func (val_ *Value) IsUint32() bool { return val_.hasJsType(isUint32, func(self unsafe.Pointer) bool { return C.V8_Value_IsUint32(self) == 1 }) }
func (v *Value) IsUint32() bool { return v.checkJsType(isUint32, func(self unsafe.Pointer) bool { return C.V8_Value_IsUint32(self) == 1 }) }