// valueOffsetNode ascertains the node for tuple/struct value v, // then returns the node for its subfield #index. // func (a *analysis) valueOffsetNode(v ssa.Value, index int) nodeid { id := a.valueNode(v) if id == 0 { panic(fmt.Sprintf("cannot offset within n0: %s = %s", v.Name(), v)) } return id + nodeid(a.offsetOf(v.Type(), index)) }
func (fr *frame) value(v ssa.Value) (result *govalue) { switch v := v.(type) { case nil: return nil case *ssa.Function: return fr.resolveFunctionDescriptor(v) case *ssa.Const: return fr.newValueFromConst(v.Value, v.Type()) case *ssa.Global: if g, ok := fr.globals[v]; ok { return newValue(g, v.Type()) } // Create an external global. Globals for this package are defined // on entry to translatePackage, and have initialisers. llelemtyp := fr.llvmtypes.ToLLVM(deref(v.Type())) vname := fr.types.mc.mangleGlobalName(v) llglobal := llvm.AddGlobal(fr.module.Module, llelemtyp, vname) llglobal = llvm.ConstBitCast(llglobal, fr.llvmtypes.ToLLVM(v.Type())) fr.globals[v] = llglobal return newValue(llglobal, v.Type()) } if value, ok := fr.env[v]; ok { return value } panic(fmt.Errorf("Instruction %q not visited yet", v.Name())) }
func (fr *frame) get(key ssa.Value) value { switch key := key.(type) { case nil: // Hack; simplifies handling of optional attributes // such as ssa.Slice.{Low,High}. return nil case *ssa.Function, *ssa.Builtin: return key case *ssa.Const: return constValue(key) case *ssa.Global: if r, ok := fr.i.globals[key]; ok { return r } } if r, ok := fr.env[key]; ok { return r } panic(fmt.Sprintf("get: no value for %T: %v", key, key.Name())) }
// setValueNode associates node id with the value v. // cgn identifies the context iff v is a local variable. // func (a *analysis) setValueNode(v ssa.Value, id nodeid, cgn *cgnode) { if cgn != nil { a.localval[v] = id } else { a.globalval[v] = id } if a.log != nil { fmt.Fprintf(a.log, "\tval[%s] = n%d (%T)\n", v.Name(), id, v) } // Due to context-sensitivity, we may encounter the same Value // in many contexts. We merge them to a canonical node, since // that's what all clients want. // Record the (v, id) relation if the client has queried pts(v). if _, ok := a.config.Queries[v]; ok { t := v.Type() ptr, ok := a.result.Queries[v] if !ok { // First time? Create the canonical query node. ptr = Pointer{a, a.addNodes(t, "query")} a.result.Queries[v] = ptr } a.result.Queries[v] = ptr a.copy(ptr.n, id, a.sizeof(t)) } // Record the (*v, id) relation if the client has queried pts(*v). if _, ok := a.config.IndirectQueries[v]; ok { t := v.Type() ptr, ok := a.result.IndirectQueries[v] if !ok { // First time? Create the canonical indirect query node. ptr = Pointer{a, a.addNodes(v.Type(), "query.indirect")} a.result.IndirectQueries[v] = ptr } a.genLoad(cgn, ptr.n, v, 0, a.sizeof(t)) } }
// objectNode returns the object to which v points, if known. // In other words, if the points-to set of v is a singleton, it // returns the sole label, zero otherwise. // // We exploit this information to make the generated constraints less // dynamic. For example, a complex load constraint can be replaced by // a simple copy constraint when the sole destination is known a priori. // // Some SSA instructions always have singletons points-to sets: // Alloc, Function, Global, MakeChan, MakeClosure, MakeInterface, MakeMap, MakeSlice. // Others may be singletons depending on their operands: // FreeVar, Const, Convert, FieldAddr, IndexAddr, Slice. // // Idempotent. Objects are created as needed, possibly via recursion // down the SSA value graph, e.g IndexAddr(FieldAddr(Alloc))). // func (a *analysis) objectNode(cgn *cgnode, v ssa.Value) nodeid { switch v.(type) { case *ssa.Global, *ssa.Function, *ssa.Const, *ssa.FreeVar: // Global object. obj, ok := a.globalobj[v] if !ok { switch v := v.(type) { case *ssa.Global: obj = a.nextNode() a.addNodes(mustDeref(v.Type()), "global") a.endObject(obj, nil, v) case *ssa.Function: obj = a.makeFunctionObject(v, nil) case *ssa.Const: // not addressable case *ssa.FreeVar: // not addressable } if a.log != nil { fmt.Fprintf(a.log, "\tglobalobj[%s] = n%d\n", v, obj) } a.globalobj[v] = obj } return obj } // Local object. obj, ok := a.localobj[v] if !ok { switch v := v.(type) { case *ssa.Alloc: obj = a.nextNode() a.addNodes(mustDeref(v.Type()), "alloc") a.endObject(obj, cgn, v) case *ssa.MakeSlice: obj = a.nextNode() a.addNodes(sliceToArray(v.Type()), "makeslice") a.endObject(obj, cgn, v) case *ssa.MakeChan: obj = a.nextNode() a.addNodes(v.Type().Underlying().(*types.Chan).Elem(), "makechan") a.endObject(obj, cgn, v) case *ssa.MakeMap: obj = a.nextNode() tmap := v.Type().Underlying().(*types.Map) a.addNodes(tmap.Key(), "makemap.key") elem := a.addNodes(tmap.Elem(), "makemap.value") // To update the value field, MapUpdate // generates store-with-offset constraints which // the presolver can't model, so we must mark // those nodes indirect. for id, end := elem, elem+nodeid(a.sizeof(tmap.Elem())); id < end; id++ { a.mapValues = append(a.mapValues, id) } a.endObject(obj, cgn, v) case *ssa.MakeInterface: tConc := v.X.Type() obj = a.makeTagged(tConc, cgn, v) // Copy the value into it, if nontrivial. if x := a.valueNode(v.X); x != 0 { a.copy(obj+1, x, a.sizeof(tConc)) } case *ssa.FieldAddr: if xobj := a.objectNode(cgn, v.X); xobj != 0 { obj = xobj + nodeid(a.offsetOf(mustDeref(v.X.Type()), v.Field)) } case *ssa.IndexAddr: if xobj := a.objectNode(cgn, v.X); xobj != 0 { obj = xobj + 1 } case *ssa.Slice: obj = a.objectNode(cgn, v.X) case *ssa.Convert: // TODO(adonovan): opt: handle these cases too: // - unsafe.Pointer->*T conversion acts like Alloc // - string->[]byte/[]rune conversion acts like MakeSlice } if a.log != nil { fmt.Fprintf(a.log, "\tlocalobj[%s] = n%d\n", v.Name(), obj) } a.localobj[v] = obj } return obj }