func tryPreprocessWithContext(t *testing.T, ctx *types.Context, sketchPath ...string) {
	sketchLocation := filepath.Join(sketchPath...)
	ctx.SketchLocation = sketchLocation

	err := builder.RunPreprocess(ctx)
	NoError(t, err, "Build error for "+sketchLocation)
}
Esempio n. 2
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func (s *SketchLoader) Run(ctx *types.Context) error {
	if ctx.SketchLocation == "" {
		return nil
	}

	sketchLocation := ctx.SketchLocation

	sketchLocation, err := filepath.Abs(sketchLocation)
	if err != nil {
		return i18n.WrapError(err)
	}
	mainSketchStat, err := os.Stat(sketchLocation)
	if err != nil {
		return i18n.WrapError(err)
	}
	if mainSketchStat.IsDir() {
		sketchLocation = filepath.Join(sketchLocation, mainSketchStat.Name()+".ino")
	}

	ctx.SketchLocation = sketchLocation

	allSketchFilePaths, err := collectAllSketchFiles(filepath.Dir(sketchLocation))
	if err != nil {
		return i18n.WrapError(err)
	}

	logger := ctx.GetLogger()

	if !utils.SliceContains(allSketchFilePaths, sketchLocation) {
		return i18n.ErrorfWithLogger(logger, constants.MSG_CANT_FIND_SKETCH_IN_PATH, sketchLocation, filepath.Dir(sketchLocation))
	}

	sketch, err := makeSketch(sketchLocation, allSketchFilePaths, logger)
	if err != nil {
		return i18n.WrapError(err)
	}

	ctx.SketchLocation = sketchLocation
	ctx.Sketch = sketch

	return nil
}