// Rect draws a rounded rectangle at (x,y) with dimensions (w,h). // the corner radii are at (rw, rh) func Roundrect(x, y, w, h, rw, rh float64, style ...string) { C.Roundrect(C.VGfloat(x), C.VGfloat(y), C.VGfloat(w), C.VGfloat(h), C.VGfloat(rw), C.VGfloat(rh)) }
// Roundrect draws a rounded rectangle at (x,y) with dimesions (w,h). // the corner radii are at (rw, rh) func Roundrect(x, y, w, h, rw, rh VGfloat) { C.Roundrect(C.VGfloat(x), C.VGfloat(y), C.VGfloat(w), C.VGfloat(h), C.VGfloat(rw), C.VGfloat(rh)) }