func (ptr *QScriptEngineDebugger) Widget(widget QScriptEngineDebugger__DebuggerWidget) *widgets.QWidget { defer qt.Recovering("QScriptEngineDebugger::widget") if ptr.Pointer() != nil { return widgets.NewQWidgetFromPointer(C.QScriptEngineDebugger_Widget(ptr.Pointer(), C.int(widget))) } return nil }
func (ptr *QScriptEngineDebugger) Widget(widget QScriptEngineDebugger__DebuggerWidget) *widgets.QWidget { if ptr.Pointer() != nil { return widgets.NewQWidgetFromPointer(C.QScriptEngineDebugger_Widget(ptr.Pointer(), C.int(widget))) } return nil }