round and are the proposer
	if !bytes.Equal(rs.ProposalBlock.Hash(), rs.LockedBlock.Hash()) {
		t.Fatalf("Expected proposal block to be locked block. Got %v, Expected %v", rs.ProposalBlock, rs.LockedBlock)
	}

	<-voteCh // prevote

	validatePrevote(t, cs1, 2, vss[0], rs.LockedBlock.Hash())

	signAddVoteToFrom(types.VoteTypePrevote, cs1, cs2, hash, rs.ProposalBlock.MakePartSet().Header())
	<-voteCh

	<-timeoutWaitCh // prevote wait
	<-voteCh        // precommit

	validatePrecommit(t, cs1, 2, 0, vss[0], nil, theBlockHash)                                          // precommit nil but be locked on proposal
	signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs2, hash, rs.ProposalBlock.MakePartSet().Header()) // NOTE: conflicting precommits at same height
	<-voteCh

	<-timeoutWaitCh

	// before we time out into new round, set next proposal block
	prop, propBlock := decideProposal(cs1, cs2, cs2.Height, cs2.Round+1)
	if prop == nil || propBlock == nil {
		t.Fatal("Failed to create proposal block with cs2")
	}

	incrementRound(cs2)

	<-newRoundCh
	log.Notice("#### ONTO ROUND 3")
	/*
		Round4 (cs2, C) // B C // B C
	*/

	// now we're on a new round and not the proposer
	// so set the proposal block
	cs1.SetProposalAndBlock(prop, propBlock, propBlock.MakePartSet(), "")

	<-proposalCh
	<-voteCh // prevote

	// prevote for locked block (not proposal)
	validatePrevote(t, cs1, 0, vss[0], cs1.LockedBlock.Hash())

	signAddVoteToFrom(types.VoteTypePrevote, cs1, cs2, propBlock.Hash(), propBlock.MakePartSet().Header())
	<-voteCh

	<-timeoutWaitCh
	<-voteCh

	validatePrecommit(t, cs1, 2, 0, vss[0], nil, theBlockHash)                                               // precommit nil but locked on proposal
	signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs2, propBlock.Hash(), propBlock.MakePartSet().Header()) // NOTE: conflicting precommits at same height
	<-voteCh
}
Exemple #14
0
// two validators, 4 rounds.
// val1 proposes the first 2 rounds, and is locked in the first.
// val2 proposes the next two. val1 should precommit nil on all (except first where he locks)
func TestLockNoPOL(t *testing.T) {
	css, privVals := simpleConsensusState(2)
	cs1, cs2 := css[0], css[1]
	cs1.newStepCh = make(chan *RoundState) // so it blocks

	timeoutChan := make(chan struct{})
	evsw := events.NewEventSwitch()
	evsw.OnStart()
	evsw.AddListenerForEvent("tester", types.EventStringTimeoutPropose(), func(data types.EventData) {
		timeoutChan <- struct{}{}
	})
	evsw.AddListenerForEvent("tester", types.EventStringTimeoutWait(), func(data types.EventData) {
		timeoutChan <- struct{}{}
	})
	cs1.SetFireable(evsw)

	/*
		Round1 (cs1, B) // B B // B B2
	*/

	// start round and wait for propose and prevote
	cs1.EnterNewRound(cs1.Height, 0, false)
	_, _ = <-cs1.NewStepCh(), <-cs1.NewStepCh()

	// we should now be stuck in limbo forever, waiting for more prevotes
	// prevote arrives from cs2:
	signAddVoteToFrom(types.VoteTypePrevote, cs1, cs2, cs1.ProposalBlock.Hash(), cs1.ProposalBlockParts.Header())

	cs1.mtx.Lock() // XXX: sigh
	theBlockHash := cs1.ProposalBlock.Hash()
	cs1.mtx.Unlock()

	// wait to finish precommit
	<-cs1.NewStepCh()

	// the proposed block should now be locked and our precommit added
	validatePrecommit(t, cs1, 0, 0, privVals[0], theBlockHash, theBlockHash)

	// we should now be stuck in limbo forever, waiting for more precommits
	// lets add one for a different block
	// NOTE: in practice we should never get to a point where there are precommits for different blocks at the same round
	hash := cs1.ProposalBlock.Hash()
	hash[0] = byte((hash[0] + 1) % 255)
	signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs2, hash, cs1.ProposalBlockParts.Header())

	// (note we're entering precommit for a second time this round)
	// but with invalid args. then we EnterPrecommitWait, and the timeout to new round
	_, _ = <-cs1.NewStepCh(), <-timeoutChan

	log.Info("#### ONTO ROUND 2")
	/*
		Round2 (cs1, B) // B B2
	*/

	incrementRound(cs2)

	// go to prevote
	<-cs1.NewStepCh()

	// now we're on a new round and the proposer
	if cs1.ProposalBlock != cs1.LockedBlock {
		t.Fatalf("Expected proposal block to be locked block. Got %v, Expected %v", cs1.ProposalBlock, cs1.LockedBlock)
	}

	// wait to finish prevote
	<-cs1.NewStepCh()

	// we should have prevoted our locked block
	validatePrevote(t, cs1, 1, privVals[0], cs1.LockedBlock.Hash())

	// add a conflicting prevote from the other validator
	signAddVoteToFrom(types.VoteTypePrevote, cs1, cs2, hash, cs1.ProposalBlockParts.Header())

	// now we're going to enter prevote again, but with invalid args
	// and then prevote wait, which should timeout. then wait for precommit
	_, _, _ = <-cs1.NewStepCh(), <-timeoutChan, <-cs1.NewStepCh()

	// the proposed block should still be locked and our precommit added
	// we should precommit nil and be locked on the proposal
	validatePrecommit(t, cs1, 1, 0, privVals[0], nil, theBlockHash)

	// add conflicting precommit from cs2
	// NOTE: in practice we should never get to a point where there are precommits for different blocks at the same round
	signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs2, hash, cs1.ProposalBlockParts.Header())

	// (note we're entering precommit for a second time this round, but with invalid args
	// then we EnterPrecommitWait and timeout into NewRound
	_, _ = <-cs1.NewStepCh(), <-timeoutChan

	log.Info("#### ONTO ROUND 3")
	/*
		Round3 (cs2, _) // B, B2
	*/

	incrementRound(cs2)

	// now we're on a new round and not the proposer, so wait for timeout
	_, _ = <-cs1.NewStepCh(), <-timeoutChan
	if cs1.ProposalBlock != nil {
		t.Fatal("Expected proposal block to be nil")
	}

	// go to prevote, prevote for locked block
	<-cs1.NewStepCh()
	validatePrevote(t, cs1, 0, privVals[0], cs1.LockedBlock.Hash())

	// TODO: quick fastforward to new round, set proposer
	signAddVoteToFrom(types.VoteTypePrevote, cs1, cs2, hash, cs1.ProposalBlockParts.Header())
	_, _, _ = <-cs1.NewStepCh(), <-timeoutChan, <-cs1.NewStepCh()
	validatePrecommit(t, cs1, 2, 0, privVals[0], nil, theBlockHash)                             // precommit nil but be locked on proposal
	signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs2, hash, cs1.ProposalBlockParts.Header()) // NOTE: conflicting precommits at same height

	<-cs1.NewStepCh()

	// before we time out into new round, set next proposer
	// and next proposal block
	_, v1 := cs1.Validators.GetByAddress(privVals[0].Address)
	v1.VotingPower = 1
	if updated := cs1.Validators.Update(v1); !updated {
		t.Fatal("failed to update validator")
	}

	cs2.decideProposal(cs2.Height, cs2.Round+1)
	prop, propBlock := cs2.Proposal, cs2.ProposalBlock
	if prop == nil || propBlock == nil {
		t.Fatal("Failed to create proposal block with cs2")
	}

	incrementRound(cs2)

	<-timeoutChan

	log.Info("#### ONTO ROUND 4")
	/*
		Round4 (cs2, C) // B C // B C
	*/

	// now we're on a new round and not the proposer
	<-cs1.NewStepCh()
	// so set the proposal block
	cs1.mtx.Lock()
	cs1.Proposal, cs1.ProposalBlock = prop, propBlock
	cs1.mtx.Unlock()
	// and wait for timeout
	<-timeoutChan
	// go to prevote, prevote for locked block (not proposal)
	<-cs1.NewStepCh()
	validatePrevote(t, cs1, 0, privVals[0], cs1.LockedBlock.Hash())

	signAddVoteToFrom(types.VoteTypePrevote, cs1, cs2, propBlock.Hash(), propBlock.MakePartSet().Header())
	_, _, _ = <-cs1.NewStepCh(), <-timeoutChan, <-cs1.NewStepCh()
	validatePrecommit(t, cs1, 2, 0, privVals[0], nil, theBlockHash)                                          // precommit nil but locked on proposal
	signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs2, propBlock.Hash(), propBlock.MakePartSet().Header()) // NOTE: conflicting precommits at same height
}
Exemple #15
0
// 4 vals, one precommits, other 3 polka at next round, so we unlock and precomit the polka
func TestLockPOLRelock(t *testing.T) {
	css, privVals := simpleConsensusState(4)
	cs1, cs2, cs3, cs4 := css[0], css[1], css[2], css[3]
	cs1.newStepCh = make(chan *RoundState) // so it blocks

	timeoutChan := make(chan *types.EventDataRoundState)
	voteChan := make(chan *types.EventDataVote)
	evsw := events.NewEventSwitch()
	evsw.OnStart()
	evsw.AddListenerForEvent("tester", types.EventStringTimeoutPropose(), func(data types.EventData) {
		timeoutChan <- data.(*types.EventDataRoundState)
	})
	evsw.AddListenerForEvent("tester", types.EventStringTimeoutWait(), func(data types.EventData) {
		timeoutChan <- data.(*types.EventDataRoundState)
	})
	evsw.AddListenerForEvent("tester", types.EventStringVote(), func(data types.EventData) {
		vote := data.(*types.EventDataVote)
		// we only fire for our own votes
		if bytes.Equal(cs1.privValidator.Address, vote.Address) {
			voteChan <- vote
		}
	})
	cs1.SetFireable(evsw)

	// everything done from perspective of cs1

	/*
		Round1 (cs1, B) // B B B B// B nil B nil

		eg. cs2 and cs4 didn't see the 2/3 prevotes
	*/

	// start round and wait for propose and prevote
	cs1.EnterNewRound(cs1.Height, 0, false)
	_, _, _ = <-cs1.NewStepCh(), <-voteChan, <-cs1.NewStepCh()

	theBlockHash := cs1.ProposalBlock.Hash()

	// wait to finish precommit after prevotes done
	// we do this in a go routine with another channel since otherwise
	// we may get deadlock with EnterPrecommit waiting to send on newStepCh and the final
	// signAddVoteToFrom waiting for the cs.mtx.Lock
	donePrecommit := make(chan struct{})
	go func() {
		<-voteChan
		<-cs1.NewStepCh()
		donePrecommit <- struct{}{}
	}()
	signAddVoteToFromMany(types.VoteTypePrevote, cs1, cs1.ProposalBlock.Hash(), cs1.ProposalBlockParts.Header(), cs2, cs3, cs4)
	<-donePrecommit

	// the proposed block should now be locked and our precommit added
	validatePrecommit(t, cs1, 0, 0, privVals[0], theBlockHash, theBlockHash)

	donePrecommitWait := make(chan struct{})
	go func() {
		// (note we're entering precommit for a second time this round)
		// but with invalid args. then we EnterPrecommitWait, twice (?)
		<-cs1.NewStepCh()
		donePrecommitWait <- struct{}{}
	}()
	// add precommits from the rest
	signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, types.PartSetHeader{}, cs2, cs4)
	signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs3, cs1.ProposalBlock.Hash(), cs1.ProposalBlockParts.Header())
	<-donePrecommitWait

	// before we time out into new round, set next proposer
	// and next proposal block
	_, v1 := cs1.Validators.GetByAddress(privVals[0].Address)
	v1.VotingPower = 1
	if updated := cs1.Validators.Update(v1); !updated {
		t.Fatal("failed to update validator")
	}

	cs2.decideProposal(cs2.Height, cs2.Round+1)
	prop, propBlock := cs2.Proposal, cs2.ProposalBlock
	if prop == nil || propBlock == nil {
		t.Fatal("Failed to create proposal block with cs2")
	}

	incrementRound(cs2, cs3, cs4)

	// timeout to new round
	te := <-timeoutChan
	if te.Step != RoundStepPrecommitWait.String() {
		t.Fatalf("expected to timeout of precommit into new round. got %v", te.Step)
	}

	log.Info("### ONTO ROUND 2")

	/*
		Round2 (cs2, C) // B C C C // C C C _)

		cs1 changes lock!
	*/

	// now we're on a new round and not the proposer
	<-cs1.NewStepCh()
	cs1.mtx.Lock()
	// so set the proposal block
	propBlockHash, propBlockParts := propBlock.Hash(), propBlock.MakePartSet()
	cs1.Proposal, cs1.ProposalBlock, cs1.ProposalBlockParts = prop, propBlock, propBlockParts
	cs1.mtx.Unlock()
	// and wait for timeout
	te = <-timeoutChan
	if te.Step != RoundStepPropose.String() {
		t.Fatalf("expected to timeout of propose. got %v", te.Step)
	}
	// go to prevote, prevote for locked block (not proposal), move on
	_, _ = <-voteChan, <-cs1.NewStepCh()
	validatePrevote(t, cs1, 0, privVals[0], theBlockHash)

	donePrecommit = make(chan struct{})
	go func() {
		//  we need this go routine because if we go into PrevoteWait it has to pull on newStepCh
		// before the final vote will get added (because it holds the mutex).
		select {
		case <-cs1.NewStepCh(): // we're in PrevoteWait, go to Precommit
			<-voteChan
		case <-voteChan: // we went straight to Precommit
		}
		donePrecommit <- struct{}{}
	}()
	// now lets add prevotes from everyone else for the new block
	signAddVoteToFromMany(types.VoteTypePrevote, cs1, propBlockHash, propBlockParts.Header(), cs2, cs3, cs4)
	<-donePrecommit

	// we should have unlocked and locked on the new block
	validatePrecommit(t, cs1, 1, 1, privVals[0], propBlockHash, propBlockHash)

	donePrecommitWait = make(chan struct{})
	go func() {
		// (note we're entering precommit for a second time this round)
		// but with invalid args. then we EnterPrecommitWait,
		<-cs1.NewStepCh()
		donePrecommitWait <- struct{}{}
	}()
	signAddVoteToFromMany(types.VoteTypePrecommit, cs1, propBlockHash, propBlockParts.Header(), cs2, cs3)
	<-donePrecommitWait

	<-cs1.NewStepCh()
	rs := <-cs1.NewStepCh()
	if rs.Height != 2 {
		t.Fatal("Expected height to increment")
	}

	if hash, _, ok := rs.LastCommit.TwoThirdsMajority(); !ok || !bytes.Equal(hash, propBlockHash) {
		t.Fatal("Expected block to get committed")
	}
}
Exemple #16
0
// 4 vals, one precommits, other 3 polka at next round, so we unlock and precomit the polka
func TestLockPOLUnlock(t *testing.T) {
	css, privVals := simpleConsensusState(4)
	cs1, cs2, cs3, cs4 := css[0], css[1], css[2], css[3]
	cs1.newStepCh = make(chan *RoundState) // so it blocks

	timeoutChan := make(chan *types.EventDataRoundState)
	voteChan := make(chan *types.EventDataVote)
	evsw := events.NewEventSwitch()
	evsw.OnStart()
	evsw.AddListenerForEvent("tester", types.EventStringTimeoutPropose(), func(data types.EventData) {
		timeoutChan <- data.(*types.EventDataRoundState)
	})
	evsw.AddListenerForEvent("tester", types.EventStringTimeoutWait(), func(data types.EventData) {
		timeoutChan <- data.(*types.EventDataRoundState)
	})
	evsw.AddListenerForEvent("tester", types.EventStringVote(), func(data types.EventData) {
		vote := data.(*types.EventDataVote)
		// we only fire for our own votes
		if bytes.Equal(cs1.privValidator.Address, vote.Address) {
			voteChan <- vote
		}
	})
	cs1.SetFireable(evsw)

	// everything done from perspective of cs1

	/*
		Round1 (cs1, B) // B B B B // B nil B nil

		eg. didn't see the 2/3 prevotes
	*/

	// start round and wait for propose and prevote
	cs1.EnterNewRound(cs1.Height, 0, false)
	_, _, _ = <-cs1.NewStepCh(), <-voteChan, <-cs1.NewStepCh()

	theBlockHash := cs1.ProposalBlock.Hash()

	donePrecommit := make(chan struct{})
	go func() {
		<-voteChan
		<-cs1.NewStepCh()
		donePrecommit <- struct{}{}
	}()
	signAddVoteToFromMany(types.VoteTypePrevote, cs1, cs1.ProposalBlock.Hash(), cs1.ProposalBlockParts.Header(), cs2, cs3, cs4)
	<-donePrecommit

	// the proposed block should now be locked and our precommit added
	validatePrecommit(t, cs1, 0, 0, privVals[0], theBlockHash, theBlockHash)

	donePrecommitWait := make(chan struct{})
	go func() {
		<-cs1.NewStepCh()
		donePrecommitWait <- struct{}{}
	}()
	// add precommits from the rest
	signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, types.PartSetHeader{}, cs2, cs4)
	signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs3, cs1.ProposalBlock.Hash(), cs1.ProposalBlockParts.Header())
	<-donePrecommitWait

	// before we time out into new round, set next proposer
	// and next proposal block
	_, v1 := cs1.Validators.GetByAddress(privVals[0].Address)
	v1.VotingPower = 1
	if updated := cs1.Validators.Update(v1); !updated {
		t.Fatal("failed to update validator")
	}

	cs2.decideProposal(cs2.Height, cs2.Round+1)
	prop, propBlock := cs2.Proposal, cs2.ProposalBlock
	if prop == nil || propBlock == nil {
		t.Fatal("Failed to create proposal block with cs2")
	}

	incrementRound(cs2, cs3, cs4)

	// timeout to new round
	<-timeoutChan

	log.Info("#### ONTO ROUND 2")
	/*
		Round2 (cs2, C) // B nil nil nil // nil nil nil _

		cs1 unlocks!
	*/

	// now we're on a new round and not the proposer,
	<-cs1.NewStepCh()
	cs1.mtx.Lock()
	// so set the proposal block
	cs1.Proposal, cs1.ProposalBlock, cs1.ProposalBlockParts = prop, propBlock, propBlock.MakePartSet()
	lockedBlockHash := cs1.LockedBlock.Hash()
	cs1.mtx.Unlock()
	// and wait for timeout
	<-timeoutChan

	// go to prevote, prevote for locked block (not proposal)
	_, _ = <-voteChan, <-cs1.NewStepCh()
	validatePrevote(t, cs1, 0, privVals[0], lockedBlockHash)

	donePrecommit = make(chan struct{})
	go func() {
		select {
		case <-cs1.NewStepCh(): // we're in PrevoteWait, go to Precommit
			<-voteChan
		case <-voteChan: // we went straight to Precommit
		}
		donePrecommit <- struct{}{}
	}()
	// now lets add prevotes from everyone else for the new block
	signAddVoteToFromMany(types.VoteTypePrevote, cs1, nil, types.PartSetHeader{}, cs2, cs3, cs4)
	<-donePrecommit

	// we should have unlocked
	// NOTE: we don't lock on nil, so LockedRound is still 0
	validatePrecommit(t, cs1, 1, 0, privVals[0], nil, nil)

	donePrecommitWait = make(chan struct{})
	go func() {
		// the votes will bring us to new round right away
		// we should timeout of it
		_, _, _ = <-cs1.NewStepCh(), <-cs1.NewStepCh(), <-timeoutChan
		donePrecommitWait <- struct{}{}
	}()
	signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, types.PartSetHeader{}, cs2, cs3)
	<-donePrecommitWait
}
Exemple #17
0
// 4 vals.
// polka P1 at R1, P2 at R2, and P3 at R3,
// we lock on P1 at R1, don't see P2, and unlock using P3 at R3
// then we should make sure we don't lock using P2
func TestLockPOLSafety2(t *testing.T) {
	css, privVals := simpleConsensusState(4)
	cs1, cs2, cs3, cs4 := css[0], css[1], css[2], css[3]
	cs1.newStepCh = make(chan *RoundState) // so it blocks

	timeoutChan := make(chan *types.EventDataRoundState)
	voteChan := make(chan *types.EventDataVote)
	evsw := events.NewEventSwitch()
	evsw.OnStart()
	evsw.AddListenerForEvent("tester", types.EventStringTimeoutPropose(), func(data types.EventData) {
		timeoutChan <- data.(*types.EventDataRoundState)
	})
	evsw.AddListenerForEvent("tester", types.EventStringTimeoutWait(), func(data types.EventData) {
		timeoutChan <- data.(*types.EventDataRoundState)
	})
	evsw.AddListenerForEvent("tester", types.EventStringVote(), func(data types.EventData) {
		vote := data.(*types.EventDataVote)
		// we only fire for our own votes
		if bytes.Equal(cs1.privValidator.Address, vote.Address) {
			voteChan <- vote
		}
	})
	cs1.SetFireable(evsw)

	// start round and wait for propose and prevote
	cs1.EnterNewRound(cs1.Height, 0, false)
	_, _, _ = <-cs1.NewStepCh(), <-voteChan, <-cs1.NewStepCh()

	theBlockHash := cs1.ProposalBlock.Hash()

	donePrecommit := make(chan struct{})
	go func() {
		<-voteChan
		<-cs1.NewStepCh()
		donePrecommit <- struct{}{}
	}()
	signAddVoteToFromMany(types.VoteTypePrevote, cs1, cs1.ProposalBlock.Hash(), cs1.ProposalBlockParts.Header(), cs2, cs3, cs4)
	<-donePrecommit

	// the proposed block should now be locked and our precommit added
	validatePrecommit(t, cs1, 0, 0, privVals[0], theBlockHash, theBlockHash)

	donePrecommitWait := make(chan struct{})
	go func() {
		<-cs1.NewStepCh()
		donePrecommitWait <- struct{}{}
	}()
	// add precommits from the rest
	signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, types.PartSetHeader{}, cs2, cs4)
	signAddVoteToFrom(types.VoteTypePrecommit, cs1, cs3, cs1.ProposalBlock.Hash(), cs1.ProposalBlockParts.Header())
	<-donePrecommitWait

	// before we time out into new round, set next proposer
	// and next proposal block
	_, v1 := cs1.Validators.GetByAddress(privVals[0].Address)
	v1.VotingPower = 1
	if updated := cs1.Validators.Update(v1); !updated {
		t.Fatal("failed to update validator")
	}

	cs2.decideProposal(cs2.Height, cs2.Round+1)
	prop, propBlock := cs2.Proposal, cs2.ProposalBlock
	if prop == nil || propBlock == nil {
		t.Fatal("Failed to create proposal block with cs2")
	}

	incrementRound(cs2, cs3, cs4)

	// timeout to new round
	<-timeoutChan

	log.Info("### ONTO Round 2")
	/*Round2
	// we timeout and prevote our lock
	// a polka happened but we didn't see it!
	*/

	// now we're on a new round and not the proposer, so wait for timeout
	_, _ = <-cs1.NewStepCh(), <-timeoutChan
	// go to prevote, prevote for locked block
	_, _ = <-voteChan, <-cs1.NewStepCh()
	validatePrevote(t, cs1, 0, privVals[0], cs1.LockedBlock.Hash())

	// the others sign a polka but we don't see it
	prevotes := signVoteMany(types.VoteTypePrevote, propBlock.Hash(), propBlock.MakePartSet().Header(), cs2, cs3, cs4)

	// once we see prevotes for the next round we'll skip ahead

	incrementRound(cs2, cs3, cs4)

	log.Info("### ONTO Round 3")
	/*Round3
	a polka for nil causes us to unlock
	*/

	// these prevotes will send us straight to precommit at the higher round
	donePrecommit = make(chan struct{})
	go func() {
		select {
		case <-cs1.NewStepCh(): // we're in PrevoteWait, go to Precommit
			<-voteChan
		case <-voteChan: // we went straight to Precommit
		}
		<-cs1.NewStepCh()
		donePrecommit <- struct{}{}
	}()
	// now lets add prevotes from everyone else for nil
	signAddVoteToFromMany(types.VoteTypePrevote, cs1, nil, types.PartSetHeader{}, cs2, cs3, cs4)
	<-donePrecommit

	// we should have unlocked
	// NOTE: we don't lock on nil, so LockedRound is still 0
	validatePrecommit(t, cs1, 2, 0, privVals[0], nil, nil)

	donePrecommitWait = make(chan struct{})
	go func() {
		// the votes will bring us to new round right away
		// we should timeut of it and go to prevote
		<-cs1.NewStepCh()
		// set the proposal block to be that which got a polka in R2
		cs1.mtx.Lock()
		cs1.Proposal, cs1.ProposalBlock, cs1.ProposalBlockParts = prop, propBlock, propBlock.MakePartSet()
		cs1.mtx.Unlock()
		// timeout into prevote, finish prevote
		_, _, _ = <-timeoutChan, <-voteChan, <-cs1.NewStepCh()
		donePrecommitWait <- struct{}{}
	}()
	signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, types.PartSetHeader{}, cs2, cs3)
	<-donePrecommitWait

	log.Info("### ONTO ROUND 4")
	/*Round4
	we see the polka from R2
	make sure we don't lock because of it!
	*/
	// new round and not proposer
	// (we already timed out and stepped into prevote)

	log.Warn("adding prevotes from round 2")

	addVoteToFromMany(cs1, prevotes, cs2, cs3, cs4)

	log.Warn("Done adding prevotes!")

	// we should prevote it now
	validatePrevote(t, cs1, 3, privVals[0], cs1.ProposalBlock.Hash())

	// but we shouldn't precommit it
	precommits := cs1.Votes.Precommits(3)
	vote := precommits.GetByIndex(0)
	if vote != nil {
		t.Fatal("validator precommitted at round 4 based on an old polka")
	}
}
Exemple #18
0
// 4 vals
// a polka at round 1 but we miss it
// then a polka at round 2 that we lock on
// then we see the polka from round 1 but shouldn't unlock
func TestLockPOLSafety1(t *testing.T) {
	css, privVals := simpleConsensusState(4)
	cs1, cs2, cs3, cs4 := css[0], css[1], css[2], css[3]
	cs1.newStepCh = make(chan *RoundState) // so it blocks

	timeoutChan := make(chan *types.EventDataRoundState)
	voteChan := make(chan *types.EventDataVote)
	evsw := events.NewEventSwitch()
	evsw.OnStart()
	evsw.AddListenerForEvent("tester", types.EventStringTimeoutPropose(), func(data types.EventData) {
		timeoutChan <- data.(*types.EventDataRoundState)
	})
	evsw.AddListenerForEvent("tester", types.EventStringTimeoutWait(), func(data types.EventData) {
		timeoutChan <- data.(*types.EventDataRoundState)
	})
	evsw.AddListenerForEvent("tester", types.EventStringVote(), func(data types.EventData) {
		vote := data.(*types.EventDataVote)
		// we only fire for our own votes
		if bytes.Equal(cs1.privValidator.Address, vote.Address) {
			voteChan <- vote
		}
	})
	cs1.SetFireable(evsw)

	// start round and wait for propose and prevote
	cs1.EnterNewRound(cs1.Height, 0, false)
	_, _, _ = <-cs1.NewStepCh(), <-voteChan, <-cs1.NewStepCh()

	propBlock := cs1.ProposalBlock

	validatePrevote(t, cs1, 0, privVals[0], cs1.ProposalBlock.Hash())

	// the others sign a polka but we don't see it
	prevotes := signVoteMany(types.VoteTypePrevote, propBlock.Hash(), propBlock.MakePartSet().Header(), cs2, cs3, cs4)

	// before we time out into new round, set next proposer
	// and next proposal block
	_, v1 := cs1.Validators.GetByAddress(privVals[0].Address)
	v1.VotingPower = 1
	if updated := cs1.Validators.Update(v1); !updated {
		t.Fatal("failed to update validator")
	}

	log.Warn("old prop", "hash", fmt.Sprintf("%X", propBlock.Hash()))

	// we do see them precommit nil
	signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, types.PartSetHeader{}, cs2, cs3, cs4)

	cs2.decideProposal(cs2.Height, cs2.Round+1)
	prop, propBlock := cs2.Proposal, cs2.ProposalBlock
	if prop == nil || propBlock == nil {
		t.Fatal("Failed to create proposal block with cs2")
	}

	incrementRound(cs2, cs3, cs4)

	log.Info("### ONTO ROUND 2")
	/*Round2
	// we timeout and prevote our lock
	// a polka happened but we didn't see it!
	*/

	// now we're on a new round and not the proposer,
	<-cs1.NewStepCh()
	// so set proposal
	cs1.mtx.Lock()
	propBlockHash, propBlockParts := propBlock.Hash(), propBlock.MakePartSet()
	cs1.Proposal, cs1.ProposalBlock, cs1.ProposalBlockParts = prop, propBlock, propBlockParts
	cs1.mtx.Unlock()
	// and wait for timeout
	<-timeoutChan
	if cs1.LockedBlock != nil {
		t.Fatal("we should not be locked!")
	}
	log.Warn("new prop", "hash", fmt.Sprintf("%X", propBlockHash))
	// go to prevote, prevote for proposal block
	_, _ = <-voteChan, <-cs1.NewStepCh()
	validatePrevote(t, cs1, 1, privVals[0], propBlockHash)

	// now we see the others prevote for it, so we should lock on it
	donePrecommit := make(chan struct{})
	go func() {
		select {
		case <-cs1.NewStepCh(): // we're in PrevoteWait, go to Precommit
			<-voteChan
		case <-voteChan: // we went straight to Precommit
		}
		<-cs1.NewStepCh()
		donePrecommit <- struct{}{}
	}()
	// now lets add prevotes from everyone else for nil
	signAddVoteToFromMany(types.VoteTypePrevote, cs1, propBlockHash, propBlockParts.Header(), cs2, cs3, cs4)
	<-donePrecommit

	// we should have precommitted
	validatePrecommit(t, cs1, 1, 1, privVals[0], propBlockHash, propBlockHash)

	// now we see precommits for nil
	donePrecommitWait := make(chan struct{})
	go func() {
		// the votes will bring us to new round
		// we should timeut of it and go to prevote
		<-cs1.NewStepCh()
		<-timeoutChan
		donePrecommitWait <- struct{}{}
	}()
	signAddVoteToFromMany(types.VoteTypePrecommit, cs1, nil, types.PartSetHeader{}, cs2, cs3)
	<-donePrecommitWait

	incrementRound(cs2, cs3, cs4)

	log.Info("### ONTO ROUND 3")
	/*Round3
	we see the polka from round 1 but we shouldn't unlock!
	*/

	// timeout of propose
	_, _ = <-cs1.NewStepCh(), <-timeoutChan

	// finish prevote
	_, _ = <-voteChan, <-cs1.NewStepCh()

	// we should prevote what we're locked on
	validatePrevote(t, cs1, 2, privVals[0], propBlockHash)

	// add prevotes from the earlier round
	addVoteToFromMany(cs1, prevotes, cs2, cs3, cs4)

	log.Warn("Done adding prevotes!")

	ensureNoNewStep(t, cs1)
}