func (source Source) UnqueueBuffers(buffers ...Buffer) error { if len(buffers) == 0 { return nil } C.alSourceUnqueueBuffers(source.source, C.ALsizei(C.int(len(buffers))), (*C.ALuint)(unsafe.Pointer(&buffers[0]))) return GetError() }
func alSourceUnqueueBuffers(s Source, b []Buffer) { C.alSourceUnqueueBuffers(C.ALuint(s), C.ALsizei(1), (*C.ALuint)(unsafe.Pointer(&b[0]))) }
func (source Source) UnqueueBuffers(buffers []Buffer) { C.alSourceUnqueueBuffers( C.ALuint(source), C.ALsizei(len(buffers)), (*C.ALuint)(&buffers[0])) }
func (source Source) UnqueueBuffer() Buffer { var b C.ALuint C.alSourceUnqueueBuffers(C.ALuint(source), 1, &b) return Buffer(b) }
// UnqueueBuffers removes the specified buffers from the buffer queue. func (s Source) UnqueueBuffers(buffers []Buffer) { C.alSourceUnqueueBuffers(C.ALuint(s), C.ALsizei(len(buffers)), (*C.ALuint)(unsafe.Pointer(&buffers[0]))) }