func JoystickGetDeviceGUID(device_index int) JoystickGUID { _device_index := (C.int)(device_index) return (JoystickGUID)(C.SDL_JoystickGetDeviceGUID(_device_index)) }
// JoystickGetDeviceGUID (https://wiki.libsdl.org/SDL_JoystickGetDeviceGUID) func JoystickGetDeviceGUID(index int) JoystickGUID { return (JoystickGUID)(C.SDL_JoystickGetDeviceGUID(C.int(index))) }