func (s *Surface) SetSurfaceRLE(flag bool) error { var cflag C.int if flag { cflag = 1 } if C.SDL_SetSurfaceRLE(s.c(), cflag) != 0 { return getError() } return nil }
func (surface *Surface) SetRLE(flag int) int { return int(C.SDL_SetSurfaceRLE(surface.cptr(), C.int(flag))) }
func (surface *Surface) SetRLE(flag int) int { _surface := (*C.SDL_Surface)(unsafe.Pointer(surface)) _flag := (C.int)(flag) return (int)(C.SDL_SetSurfaceRLE(_surface, _flag)) }
// Surface (https://wiki.libsdl.org/SDL_SetSurfaceRLE) func (surface *Surface) SetRLE(flag int) error { if C.SDL_SetSurfaceRLE(surface.cptr(), C.int(flag)) != 0 { return GetError() } return nil }