Esempio n. 1
0
//export gostream
func gostream(_, ctx unsafe.Pointer, n C.size_t, paths, flags, ids uintptr) {
	const (
		offchar = unsafe.Sizeof((*C.char)(nil))
		offflag = unsafe.Sizeof(C.FSEventStreamEventFlags(0))
		offid   = unsafe.Sizeof(C.FSEventStreamEventId(0))
	)
	if n == 0 {
		return
	}
	ev := make([]FSEvent, 0, int(n))
	for i := uintptr(0); i < uintptr(n); i++ {
		switch flags := *(*uint32)(unsafe.Pointer((flags + i*offflag))); {
		case flags&uint32(FSEventsEventIdsWrapped) != 0:
			atomic.StoreUint64(&since, uint64(C.FSEventsGetCurrentEventId()))
		default:
			ev = append(ev, FSEvent{
				Path:  C.GoString(*(**C.char)(unsafe.Pointer(paths + i*offchar))),
				Flags: flags,
				ID:    *(*uint64)(unsafe.Pointer(ids + i*offid)),
			})
		}

	}
	(*(*streamFunc)(ctx))(ev)
}
Esempio n. 2
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// LatestEventID returns the most recently generated event ID, system-wide.
func LatestEventID() uint64 {
	return uint64(C.FSEventsGetCurrentEventId())
}
Esempio n. 3
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import (
	"errors"
	"os"
	"sync"
	"sync/atomic"
	"time"
	"unsafe"
)

var nilstream C.FSEventStreamRef

// Default arguments for FSEventStreamCreate function.
var (
	latency C.CFTimeInterval
	flags   = C.FSEventStreamCreateFlags(C.kFSEventStreamCreateFlagFileEvents | C.kFSEventStreamCreateFlagNoDefer)
	since   = uint64(C.FSEventsGetCurrentEventId())
)

var runloop C.CFRunLoopRef // global runloop which all streams are registered with
var wg sync.WaitGroup      // used to wait until the runloop starts

// source is used for synchronization purposes - it signals when runloop has
// started and is ready via the wg. It also serves purpose of a dummy source,
// thanks to it the runloop does not return as it also has at least one source
// registered.
var source = C.CFRunLoopSourceCreate(nil, 0, &C.CFRunLoopSourceContext{
	perform: (C.CFRunLoopPerformCallBack)(C.gosource),
})

// Errors returned when FSEvents functions fail.
var (
Esempio n. 4
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// https://developer.apple.com/library/mac/documentation/Darwin/Reference/FSEvents_Ref/Reference/reference.html#jumpTo_4
func Current() EventID {
	return EventID(C.FSEventsGetCurrentEventId())
}