func ExampleSlice() { var dr *cldr.CLDR // assume this is initalized x, _ := dr.LDML("en") cs := x.Collations.Collation // remove all but the default cldr.MakeSlice(&cs).Filter(func(e cldr.Elem) bool { return e.GetCommon().Type != x.Collations.Default() }) for i, c := range cs { fmt.Println(i, c.Type) } }
// genSymbols generates the symbols used for currencies. Most symbols are // defined in root and there is only very small variation per language. // The following rules apply: // - A symbol can be requested as normal or narrow. // - If a symbol is not defined for a currency, it defaults to its ISO code. func (b *builder) genSymbols(w *gen.CodeWriter, data *cldr.CLDR) { d, err := cldr.ParseDraft(*draft) if err != nil { log.Fatalf("filter: %v", err) } const ( normal = iota narrow numTypes ) // language -> currency -> type -> symbol var symbols [language.NumCompactTags][][numTypes]*string // Collect symbol information per language. for _, lang := range data.Locales() { ldml := data.RawLDML(lang) if ldml.Numbers == nil || ldml.Numbers.Currencies == nil { continue } langIndex, ok := language.CompactIndex(language.MustParse(lang)) if !ok { log.Fatalf("No compact index for language %s", lang) } symbols[langIndex] = make([][numTypes]*string, b.numCurrencies+1) for _, c := range ldml.Numbers.Currencies.Currency { syms := cldr.MakeSlice(&c.Symbol) syms.SelectDraft(d) for _, sym := range c.Symbol { v := sym.Data() if v == c.Type { // We define "" to mean the ISO symbol. v = "" } cur := b.currencies.Index([]byte(c.Type)) if cur == -1 { fmt.Println("Unsupported:", c.Type) // TODO: mark MVP as supported. continue } switch sym.Alt { case "": symbols[langIndex][cur][normal] = &v case "narrow": symbols[langIndex][cur][narrow] = &v } } } } // Remove values identical to the parent. for langIndex, data := range symbols { for curIndex, curs := range data { for typ, sym := range curs { if sym == nil { continue } for p := uint16(langIndex); p != 0; { p = internal.Parent[p] x := symbols[p] if x == nil { continue } if v := x[curIndex][typ]; v != nil || p == 0 { // Value is equal to the default value root value is undefined. parentSym := "" if v != nil { parentSym = *v } if parentSym == *sym { // Value is the same as parent. data[curIndex][typ] = nil } break } } } } } // Create symbol index. symbolData := []byte{0} symbolLookup := map[string]uint16{"": 0} // 0 means default, so block that value. for _, data := range symbols { for _, curs := range data { for _, sym := range curs { if sym == nil { continue } if _, ok := symbolLookup[*sym]; !ok { symbolLookup[*sym] = uint16(len(symbolData)) symbolData = append(symbolData, byte(len(*sym))) symbolData = append(symbolData, *sym...) } } } } w.WriteComment(` symbols holds symbol data of the form <n> <str>, where n is the length of the symbol string str.`) w.WriteConst("symbols", string(symbolData)) // Create index from language to currency lookup to symbol. type curToIndex struct{ cur, idx uint16 } w.WriteType(curToIndex{}) prefix := []string{"normal", "narrow"} // Create data for regular and narrow symbol data. for typ := normal; typ <= narrow; typ++ { indexes := []curToIndex{} // maps currency to symbol index languages := []uint16{} for _, data := range symbols { languages = append(languages, uint16(len(indexes))) for curIndex, curs := range data { if sym := curs[typ]; sym != nil { indexes = append(indexes, curToIndex{uint16(curIndex), symbolLookup[*sym]}) } } } languages = append(languages, uint16(len(indexes))) w.WriteVar(prefix[typ]+"LangIndex", languages) w.WriteVar(prefix[typ]+"SymIndex", indexes) } }