// AGL returns the agl handler where the media player should render its video output. func (this *Player) AGL() (drawable uint32, err error) { if this.ptr == nil { return 0, syscall.EINVAL } return uint32(C.libvlc_media_player_get_agl(this.ptr)), checkError() }
// AGL returns the agl handler where the media player should render its video output. func (this *Player) AGL() (drawable uint32, err error) { if this.ptr == nil { return 0, &VLCError{"Player is nil"} } return uint32(C.libvlc_media_player_get_agl(this.ptr)), checkError() }