func (this *GUI) showOrHideContainerDependingOnIfEval(ifStmt interfaces.If, conditionalContainer *ui.Box) {
	conditionValue := ifStmt.EvalConditionAsBool(this.Symbols)

	// if condition evals to true
	if conditionValue {
		conditionalContainer.Show()
		return
	}

	// condition evals to false
	conditionalContainer.Hide()
}