func uname() (*unix.Utsname, error) { uts := &unix.Utsname{} if err := unix.Uname(uts); err != nil { return nil, err } return uts, nil }
func genInfo() (info, error) { var name unix.Utsname err := unix.Uname(&name) return info{ sysname: intToString(name.Sysname), nodename: intToString(name.Nodename), release: intToString(name.Release), version: intToString(name.Version), machine: intToString(name.Machine), }, err }
func (f *SystemFacts) getUname(wg *sync.WaitGroup) { defer wg.Done() var buf unix.Utsname err := unix.Uname(&buf) if err != nil { if c.Debug { log.Println(err.Error()) } return } f.mu.Lock() defer f.mu.Unlock() f.Domainname = CharsToString(buf.Domainname) f.Architecture = CharsToString(buf.Machine) f.Hostname = CharsToString(buf.Nodename) f.Kernel.Name = CharsToString(buf.Sysname) f.Kernel.Release = CharsToString(buf.Release) f.Kernel.Version = CharsToString(buf.Version) return }