Exemple #1
0
func Convert_v1beta1_JobSpec_To_extensions_JobSpec(in *JobSpec, out *extensions.JobSpec, s conversion.Scope) error {
	if defaulting, found := s.DefaultingInterface(reflect.TypeOf(*in)); found {
		defaulting.(func(*JobSpec))(in)
	}
	if in.Parallelism != nil {
		out.Parallelism = new(int)
		*out.Parallelism = int(*in.Parallelism)
	} else {
		out.Parallelism = nil
	}
	if in.Completions != nil {
		out.Completions = new(int)
		*out.Completions = int(*in.Completions)
	} else {
		out.Completions = nil
	}
	if in.ActiveDeadlineSeconds != nil {
		out.ActiveDeadlineSeconds = new(int64)
		*out.ActiveDeadlineSeconds = *in.ActiveDeadlineSeconds
	} else {
		out.ActiveDeadlineSeconds = nil
	}
	// unable to generate simple pointer conversion for v1beta1.LabelSelector -> unversioned.LabelSelector
	if in.Selector != nil {
		out.Selector = new(unversioned.LabelSelector)
		if err := Convert_v1beta1_LabelSelector_To_unversioned_LabelSelector(in.Selector, out.Selector, s); err != nil {
			return err
		}
	} else {
		out.Selector = nil
	}

	// BEGIN non-standard conversion
	// autoSelector has opposite meaning as manualSelector.
	// in both cases, unset means false, and unset is always preferred to false.
	// unset vs set-false distinction is not preserved.
	autoSelector := bool(in.AutoSelector != nil && *in.AutoSelector)
	manualSelector := !autoSelector
	if manualSelector {
		out.ManualSelector = new(bool)
		*out.ManualSelector = true
	} else {
		out.ManualSelector = nil
	}
	// END non-standard conversion

	if err := Convert_v1_PodTemplateSpec_To_api_PodTemplateSpec(&in.Template, &out.Template, s); err != nil {
		return err
	}
	return nil
}
func autoConvert_v1_JobSpec_To_extensions_JobSpec(in *JobSpec, out *extensions.JobSpec, s conversion.Scope) error {
	if defaulting, found := s.DefaultingInterface(reflect.TypeOf(*in)); found {
		defaulting.(func(*JobSpec))(in)
	}
	if in.Parallelism != nil {
		in, out := &in.Parallelism, &out.Parallelism
		*out = new(int)
		**out = int(**in)
	} else {
		out.Parallelism = nil
	}
	if in.Completions != nil {
		in, out := &in.Completions, &out.Completions
		*out = new(int)
		**out = int(**in)
	} else {
		out.Completions = nil
	}
	if in.ActiveDeadlineSeconds != nil {
		in, out := &in.ActiveDeadlineSeconds, &out.ActiveDeadlineSeconds
		*out = new(int64)
		**out = **in
	} else {
		out.ActiveDeadlineSeconds = nil
	}
	if in.Selector != nil {
		in, out := &in.Selector, &out.Selector
		*out = new(unversioned.LabelSelector)
		if err := Convert_v1_LabelSelector_To_unversioned_LabelSelector(*in, *out, s); err != nil {
			return err
		}
	} else {
		out.Selector = nil
	}
	if in.ManualSelector != nil {
		in, out := &in.ManualSelector, &out.ManualSelector
		*out = new(bool)
		**out = **in
	} else {
		out.ManualSelector = nil
	}
	// TODO: Inefficient conversion - can we improve it?
	if err := s.Convert(&in.Template, &out.Template, 0); err != nil {
		return err
	}
	return nil
}