Exemple #1
0
// It's annoying asking them to set lots of things. So let's try to figure it out.
func guessgoarch() {
	config.Arch = os.Getenv("GOARCH")
	if config.Arch != "" {
		config.Arch = path.Clean(config.Arch)
		return
	}
	log.Printf("GOARCH is not set, trying to guess")
	u, err := uroot.Uname()
	if err != nil {
		log.Printf("uname failed, using default amd64")
		config.Arch = "amd64"
	} else {
		switch {
		case u.Machine == "i686" || u.Machine == "i386" || u.Machine == "x86":
			config.Arch = "386"
		case u.Machine == "x86_64" || u.Machine == "amd64":
			config.Arch = "amd64"
		case u.Machine == "armv7l" || u.Machine == "armv6l":
			config.Arch = "arm"
		case u.Machine == "ppc" || u.Machine == "ppc64":
			config.Arch = "ppc64"
		default:
			log.Printf("Unrecognized arch")
			config.Fail = true
		}
	}
}
Exemple #2
0
func main() {

	if u, err := uroot.Uname(); err != nil {
		log.Fatalf("%v", err)
	} else {
		info := handle_flags(u)
		fmt.Printf("%v\n", info)
	}
}