func (window *Window) GetMaximumSize(w *int, h *int) { var _w, _h C.int _window := (*C.SDL_Window)(unsafe.Pointer(window)) C.SDL_GetWindowMaximumSize(_window, &_w, &_h) *w = int(_w) *h = int(_h) }
func (window *Window) GetMaximumSize() (w, h int) { var _w, _h C.int _window := (*C.SDL_Window)(unsafe.Pointer(window)) C.SDL_GetWindowMaximumSize(_window, &_w, &_h) return int(_w), int(_h) }
// Window (https://wiki.libsdl.org/SDL_GetWindowMaximumSize) func (window *Window) GetMaximumSize() (w, h int) { var _w, _h C.int C.SDL_GetWindowMaximumSize(window.cptr(), &_w, &_h) return int(_w), int(_h) }