// Show shows the Spinbox. func (s *Spinbox) Show() { C.uiControlShow(s.c) }
// Show shows the Entry. func (e *Entry) Show() { C.uiControlShow(e.c) }
// Show shows the Group. func (g *Group) Show() { C.uiControlShow(g.c) }
// Show shows the ProgressBar. func (p *ProgressBar) Show() { C.uiControlShow(p.c) }
// Show shows the Slider. func (s *Slider) Show() { C.uiControlShow(s.c) }
// LibuiControlShow allows implementations of Control // to call the libui function uiControlShow. func LibuiControlShow(c uintptr) { C.uiControlShow(touiControl(c)) }
// Show shows the Box. func (b *Box) Show() { C.uiControlShow(b.c) }
// Show shows the DateTimePicker. func (d *DateTimePicker) Show() { C.uiControlShow(d.c) }
// Show shows the Area. func (a *Area) Show() { C.uiControlShow(a.c) }
// Show shows the Window. It uses the OS conception of "presenting" // the Window, whatever that may be on a given OS. func (w *Window) Show() { C.uiControlShow(w.c) }
// Show shows the Combobox. func (c *Combobox) Show() { C.uiControlShow(c.co) }
// Show shows the RadioButtons. func (r *RadioButtons) Show() { C.uiControlShow(r.c) }
// Show shows the Tab. func (t *Tab) Show() { C.uiControlShow(t.c) }
// Show shows the Label. func (l *Label) Show() { C.uiControlShow(l.c) }
// Show shows the Button. func (b *Button) Show() { C.uiControlShow(b.c) }
// Show shows the Separator. func (s *Separator) Show() { C.uiControlShow(s.c) }
// Show shows the Checkbox. func (c *Checkbox) Show() { C.uiControlShow(c.co) }
// Show shows the Control. func (c *control) Show() { C.uiControlShow(c.c) }