Exemple #1
0
func (s *consulSnapshot) persistNodes(sink raft.SnapshotSink,
	encoder *codec.Encoder) error {

	// Get all the nodes
	nodes, err := s.state.Nodes()
	if err != nil {
		return err
	}

	// Register each node
	for node := nodes.Next(); node != nil; node = nodes.Next() {
		n := node.(*structs.Node)
		req := structs.RegisterRequest{
			Node:    n.Node,
			Address: n.Address,
		}

		// Register the node itself
		sink.Write([]byte{byte(structs.RegisterRequestType)})
		if err := encoder.Encode(&req); err != nil {
			return err
		}

		// Register each service this node has
		services, err := s.state.Services(n.Node)
		if err != nil {
			return err
		}
		for service := services.Next(); service != nil; service = services.Next() {
			sink.Write([]byte{byte(structs.RegisterRequestType)})
			req.Service = service.(*structs.ServiceNode).ToNodeService()
			if err := encoder.Encode(&req); err != nil {
				return err
			}
		}

		// Register each check this node has
		req.Service = nil
		checks, err := s.state.Checks(n.Node)
		if err != nil {
			return err
		}
		for check := checks.Next(); check != nil; check = checks.Next() {
			sink.Write([]byte{byte(structs.RegisterRequestType)})
			req.Check = check.(*structs.HealthCheck)
			if err := encoder.Encode(&req); err != nil {
				return err
			}
		}
	}

	// Save the coordinates separately since they are not part of the
	// register request interface. To avoid copying them out, we turn
	// them into batches with a single coordinate each.
	coords, err := s.state.Coordinates()
	if err != nil {
		return err
	}
	for coord := coords.Next(); coord != nil; coord = coords.Next() {
		sink.Write([]byte{byte(structs.CoordinateBatchUpdateType)})
		updates := structs.Coordinates{coord.(*structs.Coordinate)}
		if err := encoder.Encode(&updates); err != nil {
			return err
		}
	}
	return nil
}