func RotateSurface90Degrees(src *sdl.Surface, numClockwiseTurns int) *sdl.Surface { _numClockwiseTurns := C.int(numClockwiseTurns) return (*sdl.Surface)(unsafe.Pointer(C.rotateSurface90Degrees(unsafe.Pointer(src), _numClockwiseTurns))) }
func RotateSurface90Degrees(src *sdl.Surface, numClockwiseTurns int) *sdl.Surface { return (*sdl.Surface)(ptr(C.rotateSurface90Degrees((*C.SDL_Surface)(ptr(src)), C.int(numClockwiseTurns)))) }