func Fconv(fvp *Mpflt, flag int) string { if flag&obj.FmtSharp == 0 { return fvp.Val.Text('b', 0) } // use decimal format for error messages // determine sign f := &fvp.Val var sign string if f.Sign() < 0 { sign = "-" f = new(big.Float).Abs(f) } else if flag&obj.FmtSign != 0 { sign = "+" } // Don't try to convert infinities (will not terminate). if f.IsInf() { return sign + "Inf" } // Use exact fmt formatting if in float64 range (common case): // proceed if f doesn't underflow to 0 or overflow to inf. if x, _ := f.Float64(); f.Sign() == 0 == (x == 0) && !math.IsInf(x, 0) { return fmt.Sprintf("%s%.6g", sign, x) } // Out of float64 range. Do approximate manual to decimal // conversion to avoid precise but possibly slow Float // formatting. // f = mant * 2**exp var mant big.Float exp := f.MantExp(&mant) // 0.5 <= mant < 1.0 // approximate float64 mantissa m and decimal exponent d // f ~ m * 10**d m, _ := mant.Float64() // 0.5 <= m < 1.0 d := float64(exp) * (math.Ln2 / math.Ln10) // log_10(2) // adjust m for truncated (integer) decimal exponent e e := int64(d) m *= math.Pow(10, d-float64(e)) // ensure 1 <= m < 10 switch { case m < 1-0.5e-6: // The %.6g format below rounds m to 5 digits after the // decimal point. Make sure that m*10 < 10 even after // rounding up: m*10 + 0.5e-5 < 10 => m < 1 - 0.5e6. m *= 10 e-- case m >= 10: m /= 10 e++ } return fmt.Sprintf("%s%.6ge%+d", sign, m, e) }
func (p *exporter) float(x *Mpflt) { // extract sign (there is no -0) f := &x.Val sign := f.Sign() if sign == 0 { // x == 0 p.int(0) return } // x != 0 // extract exponent such that 0.5 <= m < 1.0 var m big.Float exp := f.MantExp(&m) // extract mantissa as *big.Int // - set exponent large enough so mant satisfies mant.IsInt() // - get *big.Int from mant m.SetMantExp(&m, int(m.MinPrec())) mant, acc := m.Int(nil) if acc != big.Exact { Fatalf("internal error") } p.int(sign) p.int(exp) p.string(string(mant.Bytes())) }
func mpmovefltfix(a *Mpint, b *Mpflt) int { // avoid converting huge floating-point numbers to integers // (2*Mpprec is large enough to permit all tests to pass) if b.Val.MantExp(nil) > 2*Mpprec { return -1 } if _, acc := b.Val.Int(&a.Val); acc == big.Exact { return 0 } const delta = 16 // a reasonably small number of bits > 0 var t big.Float t.SetPrec(Mpprec - delta) // try rounding down a little t.SetMode(big.ToZero) t.Set(&b.Val) if _, acc := t.Int(&a.Val); acc == big.Exact { return 0 } // try rounding up a little t.SetMode(big.AwayFromZero) t.Set(&b.Val) if _, acc := t.Int(&a.Val); acc == big.Exact { return 0 } return -1 }
// This example shows how to use big.Float to compute the square root of 2 with // a precision of 200 bits, and how to print the result as a decimal number. func Example_sqrt2() { // We'll do computations with 200 bits of precision in the mantissa. const prec = 200 // Compute the square root of 2 using Newton's Method. We start with // an initial estimate for sqrt(2), and then iterate: // x_{n+1} = 1/2 * ( x_n + (2.0 / x_n) ) // Since Newton's Method doubles the number of correct digits at each // iteration, we need at least log_2(prec) steps. steps := int(math.Log2(prec)) // Initialize values we need for the computation. two := new(big.Float).SetPrec(prec).SetInt64(2) half := new(big.Float).SetPrec(prec).SetFloat64(0.5) // Use 1 as the initial estimate. x := new(big.Float).SetPrec(prec).SetInt64(1) // We use t as a temporary variable. There's no need to set its precision // since big.Float values with unset (== 0) precision automatically assume // the largest precision of the arguments when used as the result (receiver) // of a big.Float operation. t := new(big.Float) // Iterate. for i := 0; i <= steps; i++ { t.Quo(two, x) // t = 2.0 / x_n t.Add(x, t) // t = x_n + (2.0 / x_n) x.Mul(half, t) // x_{n+1} = 0.5 * t } // We can use the usual fmt.Printf verbs since big.Float implements fmt.Formatter fmt.Printf("sqrt(2) = %.50f\n", x) // Print the error between 2 and x*x. t.Mul(x, x) // t = x*x fmt.Printf("error = %e\n", t.Sub(two, t)) // Output: // sqrt(2) = 1.41421356237309504880168872420969807856967187537695 // error = 0.000000e+00 }
func ExampleFloat_Add() { // Operating on numbers of different precision. var x, y, z big.Float x.SetInt64(1000) // x is automatically set to 64bit precision y.SetFloat64(2.718281828) // y is automatically set to 53bit precision z.SetPrec(32) z.Add(&x, &y) fmt.Printf("x = %.10g (%s, prec = %d, acc = %s)\n", &x, x.Text('p', 0), x.Prec(), x.Acc()) fmt.Printf("y = %.10g (%s, prec = %d, acc = %s)\n", &y, y.Text('p', 0), y.Prec(), y.Acc()) fmt.Printf("z = %.10g (%s, prec = %d, acc = %s)\n", &z, z.Text('p', 0), z.Prec(), z.Acc()) // Output: // x = 1000 (0x.fap+10, prec = 64, acc = Exact) // y = 2.718281828 (0x.adf85458248cd8p+2, prec = 53, acc = Exact) // z = 1002.718282 (0x.faadf854p+10, prec = 32, acc = Below) }