func CreateVoice(freq, depth, chanConf uint32) *Voice { return (*Voice)(unsafe.Pointer(C.al_create_voice(C.uint(freq), C.ALLEGRO_AUDIO_DEPTH(depth), C.ALLEGRO_CHANNEL_CONF(chanConf)))) }
// creates a C voice func createVoice(freq uint, depth AudioDepth, chan_conf ChannelConf) *C.ALLEGRO_VOICE { return C.al_create_voice(C.uint(freq), depth.toC(), chan_conf.toC()) }