func packLuaBoolean(out io.Writer, state State, object int) (n int, err error) { b := int(C.lua_toboolean(state.L, C.int(object))) if b == 0 { return P.PackBoolean(out, false) } return P.PackBoolean(out, true) }
// lua_toboolean func (L *State) ToBoolean(index int) bool { return C.lua_toboolean(L.s, C.int(index)) != 0 }
// Converts the Lua value at the given valid index to a Go boolean // value. Like all tests in Lua, Toboolean returns true for any Lua value // different from false and nil; otherwise it returns false. It also returns // false when called with a non-valid index. (If you want to accept only // actual boolean values, use Isboolean to test the value's type.) func (this *State) Toboolean(index int) bool { return int(C.lua_toboolean(this.luastate, C.int(index))) == 1 }
//export golua_interface_newindex_callback func golua_interface_newindex_callback(Li interface{}, iid uint, field_name_cstr *C.char) int { L := Li.(*State) iface := L.registry[iid] ifacevalue := reflect.ValueOf(iface).Elem() field_name := C.GoString(field_name_cstr) fval := ifacevalue.FieldByName(field_name) if fval.Kind() == reflect.Ptr { fval = fval.Elem() } luatype := LuaValType(C.lua_type(L.s, 3)) switch fval.Kind() { case reflect.Bool: if luatype == LUA_TBOOLEAN { fval.SetBool(int(C.lua_toboolean(L.s, 3)) != 0) return 1 } else { L.PushString("Wrong assignment to field " + field_name) return -1 } case reflect.Int: fallthrough case reflect.Int8: fallthrough case reflect.Int16: fallthrough case reflect.Int32: fallthrough case reflect.Int64: if luatype == LUA_TNUMBER { fval.SetInt(int64(C.lua_tointeger(L.s, 3))) return 1 } else { L.PushString("Wrong assignment to field " + field_name) return -1 } case reflect.Uint: fallthrough case reflect.Uint8: fallthrough case reflect.Uint16: fallthrough case reflect.Uint32: fallthrough case reflect.Uint64: if luatype == LUA_TNUMBER { fval.SetUint(uint64(C.lua_tointeger(L.s, 3))) return 1 } else { L.PushString("Wrong assignment to field " + field_name) return -1 } case reflect.String: if luatype == LUA_TSTRING { fval.SetString(C.GoString(C.lua_tolstring(L.s, 3, nil))) return 1 } else { L.PushString("Wrong assignment to field " + field_name) return -1 } case reflect.Float32: fallthrough case reflect.Float64: if luatype == LUA_TNUMBER { fval.SetFloat(float64(C.lua_tonumber(L.s, 3))) return 1 } else { L.PushString("Wrong assignment to field " + field_name) return -1 } } L.PushString("Unsupported type of field " + field_name + ": " + fval.Type().String()) return -1 }
// Converts the Lua value at the given valid index to a Go boolean // value. Like all tests in Lua, Toboolean returns true for any Lua value // different from false and nil; otherwise it returns false. It also returns // false when called with a non-valid index. (If you want to accept only // actual boolean values, use Isboolean to test the value's type.) func (s *State) Toboolean(index int) bool { return int(C.lua_toboolean(s.l, C.int(index))) == 1 }
func (lua *Lua) toGoValue(i C.int, paramType reflect.Type) (ret reflect.Value) { luaType := C.lua_type(lua.State, i) paramKind := paramType.Kind() switch paramKind { case reflect.Bool: if luaType != C.LUA_TBOOLEAN { lua.Panic("not a boolean") } ret = reflect.ValueOf(C.lua_toboolean(lua.State, i) == C.int(1)) case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: if luaType != C.LUA_TNUMBER { lua.Panic("not an integer") } ret = reflect.New(paramType).Elem() ret.SetInt(int64(C.lua_tointegerx(lua.State, i, nil))) case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64: if luaType != C.LUA_TNUMBER { lua.Panic("not an unsigned") } ret = reflect.New(paramType).Elem() ret.SetUint(uint64(C.lua_tointegerx(lua.State, i, nil))) case reflect.Float32, reflect.Float64: if luaType != C.LUA_TNUMBER { lua.Panic("not a float") } ret = reflect.New(paramType).Elem() ret.SetFloat(float64(C.lua_tonumberx(lua.State, i, nil))) case reflect.Interface: switch luaType { case C.LUA_TNUMBER: ret = reflect.New(floatType).Elem() ret.SetFloat(float64(C.lua_tonumberx(lua.State, i, nil))) case C.LUA_TSTRING: ret = reflect.New(stringType).Elem() ret.SetString(C.GoString(C.lua_tolstring(lua.State, i, nil))) case C.LUA_TLIGHTUSERDATA: ret = reflect.ValueOf(C.lua_topointer(lua.State, i)) case C.LUA_TBOOLEAN: ret = reflect.New(boolType).Elem() ret.SetBool(C.lua_toboolean(lua.State, i) == C.int(1)) //TODO nil //TODO table default: lua.Panic("wrong interface argument: %v", paramKind) } case reflect.String: if luaType != C.LUA_TSTRING { lua.Panic("not a string") } ret = reflect.New(paramType).Elem() ret.SetString(C.GoString(C.lua_tolstring(lua.State, i, nil))) case reflect.Slice: switch luaType { case C.LUA_TSTRING: ret = reflect.New(paramType).Elem() cstr := C.lua_tolstring(lua.State, i, nil) ret.SetBytes(C.GoBytes(unsafe.Pointer(cstr), C.int(C.strlen(cstr)))) case C.LUA_TTABLE: ret = reflect.MakeSlice(paramType, 0, 0) C.lua_pushnil(lua.State) elemType := paramType.Elem() for C.lua_next(lua.State, i) != 0 { ret = reflect.Append(ret, lua.toGoValue(-1, elemType)) C.lua_settop(lua.State, -2) } default: lua.Panic("wrong slice argument") } case reflect.Ptr: if luaType != C.LUA_TLIGHTUSERDATA { lua.Panic("not a pointer") } pointer := C.lua_topointer(lua.State, i) ret = reflect.NewAt(paramType, unsafe.Pointer(&pointer)).Elem() case reflect.Map: if luaType != C.LUA_TTABLE { lua.Panic("not a map") } ret = reflect.MakeMap(paramType) C.lua_pushnil(lua.State) keyType := paramType.Key() elemType := paramType.Elem() for C.lua_next(lua.State, i) != 0 { ret.SetMapIndex( lua.toGoValue(-2, keyType), lua.toGoValue(-1, elemType)) C.lua_settop(lua.State, -2) } case reflect.UnsafePointer: ret = reflect.ValueOf(C.lua_topointer(lua.State, i)) //TODO complex64/128 //TODO array //TODO chan //TODO func //TODO struct default: lua.Panic("unknown argument type %v", paramType) } return }
func (l *Lua) toGoValue(i C.int, paramType reflect.Type) (ret *reflect.Value, err error) { luaType := C.lua_type(l.State, i) paramKind := paramType.Kind() switch paramKind { case reflect.Bool: if luaType != C.LUA_TBOOLEAN { err = fmt.Errorf("not a boolean") return } v := reflect.ValueOf(C.lua_toboolean(l.State, i) == C.int(1)) ret = &v case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: if luaType != C.LUA_TNUMBER { err = fmt.Errorf("not an integer") return } v := reflect.New(paramType).Elem() v.SetInt(int64(C.lua_tointeger(l.State, i))) ret = &v case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64: if luaType != C.LUA_TNUMBER { err = fmt.Errorf("not a unsigned") return } v := reflect.New(paramType).Elem() v.SetUint(uint64(C.lua_tointeger(l.State, i))) ret = &v case reflect.Float32, reflect.Float64: if luaType != C.LUA_TNUMBER { err = fmt.Errorf("not a float") return } v := reflect.New(paramType).Elem() v.SetFloat(float64(C.lua_tonumber(l.State, i))) ret = &v case reflect.Interface: switch paramType { case interfaceType: switch luaType { case C.LUA_TNUMBER: v := reflect.New(floatType).Elem() // always return float64 for interface{} v.SetFloat(float64(C.lua_tonumber(l.State, i))) ret = &v case C.LUA_TSTRING: v := reflect.New(stringType).Elem() v.SetString(C.GoString(C.lua_tolstring(l.State, i, nil))) ret = &v case C.LUA_TLIGHTUSERDATA, C.LUA_TUSERDATA: v := reflect.ValueOf(C.lua_touserdata(l.State, i)) ret = &v case C.LUA_TBOOLEAN: v := reflect.New(boolType).Elem() v.SetBool(C.lua_toboolean(l.State, i) == C.int(1)) ret = &v case C.LUA_TNIL: ret = nil default: err = fmt.Errorf("unsupported type %s for interface{}", luaTypeName(luaType)) return } default: err = fmt.Errorf("only interface{} is supported, no %v", paramType) return } case reflect.String: if luaType != C.LUA_TSTRING { err = fmt.Errorf("not a string") return } v := reflect.New(paramType).Elem() v.SetString(C.GoString(C.lua_tolstring(l.State, i, nil))) ret = &v case reflect.Slice: switch luaType { case C.LUA_TSTRING: v := reflect.New(paramType).Elem() cstr := C.lua_tolstring(l.State, i, nil) v.SetBytes(C.GoBytes(unsafe.Pointer(cstr), C.int(C.strlen(cstr)))) ret = &v case C.LUA_TTABLE: v := reflect.MakeSlice(paramType, 0, 0) C.lua_pushnil(l.State) elemType := paramType.Elem() for C.lua_next(l.State, i) != 0 { elemValue, e := l.toGoValue(-1, elemType) if e != nil { err = e return } // there is no nil value in lua table so elemValue will never be nil v = reflect.Append(v, *elemValue) C.lua_settop(l.State, -2) ret = &v } default: err = fmt.Errorf("wrong slice argument") return } case reflect.Ptr: if luaType != C.LUA_TLIGHTUSERDATA { err = fmt.Errorf("not a pointer") return } p := C.lua_topointer(l.State, i) v := reflect.NewAt(paramType, unsafe.Pointer(&p)).Elem() ret = &v case reflect.Map: if luaType != C.LUA_TTABLE { err = fmt.Errorf("not a map") return } v := reflect.MakeMap(paramType) C.lua_pushnil(l.State) keyType := paramType.Key() elemType := paramType.Elem() for C.lua_next(l.State, i) != 0 { keyValue, e := l.toGoValue(-2, keyType) if e != nil { err = e return } // table has no nil key so keyValue will not be nil elemValue, e := l.toGoValue(-1, elemType) if e != nil { err = e return } // table has no nil value so elemValue will not be nil v.SetMapIndex(*keyValue, *elemValue) C.lua_settop(l.State, -2) } ret = &v case reflect.UnsafePointer: v := reflect.ValueOf(C.lua_topointer(l.State, i)) ret = &v default: err = fmt.Errorf("unsupported toGoValue type %v", paramType) return } return }
func (state State) luaToGoValue(_lvalue int, outType *reflect.Type) (reflect.Value, error) { L := state.L lvalue := C.int(_lvalue) ltype := C.lua_type(L, lvalue) gkind := reflect.Invalid if outType != nil { gkind = (*outType).Kind() } switch ltype { case C.LUA_TNONE, C.LUA_TNIL: switch gkind { case reflect.Invalid, reflect.Func, reflect.Ptr, reflect.Interface: return reflect.ValueOf(nil), nil } case C.LUA_TBOOLEAN: switch gkind { case reflect.Invalid, reflect.Bool, reflect.Interface: cv := C.lua_toboolean(L, lvalue) var v bool if cv == 0 { v = false } else { v = true } return reflect.ValueOf(v), nil } //case C.LUA_TLIGHTUSERDATA: //case C.LUA_TTHREAD: case C.LUA_TNUMBER: switch gkind { case reflect.Int: v := int(C.lua_tointeger(L, lvalue)) return reflect.ValueOf(v), nil case reflect.Int8: v := int8(C.lua_tointeger(L, lvalue)) return reflect.ValueOf(v), nil case reflect.Int16: v := int16(C.lua_tointeger(L, lvalue)) return reflect.ValueOf(v), nil case reflect.Int32: v := int32(C.lua_tointeger(L, lvalue)) return reflect.ValueOf(v), nil case reflect.Int64: v := int64(C.lua_tointeger(L, lvalue)) return reflect.ValueOf(v), nil case reflect.Uint: v := uint(C.lua_tointeger(L, lvalue)) return reflect.ValueOf(v), nil case reflect.Uint8: v := uint8(C.lua_tointeger(L, lvalue)) return reflect.ValueOf(v), nil case reflect.Uint16: v := uint16(C.lua_tointeger(L, lvalue)) return reflect.ValueOf(v), nil case reflect.Uint32: v := uint32(C.lua_tointeger(L, lvalue)) return reflect.ValueOf(v), nil case reflect.Uint64: v := uint64(C.lua_tointeger(L, lvalue)) return reflect.ValueOf(v), nil case reflect.Float32: v := float32(C.lua_tonumber(L, lvalue)) return reflect.ValueOf(v), nil case reflect.Invalid, reflect.Interface, reflect.Float64: v := float64(C.lua_tonumber(L, lvalue)) return reflect.ValueOf(v), nil } case C.LUA_TSTRING: switch gkind { case reflect.Invalid, reflect.String, reflect.Interface: v := stringFromLua(L, lvalue) return reflect.ValueOf(v), nil } case C.LUA_TTABLE: if gkind == reflect.Slice && (*outType).Elem() == typeOfKeyValue { return state.luaTableToKeyValues(int(_lvalue)) } if gkind == reflect.Invalid || gkind == reflect.Interface || (outType != nil && *outType == reflect.TypeOf(theNullTable)) { tbl := state.NewLuaTable(int(lvalue)) return reflect.ValueOf(tbl), nil } case C.LUA_TFUNCTION: if gkind == reflect.Invalid || gkind == reflect.Interface || (outType != nil && *outType == reflect.TypeOf(theNullFunction)) { fn := state.NewLuaFunction(int(lvalue)) return reflect.ValueOf(fn), nil } case C.LUA_TUSERDATA: ref := C.clua_getGoRef(L, lvalue) if ref != nil { obj := (*refGo)(ref).obj objType := reflect.TypeOf(obj) objValue := reflect.ValueOf(obj) if gkind == reflect.Invalid || gkind == reflect.Interface { return objValue, nil } if outType != nil { if objType == *outType { return objValue, nil } if objType.Kind() == reflect.Ptr { if objType.Elem() == *outType { return objValue.Elem(), nil } } } } } return reflect.ValueOf(nil), fmt.Errorf("cannot convert from lua-type `%v' to go-type `%v'", luaTypeName(ltype), gkind) }
func (L *State) getBool(i int) (ret bool) { return (C.lua_toboolean(L.s, C.int(i+1)) == 1) }
func Lua_toboolean(L Lua_State, idx int) bool { return C.lua_toboolean(Lua_CStatePtr(L), C.int(idx)) != 0 }