func LoadBitmap(fname string) *Bitmap { cfname := C.CString(fname) defer C.free(unsafe.Pointer(cfname)) var b *Bitmap b = (*Bitmap)(C.al_load_bitmap(cfname)) return b }
func LoadBitmap(fileName string) *Bitmap { f := C.CString(fileName) defer C.free(unsafe.Pointer(f)) return (*Bitmap)(unsafe.Pointer(C.al_load_bitmap(f))) }